Working on: MP010_18.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{WS2503}--{b3}-市民:-{br}-聞いたぞ・・・-{\\}-この整備処の風車の修理を任せていた、ユーゴって少年-{\\}-が・・・脊椎強盗犯だったってなァ・・・ Citizen:I heard that this boy, Hugo, the one who was in charge of fixing the windmills in this shop...was a spine robber. I heard that the boy Hugo, who was hired to repair the windmills here at the mechanic's shop, was a spine robber. Citizen: I heard that Hugo, the boy who was in charge of repairing the windmills at this maintenance place, was a spinal robber. 市民:聞いたぞ・・・この整備処の風車の修理を任せていた、ユーゴって少年が・・・脊椎強盗犯だったってなァ・・・
-{WS2503}--{b3}-市民:-{br}-とりあえず、この整備処付近には現れていない-{\\}-ようだな・・・-{\\}-どこか別の場所に、身を潜めてるんだろうよ。 Citizen:He's not in the vicinity of the service station...he's probably holed up somewhere else. Citizen : He hasn't been seen in the vicinity of this maintenance area yet...he's probably hiding out somewhere else. Citizen: At any rate, it doesn't look like he's shown up anywhere near this maintenance place, so he's probably hiding somewhere else. 市民:とりあえず、この整備処付近には現れていないようだな・・・どこか別の場所に、身を潜めてるんだろうよ。
-{WS2503}--{b3}-市民:-{br}-おまえさん・・・-{\\}-どういうつもりで、あの少年を追ってるんだね? Citizen:You...you're going after that boy, aren't you? Citizen: You... what do you think you're doing chasing that boy? Citizen: What do you think you're doing chasing that boy? 市民:おまえさん・・・どういうつもりで、あの少年を追ってるんだね?
-{WS2503}--{b3}-市民:-{br}-当然ハンターとして、-{\\}-奴を追跡してるんだろうな? Citizen:Of course, as a hunter, you're tracking him, aren't you? Citizen: Of course you're tracking him as a hunter, aren't you? Citizen: Of course, as a hunter, you're tracking him, aren't you? 市民:当然ハンターとして、奴を追跡してるんだろうな?
-{WS2503}--{b3}-市民:-{br}-賞金首に情けは禁物だぞ?下手をすると-{\\}-ファクトリー反逆罪に問われかねんからな。 Citizen:You don't want to be a bounty hunter, do you? In the worst case, they could be charged with factory treason. Citizen : No mercy in a bounty. If you're not good at it, you could be charged with factory treason. Citizen: Don't show mercy to bounty, okay? If you're not careful, you could be charged with factory treason. 市民:賞金首に情けは禁物だぞ?下手をするとファクトリー反逆罪に問われかねんからな。
-{WS2503}--{b3}-市民:-{br}-信じられないよ・・・-{\\}-あのユーゴが脊椎強盗事件の犯人だったなんて・・・ Citizen:I can't believe that Hugo's the guy who did the spine robbery. Citizen : I can't believe... that Hugo was the one who committed the spine robbery. Citizen: I can't believe that Hugo was responsible for the spinal robbery. 市民:信じられないよ・・・あのユーゴが脊椎強盗事件の犯人だったなんて・・・
-{WS2503}--{b3}-市民:-{br}-そんなヒドイことをするような人間には、とても-{\\}-見えないのに・・・-{\\}-つくづく、人は見かけによらないもんだよな・・・ Citizen:People who would do such a terrible thing are invisible to me...I've come to realize that people are not what they seem... Citizen : You don't look like the kind of person who would do such an awful thing... but then again, appearances can be deceiving... Citizen: You don't look like the kind of person who would do such a terrible thing, but then again, appearances can be deceiving, can't they? 市民:そんなヒドイことをするような人間には、とても見えないのに・・・つくづく、人は見かけによらないもんだよな・・・
-{WS2503}--{b3}-市民:-{br}-せっかく、彼のザレムに行きたいっていう夢を、-{\\}-カゲながら応援してたのに・・・失望したよ・・・ Citizen:I was rooting for his dream of going to Salem with the lizard, and I'm disappointed. Citizen : I've been supporting him in his dream to go to Tiphares with a bald head...I'm so disappointed... Citizen: I'm so disappointed in him, I was so excited to support his dream of going to Tiphares! 市民:せっかく、彼のザレムに行きたいっていう夢を、カゲながら応援してたのに・・・失望したよ・・・
-{WS2503}--{b3}-市民:-{br}-それにしても、往生ぎわが悪いな!-{\\}-正直に罪を認めて、狩られればいいものを・・・-{@@}-どこか人目につかないところに身を隠してるとしても、-{\\}-この先クズ鉄町で生きていけるワケないっていうのに・・・ Citizen:But then again, that's a bad way to go! Why can't they just admit their crimes and be hunted down? How can they live in a scum iron town for the rest of their lives, even if they're hiding somewhere out of the public eye? Citizen: You don't look good, though! I mean, there's no way I'm going to be able to live with the Scrapyard if I'm just going to be honest and admit to being hunted... even if I'm just going to be hiding somewhere private. Citizen: You're in bad shape, by the way! You should have just admitted your crime and been hunted, but even if you're hiding somewhere private, there's no way you'll be able to survive in the Scrapyard. 市民:それにしても、往生ぎわが悪いな!正直に罪を認めて、狩られればいいものを・・・どこか人目につかないところに身を隠してるとしても、この先クズ鉄町で生きていけるワケないっていうのに・・・
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.