.LDP Files

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┏MP999_0

  MP999_0

┏STS_0

  STS_0
Working on: MP621_1.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

ガリィ:そろそろ、レヴァイアサン1の出航祝賀
パーティーが始まるよ!
 
Alita:It′s time for the Leviathan 1
launch party to begin!
-{b2}-ガリィ:-{br}-そろそろ、レヴァイアサン1の出航祝賀-{\\}-パーティーが始まるよ!
Gally:It's time for the Leviathan 1 launch party to begin!
Gally: It's about time for Leviathan 1's sailing celebration party to begin!
Gally: It's time for Leviathan 1's sailing celebration party!
ガリィ:そろそろ、レヴァイアサン1の出航祝賀パーティーが始まるよ!




Comment:
Historical edits:

Entry 2:

ガリィ:地球大使の人達も・・・そろそろ会場の方へ、行っといてもらえるかな?
 
Alita:Can the Earth ambassadors please
go to the venue now?
-{b2}-ガリィ:-{br}-地球大使の人達も・・・そろそろ会場の方へ、行っといてもらえるかな?
Gally:And the ambassadors for Earth...can you get back to the venue now, please?
Gally: Earth ambassador guys...can you go to the venue now?
Gally: Can the Earth ambassadors please go to the venue now?
ガリィ:地球大使の人達も・・・そろそろ会場の方へ、行っといてもらえるかな?




Comment:
Historical edits:

Entry 3:

地球大使:あのケイオスとか言う若造め~!
 
Earth ambassador:That young guy called
Kaos~!
-{b3}-地球大使:-{br}-あのケイオスとか言う若造め~!
Earth Ambassador:That kid called Chaos!
Earth ambassador: That Kaos-esque lad!
Earth ambassador: That young guy Kaos~!
地球大使:あのケイオスとか言う若造め~!




Comment:
Historical edits:

Entry 4:

地球大使:ザレムと地上とを、塔でつなぐなどと・・・勝手なことを、しおってからに!
 
Earth ambassador:After your selfish idea
of connecting Tiphares to the surface
with a tower!
-{b3}-地球大使:-{br}-ザレムと地上とを、塔でつなぐなどと・・・勝手なことを、しおってからに!
Earth Ambassador:You don't want a tower between Zarem and the earth...after all you've done!
Earth ambassador: Don't try to connect Tiphares to the ground with a tower... after all your selfishness!
Earth ambassador: After your selfish idea of connecting Tiphares to the ground with a tower!
地球大使:ザレムと地上とを、塔でつなぐなどと・・・勝手なことを、しおってからに!




Comment:
Historical edits:

Entry 5:

地球大使:あの若造が、しゃしゃり出てきたせいで・・・わしらの影が薄くなってしまったわ!
 
Earth ambassador:We′ve been overshadowed
by that young man′s prominence!
-{b3}-地球大使:-{br}-あの若造が、しゃしゃり出てきたせいで・・・わしらの影が薄くなってしまったわ!
Earth Ambassador:Now that he's out there talking we've been overshadowed!
Earth ambassador: Now that that young man has come running out of the woodwork... we are a little bit in the dark!
Earth ambassador: We've been overshadowed by that young man's prominence!
地球大使:あの若造が、しゃしゃり出てきたせいで・・・わしらの影が薄くなってしまったわ!




Comment:
Historical edits:

Entry 6:

地球大使:しかも今度は、地球全域をクズ鉄町化しようと企んでおるとか!
 
Earth ambassador:And now he′s planning
to turn the entire planet into the
Scrapyard!
-{b3}-地球大使:-{br}-しかも今度は、地球全域をクズ鉄町化しようと企んでおるとか!
Earth Ambassador:And now, he's planning to turn the entire planet into a scum iron town!
Earth ambassador: And now he is planning to turn the entire earth into the Scrapyard!
Earth ambassador: And now he's planning to turn the entire planet into the Scrapyard!
地球大使:しかも今度は、地球全域をクズ鉄町化しようと企んでおるとか!




Comment:
Historical edits:

Entry 7:

地球大使:まったくもって、けしからん!
 
Earth ambassador:Absolutely outrageous!
-{b3}-地球大使:-{br}-まったくもって、けしからん!
Earth Ambassador:This is outrageous!
Earth ambassador: utterly outrageous!
Earth ambassador: Absolutely outrageous!
地球大使:まったくもって、けしからん!




Comment:
Historical edits:

Entry 8:

地球大使:ザレムや星間船などといった、過去の
遺物が・・・こうしてまた、日の目をみることに
なろうとはのぉ・・・
 
Earth ambassador:I never thought that
relics of the past such as Tiphares and
interstellar ships would see the light
of day again!
-{WS2503}--{b3}-地球大使:-{br}-ザレムや星間船などといった、過去の-{\\}-遺物が・・・こうしてまた、日の目をみることに-{\\}-なろうとはのぉ・・・
Earth Ambassador:I never thought I'd see the light of day again...a remnant of the past...like Salem or an interstellar ship.
Earth ambassador: I never thought that relics of the past, such as Tiphares and interstellar ships, would ever see the light of day again....
Earth ambassador: I never thought that relics of the past such as Tiphares and interstellar ships would see the light of day again!
地球大使:ザレムや星間船などといった、過去の遺物が・・・こうしてまた、日の目をみることになろうとはのぉ・・・




Comment:
Historical edits:

Entry 9:

地球大使:レヴァイアサン1の建造再開が、あれほど
あっさりLADDER議会を通るとは思ってもみなんだ
わい。
 
Earth ambassador:I didn′t expect the
resumption of construction of Leviathan
1 to go through the LADDER Congress so
easily.
-{WS2503}--{b3}-地球大使:-{br}-レヴァイアサン1の建造再開が、あれほど-{\\}-あっさりLADDER議会を通るとは思ってもみなんだ-{\\}-わい。
Earth Ambassador:I didn't expect the construction of Leviathan 1 to pass through the Ladder Assembly so quickly.
Earth ambassador: I never thought that the construction of Leviathan 1 would pass the LADDER Assembly so easily.
Earth ambassador: I didn't expect the resumption of construction of Leviathan 1 to pass so easily through the LADDER Congress.
地球大使:レヴァイアサン1の建造再開が、あれほどあっさりLADDER議会を通るとは思ってもみなんだわい。




Comment:
Historical edits:

Total execution time in seconds: 0.63973808288574

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link