Working on: MP795_0.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
脳髄女王:おのれぇぇぇ!!ガリィィィッ!!
The Brain Queen:Damn youuu!! Alitayyy!
-{b5}-脳髄女王:-{br}-おのれぇぇぇ!!ガリィィィッ!! The Brain Queen:Disgusting! Gullyyyy! The Brain Queen?唹h, come on! Gallyyyy! The Brain Queen: Oh my! Gally! 脳髄女王:おのれぇぇぇ!!ガリィィィッ!!
-{b5}-脳髄女王:-{br}-なぜ、お前は・・・こうまで私に、たてつくのじゃッ!! The Brain Queen:Why are you...so hot on me! The Brain Queen?啗hy are you hounding me like this? The Brain Queen: Why do you insist on doing this to me! 脳髄女王:なぜ、お前は・・・こうまで私に、たてつくのじゃッ!!
-{b5}-脳髄女王:-{br}-わらわに最後に残された夢を、ジャマしようとするのじゃァァァッ!! The Brain Queen:You're interfering with my last dream! The Brain Queen: Try to interfere with the last remaining dream of the straw! The Brain Queen: You're trying to interfere with my last remaining dream! 脳髄女王:わらわに最後に残された夢を、ジャマしようとするのじゃァァァッ!!
-{b5}-脳髄女王:-{br}-決して、お前を・・・この迷宮から逃がしはせぬ! The Brain Queen:I'll never let you...escape this labyrinth! The Brain Queen: I'll never let you escape the maze! The Brain Queen: I'll never let you escape this labyrinth! 脳髄女王:決して、お前を・・・この迷宮から逃がしはせぬ!
-{b5}-脳髄女王:-{br}-お前の人生と記憶のすべてを・・・-{\\}-このまま、わらわの心の中へ取り込んでやるわァッ!! The Brain Queen:All of your life and all of your memories, I'm going to let you into my heart, like this! The Brain Queen: All your life and memories...I'm going to take it all into the heart of the straw! The Brain Queen: I'm going to take your life and all of your memories and put them into my mind! 脳髄女王:お前の人生と記憶のすべてを・・・このまま、わらわの心の中へ取り込んでやるわァッ!!
-{b5}-脳髄女王:-{br}-お前はもともと、わらわの身体に出来た-{\\}-人面腫! The Brain Queen:You are a dermatome originally formed on my body! The Brain Queen: You were originally a humanoid from the body of a straw man! The Brain Queen: You were originally a human tumor that formed on my body! 脳髄女王:お前はもともと、わらわの身体に出来た人面腫!
-{b5}-脳髄女王:-{br}-わらわの・・・影にすぎぬ存在だった-{\\}-はずじゃ! The Brain Queen:My...you were nothing more than a shadow! The Brain Queen?哂 shadow of the straw... The Brain Queen: I thought I was just a shadow of my former self! 脳髄女王:わらわの・・・影にすぎぬ存在だったはずじゃ!
-{b5}-脳髄女王:-{br}-その影ごときが、何故かくも輝かしい人生を歩み・・・-{@@}-このわらわが、影として生きねばならぬのじゃァァっ! The Brain Queen:That shadow has somehow led a glorious life...This I must live as a shadow! The Brain Queen?啗hy that shadow must live a glorious life... I must live as a shadow! The Brain Queen: Why must that shadow live a glorious life as my shadow? 脳髄女王:その影ごときが、何故かくも輝かしい人生を歩み・・・このわらわが、影として生きねばならぬのじゃァァっ!
-{b5}-脳髄女王:-{br}-お前の目の前にあるのは・・・わらわの創り出した、お前自身の分身!! The Brain Queen:What you see before you...is your own creation, my creation! The Brain Queen: What you see in front of you is your own alter ego, created by the warriors! The Brain Queen: What you see before you is your own alter ego, created by me! 脳髄女王:お前の目の前にあるのは・・・わらわの創り出した、お前自身の分身!!
-{b5}-脳髄女王:-{br}-あくまで、わらわの夢を阻止するというなら・・・-{@@}-この分身を見事倒し・・・現実世界へ戻ってみる-{\\}-がよい!! The Brain Queen:If you wish to thwart the dreams of the werewolf...you must defeat this alter ego...and return to the real world! The Brain Queen: If you only want to stop the warrior's dream... you'll need to successfully defeat your alter ego... and return to the real world! The Brain Queen: If you're just trying to stop me from dreaming, you can try to defeat this alter ego and return to the real world! 脳髄女王:あくまで、わらわの夢を阻止するというなら・・・この分身を見事倒し・・・現実世界へ戻ってみるがよい!!
-{b2}-ガリィ:-{br}-姉さんが味わった絶望は・・・理解できる・・・ Gally:The despair that she went through...I understand. The despair you experienced was... understandable. Gally: I understand the despair your sister felt. ガリィ:姉さんが味わった絶望は・・・理解できる・・・
-{b2}-ガリィ:-{br}-だけど・・・世界中の人間が、いくさの業火に焼かれたって・・・-{@@}-姉さんの苦しみは終わりはしない!!・・・-{\\}-姉さんの憎しみが消えてなくなることはないんだよ!! Gally:But just because every human being in the world has been burned by a brute's fire...doesn't mean that your sister's suffering is over. Your hatred of your sister is not going away! Gally: But even if all the people in the world were to be burned by the fires of the crematorium... my sister's suffering will never end! ...Your hatred for your sister will never go away! Gally: But even if all the people in the world are burned in the fires of war, your suffering will never end! Your hatred will never go away! ガリィ:だけど・・・世界中の人間が、いくさの業火に焼かれたって・・・姉さんの苦しみは終わりはしない!!・・・姉さんの憎しみが消えてなくなることはないんだよ!!
-{b5}-脳髄女王:-{br}-お前は・・・お前だけは・・・ The Brain Queen:You're...you're the only one... The Brain Queen?唳ou... you're the only one... The Brain Queen: You're Only You 脳髄女王:お前は・・・お前だけは・・・
-{b5}-脳髄女王:-{br}-・・・決して・・・-{@@}-決して許さぬぞッ・・・!! The Brain Queen:Never...never...never...never! The Brain Queen: ...Never... never... never forgive me...! The Brain Queen: I'll never forgive you! 脳髄女王:・・・決して・・・決して許さぬぞッ・・・!!
-{b5}-脳髄女王:-{br}-わらわは・・・お前のために・・・ The Brain Queen:I...for you... The Brain Queen?啜he Brain Queen?啗arawa is... for you. The Brain Queen: Straw is for You 脳髄女王:わらわは・・・お前のために・・・
-{b5}-脳髄女王:-{br}-希望さえも失ってしまったのじゃァァッ!! The Brain Queen:All hope is gone! The Brain Queen: I've lost all hope! The Brain Queen: Even hope is lost! 脳髄女王:希望さえも失ってしまったのじゃァァッ!!
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.