.LDP Files

┏MP001

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┏MP002

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┏MP003

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┏MP004

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┏MP006

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┏MP007

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┏MP008

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┏MP009

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┏MP010

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┏MP011

  0

┏MP012

  0
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┏MP013

  0
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┏MP014

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  1
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┏MP015

  0
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┏MP016

  1
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┏MP031

  0

┏MP034

  1
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  4
  5

┏MP035

  0
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┏MP036

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  24

┏MP037

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┏MP038

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┏MP039

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  11

┏MP040

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┏MP042

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  7
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┏MP043

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┏MP044

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  10

┏MP045

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┏MP046

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┏MP047

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┏MP048

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┏MP049

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┏MP050

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┏MP051

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┏MP052

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┏MP053

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┏MP055

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┏MP056

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┏MP058

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┏MP059

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┏MP061

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┏MP062

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┏MP064

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┏MP065

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┏MP066

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┏MP067

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┏MP070

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┏MP071

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┏MP080

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┏MP081

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┏MP082

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┏MP083

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┏MP084

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┏MP085

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┏MP101

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┏MP102

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┏MP103

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┏MP104

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┏MP105

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┏MP106

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┏MP107

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┏MP110

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┏MP201

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┏MP202

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┏MP203

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┏MP204

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┏MP205

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┏MP207

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┏MP208

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┏MP209

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┏MP210

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┏MP211

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┏MP212

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  2

┏MP213

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┏MP214

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┏MP215

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┏MP216

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  1

┏MP217

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┏MP218

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┏MP220

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  1

┏MP221

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┏MP230

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┏MP231

  1

┏MP233

  0

┏MP234

  0

┏MP235

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┏MP236

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┏MP237

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  1

┏MP238

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┏MP240

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  1

┏MP241

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┏MP242

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┏MP243

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┏MP244

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┏MP250

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┏MP259

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┏MP261

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┏MP270

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┏MP273

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┏MP274

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┏MP275

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  1

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┏MP280

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┏MP281

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┏MP282

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┏MP290

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┏MP310

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┏MP311

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┏MP314

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  1

┏MP315

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┏MP365

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┏MP372

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┏MP377

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┏MP382

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┏MP384

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┏MP387

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┏MP388

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┏MP390

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┏MP392

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┏MP426

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┏MP430

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┏MP435

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┏MP436

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┏MP438

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┏MP439

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┏MP442

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┏MP445

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┏MP446

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┏MP540

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┏MP542

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┏MP550

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┏MP552

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┏MP554

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┏MP556

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┏MP557

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┏MP558

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┏MP559

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┏MP560

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┏MP561

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┏MP570

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┏MP580

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┏MP581

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┏MP582

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┏MP583

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┏MP590

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┏MP591

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┏MP592

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┏MP601

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┏MP602

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┏MP603

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┏MP604

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┏MP610

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┏MP612

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┏MP613

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┏MP621

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┏MP622

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┏MP623

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┏MP624

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┏MP625

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┏MP626

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┏MP631

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┏MP632

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┏MP633

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┏MP634

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┏MP635

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┏MP636

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┏MP666

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┏MP701

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┏MP710

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┏MP713

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┏MP714

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┏MP715

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┏MP716

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┏MP720

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┏MP721

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┏MP722

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┏MP723

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┏MP724

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┏MP725

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┏MP726

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┏MP729

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┏MP731

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┏MP733

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┏MP734

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┏MP735

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┏MP736

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┏MP737

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┏MP738

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┏MP740

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┏MP741

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┏MP742

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┏MP743

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┏MP744

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┏MP760

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┏MP761

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┏MP762

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┏MP780

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┏MP795

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┏MP796

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┏MP801

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┏MP999_0

  MP999_0

┏STS_0

  STS_0
Working on: MP035_3.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

ガリィ:・・・
 
Alita:...
-{b2}-ガリィ:-{br}-・・・
Gally:I...
Gally: ...
Gally :
ガリィ:・・・




Comment:
Historical edits:
2019-07-21 07:02:21 Ripper : -{WS3302}--{BL1216}--{b2}-Gally:-{br}-...
Gally:...



Entry 2:

ガリィ:このへんじゃ見かけない顔だけど・・・
おじいさんも、ハンター・ウォリア-なの?
 
Alita:I havent′t seen you around here,
but...You′re a hunter-warrior too, old
man?
-{b2}-ガリィ:-{br}-このへんじゃ見かけない顔だけど・・・-{\\}-おじいさんも、ハンター・ウォリア-なの?
Gally:You don't see him around here, but...You're a hunter-warrior too, grandpa?
Gally : You don't look like that around here...is your grandfather a Hunter Warrior too?
Gally: I haven't seen you around here before, is your grandfather a Hunter Warrior too?
ガリィ:このへんじゃ見かけない顔だけど・・・おじいさんも、ハンター・ウォリア-なの?




Comment:
Historical edits:
2020-08-03 12:25:37 Ripper : -{WS4003}--{BL1016}--{b2}-Gally:-{br}-I havent′t seen you around here,-{\\}-but...You′re a hunter-warrior too, old-{\\}-man?
Gally:I havent′t seen you around here,
but...You′re a hunter-warrior too, old
man?


2020-05-02 11:30:02 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-You don′t see him around here,-{\\}-but...You′re a hunter-warrior too,-{\\}-grandpa?
Gally:You don′t see him around here,
but...You′re a hunter-warrior too,
grandpa?



Entry 3:

老ハンター:・・・
 
Old Hunter:...
-{b3}-老ハンター:-{br}-・・・
Old Hunter:I...
Old Hunter :...
Old Hunter :
老ハンター:・・・




Comment:
Historical edits:
2020-05-02 11:30:20 Ripper : -{WS4002}--{BL1016}--{b3}-Old Hunter:-{br}-...
Old Hunter:...



Entry 4:

ガリィ:あっ!ご・・・ごめんなさい。別にジャマする
つもりじゃ、なかったんだけど・・・
 
Alita:Oh! I′m sorry. I didn′t mean to
interrupt you.
-{b2}-ガリィ:-{br}-あっ!ご・・・ごめんなさい。別にジャマする-{\\}-つもりじゃ、なかったんだけど・・・
Gally:Ah! I'm...I'm sorry. I didn't mean to embarrass you, but...
Gally: Ah! I'm... I'm sorry. I didn't mean to interrupt you.
Gally: Oh! I'm sorry. I didn't mean to interrupt you.
ガリィ:あっ!ご・・・ごめんなさい。別にジャマするつもりじゃ、なかったんだけど・・・




Comment:
Historical edits:
2023-08-26 06:08:39 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Oh! I′m sorry. I didn′t mean to-{\\}-interrupt you.
Gally:Oh! I′m sorry. I didn′t mean to
interrupt you.


2020-08-03 12:25:53 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Ah! I′m...I′m sorry. I didn′t mean-{\\}-to embarrass you...
Gally:Ah! I′m...I′m sorry. I didn′t mean
to embarrass you...


2020-05-02 11:30:33 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Ah! I′m...I′m sorry. I didn′t mean-{\\}-to embarrass you, but...
Gally:Ah! I′m...I′m sorry. I didn′t mean
to embarrass you, but...



Entry 5:

ガリィ:その・・・食い入るように見つめてるから、
どうしたのかなぁって・・・
 
Alita:You′re staring at me so hard, I′m
wondering what′s wrong...
-{b2}-ガリィ:-{br}-その・・・食い入るように見つめてるから、-{\\}-どうしたのかなぁって・・・
Gally:You're staring at me so hard, I'm wondering what's wrong...
Gally: I mean... you're staring at me like you're devouring me, and I'm wondering what's going on...
Gally: You're staring at me so intently, I'm wondering what's wrong.
ガリィ:その・・・食い入るように見つめてるから、どうしたのかなぁって・・・




Comment:
Historical edits:
2020-05-02 11:30:41 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-You′re staring at me so hard, I′m-{\\}-wondering what′s wrong...
Gally:You′re staring at me so hard, I′m
wondering what′s wrong...



Entry 6:

ガリィ:何か、気になる賞金首でもアップされてたの?
 
Alita:Was there a bounty up there that
you′re interested in?
-{b2}-ガリィ:-{br}-何か、気になる賞金首でもアップされてたの?
Gally:Was there a bounty hunter up there that you were wondering about?
Gally: What's up with the bounty that you're interested in?
Gally: What's up with the bounty you're interested in?
ガリィ:何か、気になる賞金首でもアップされてたの?




Comment:
Historical edits:
2020-08-03 12:26:16 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Was there a bounty up there that-{\\}-you′re interested in?
Gally:Was there a bounty up there that
you′re interested in?


2020-05-02 11:30:49 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Was there a bounty hunter up there-{\\}-that you were wondering about?
Gally:Was there a bounty hunter up there
that you were wondering about?



Entry 7:

ガリィ:・・・無愛想な人だなあ・・・
 
Alita:You′re so unfriendly...
-{b2}-ガリィ:-{br}-・・・無愛想な人だなあ・・・
Gally:You're so brusque...
Gally :.....
Gally: He's so unsociable!
ガリィ:・・・無愛想な人だなあ・・・




Comment:
Historical edits:
2020-12-25 11:20:05 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-You′re so unfriendly...
Gally:You′re so unfriendly...


2020-05-02 11:31:33 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-You′re so brusque...
Gally:You′re so brusque...


2020-05-02 11:30:58 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-You′re so brusque...
Gally:You′re so brusque...



Entry 8:

ガリィ:・・・それにしても・・・
 
Alita:But then again...
-{b2}-ガリィ:-{br}-・・・それにしても・・・
Gally:But then again...
Gally: ... and yet...
Gally : And yet...
ガリィ:・・・それにしても・・・




Comment:
Historical edits:
2020-05-02 11:31:41 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-But then again...
Gally:But then again...



Entry 9:

ガリィ:一体何を熱心に見てたんだろう・・・?
 
Alita:What the hell was he looking at so
intently...?
-{b2}-ガリィ:-{br}-一体何を熱心に見てたんだろう・・・?
Gally:What the hell was he looking at so intently...?
Gally: What in the world was I so eager to see...?
Gally: What the hell was I looking at so intently?
ガリィ:一体何を熱心に見てたんだろう・・・?




Comment:
Historical edits:
2020-05-02 11:31:50 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-What the hell was he looking at so-{\\}-intently...?
Gally:What the hell was he looking at so
intently...?



Entry 10:

ガリィ:かなり古いデータを検索してたみたいだけど・
・・?
 
Alita:He was searching through some
pretty old data...?
-{b2}-ガリィ:-{br}-かなり古いデータを検索してたみたいだけど・-{\\}-・・?
Gally:I was searching through some pretty old data, but...?
Gally: It sounds like you were searching for some pretty old data...?
Gally: It looks like you were searching for some pretty old data?
ガリィ:かなり古いデータを検索してたみたいだけど・・・?




Comment:
Historical edits:
2020-08-03 12:27:29 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-He was searching through some-{\\}-pretty old data...?
Gally:He was searching through some
pretty old data...?


2020-05-02 11:31:59 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-I was searching through some-{\\}-pretty old data, but...?
Gally:I was searching through some
pretty old data, but...?



Entry 11:

ガリィ:・・・ザ・・・パン・・・?・・・
ザパンだって!?
 
Alita:Za...Zapan?!
-{b2}-ガリィ:-{br}-・・・ザ・・・パン・・・?・・・-{\\}-ザパンだって!?
Gally:The...the bread? Zapan?
Gally: The... Pan...? ...Zapan?
Gally: Zapan?
ガリィ:・・・ザ・・・パン・・・?・・・ザパンだって!?




Comment:
Historical edits:
2020-05-02 11:32:51 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Za...Zapan?!
Gally:Za...Zapan?!


2020-05-02 11:32:07 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-The...the bread? Zapan?
Gally:The...the bread? Zapan?



Entry 12:

ガリィ:そんな!ザパンは・・・廃工場の入口で、
私が・・・
 
Alita:Oh, no! Zapan...at the entrance to
the abandoned factory, where I...
-{b2}-ガリィ:-{br}-そんな!ザパンは・・・廃工場の入口で、-{\\}-私が・・・
Gally:Oh, no! Zapan...at the entrance to the abandoned factory, where I...
Gally: Oh no! Zapan is... at the entrance of an abandoned factory, and I...
Gally: Oh no! Zapan was at the entrance to the abandoned factory when I
ガリィ:そんな!ザパンは・・・廃工場の入口で、私が・・・




Comment:
Historical edits:
2020-05-02 11:33:01 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Oh, no! Zapan...at the entrance to-{\\}-the abandoned factory, where I...
Gally:Oh, no! Zapan...at the entrance to
the abandoned factory, where I...



Entry 13:

ガリィ:まさか・・・あの状況で、生き延びていた
なんて・・・
 
Alita:I don′t think...I don′t think he
would have survived that.
-{b2}-ガリィ:-{br}-まさか・・・あの状況で、生き延びていた-{\\}-なんて・・・
Gally:I don't think...I don't think I would have survived that.
Gally: I didn't think you'd be able to survive in that situation...
Gally: I can't believe I survived that situation!
ガリィ:まさか・・・あの状況で、生き延びていたなんて・・・




Comment:
Historical edits:
2020-08-03 12:27:56 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-I don′t think...I don′t think he-{\\}-would have survived that.
Gally:I don′t think...I don′t think he
would have survived that.


2020-05-02 11:33:11 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-I don′t think...I don′t think I-{\\}-would have survived that.
Gally:I don′t think...I don′t think I
would have survived that.



Entry 14:

ガリィ:
 賞金首リストを見せてもらえる?
 別にリストは見なくてもいいや!
 
Alita:
 Can I see the bounty list?
 I don′t need to see the list!
-{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-賞金首リストを見せてもらえる?-{\\}--{[1 }-別にリストは見なくてもいいや!-{i010}-
Gally:Can I see the list of prize winners? I don't even need to look at the list!
Gally: Can I see the bounty list? I don't even need to look at the list!
Gally: can I see the bounty list? I don't need to see the list!
ガリィ:賞金首リストを見せてもらえる?別にリストは見なくてもいいや!




Comment:
Historical edits:
2023-08-26 06:09:48 Ripper : -{WP-200+050}--{WS4003}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-Can I see the bounty list?-{\\}--{[1 }-I don′t need to see the list!-{i010}-
Gally:
 Can I see the bounty list?
 I don′t need to see the list!



Entry 15:

ネットマン:ハンター・ウォリア-は賞金首を殺脳する
義務と権利を有する者と知るべし!
 
Netman:You must know that a hunter-
warrior is the one who has the duty and
right to kill the bounty!
-{WS2503}--{b3}-ネットマン:-{br}-ハンター・ウォリア-は賞金首を殺脳する-{\\}-義務と権利を有する者と知るべし!
Netman:You must know that Hunter Warrior is the one who has the duty and right to kill the bounty leader!
Netman: Hunter Warrior should know that he has the duty and right to kill the bounty!
Netman: Hunter Warrior should be known as the one who has the duty and right to kill bounty!
ネットマン:ハンター・ウォリア-は賞金首を殺脳する義務と権利を有する者と知るべし!




Comment:
Historical edits:

Entry 16:

ネットマン:したがってハンター・ウォリア-は、犯罪
者を発見した場合には速やかに狩りをおこなうべし!
 
Netman:Therefore, a hunter-warrior
should hunt down the criminals as soon
as he finds them!
-{WS2503}--{b3}-ネットマン:-{br}-したがってハンター・ウォリア-は、犯罪-{\\}-者を発見した場合には速やかに狩りをおこなうべし!
Netman:Therefore, the hunter-warrior should promptly hunt down any criminals he finds!
Netman: Therefore, Hunter Warrior should hunt down the criminals as soon as he finds them!
Netman: Therefore, Hunter Warrior should hunt criminals as soon as he finds them!
ネットマン:したがってハンター・ウォリア-は、犯罪者を発見した場合には速やかに狩りをおこなうべし!




Comment:
Historical edits:

Entry 17:

ネットマン:賞金首を殺脳し、その任務を完遂した際に
は必ずファクトリーへの報告をおこない、賞金額に相当
するチップを受け取るべし!
 
Netman:Whenever you kill a bounty and
complete a mission, you must report to
the Factory and receive chips equal to
the amount of your reward money!
-{WS2503}--{b3}-ネットマン:-{br}-賞金首を殺脳し、その任務を完遂した際に-{\\}-は必ずファクトリーへの報告をおこない、賞金額に相当-{\\}-するチップを受け取るべし!
Netman:You must kill the bounty leader and report back to the Factory upon completion of his mission for a chip equal to the amount of his prize!
Netman: Whenever you kill a bounty and complete a mission, report to the Factory and receive a chip worth the amount of your reward money!
Netman: When you've killed a bounty and completed your mission, be sure to report it to the factory and receive a tip equal to the amount of the reward money!
ネットマン:賞金首を殺脳し、その任務を完遂した際には必ずファクトリーへの報告をおこない、賞金額に相当するチップを受け取るべし!




Comment:
Historical edits:

Total execution time in seconds: 1.7586121559143

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link