Working on: MP038_17.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{WS2503}--{b3}-市民:-{br}-さっきベクタービルの方に走り去って行った-{\\}-ヤツか? Citizen:The guy who just ran off to the Vector Building? Citizen: The one that just ran off towards the Vector building? Citizen: Is that the guy who just ran off towards the Vector building? 市民:さっきベクタービルの方に走り去って行ったヤツか?
-{WS2503}--{b3}-市民:-{br}-・・・いや・・・あれからは見ていないが・・・ Citizen:I haven't seen him since...I don't know. Citizen: ... no... I haven't seen it since... Citizen: No, I haven't seen it since then. 市民:・・・いや・・・あれからは見ていないが・・・
-{WS2503}--{b3}-市民:-{br}-どこか別の場所に向かったんじゃないか?-{\\}-少なくともこのストリートにはいないはずだ・・・ Citizen:Maybe they were headed somewhere else? At least he's not on this street... Citizen: He's headed somewhere else, isn't he? At least they're not on this street... Citizen: I think he's headed somewhere else. At least you're not on these streets. 市民:どこか別の場所に向かったんじゃないか?少なくともこのストリートにはいないはずだ・・・
-{WS2503}--{b3}-市民:-{br}-あァ?さっき通り過ぎてったガキだァ? Citizen:Huh? That kid who just passed by? Citizen: Yeah? That kid that just passed by? Citizen: Huh? Is that the kid who just walked by? 市民:あァ?さっき通り過ぎてったガキだァ?
-{WS2503}--{b3}-市民:-{br}-知るかッ!サイボーグのガキなんざ、-{\\}-このクズ鉄町にゃァ腐るほどいるンだ! Citizen:I don't care! There are a lot of cyborg kids in this scum of a town! Citizen : I don't know! There are plenty of cyborg kids in the Scrapyard! Citizen: I don't care! There are plenty of cyborg kids here at the Scrapyard! 市民:知るかッ!サイボーグのガキなんざ、このクズ鉄町にゃァ腐るほどいるンだ!
-{WS2503}--{b3}-市民:-{br}-オレッチは、忙しいンだから-{\\}-イチイチ声かけてくンじゃねェよ! Citizen:I'm too busy to call out to you, don't you dare! Citizen: I'm busy, so don't call me on my phone! Citizen: I'm busy, so don't ask me to do anything! 市民:オレッチは、忙しいンだからイチイチ声かけてくンじゃねェよ!
-{WS2503}--{b3}-市民:-{br}-メギル商会は壊滅するわ、-{\\}-ベクターは信用できねェわで・・・-{\\}-新しい取引先を見つけねーとなンねーんだ!! Citizen:Megill and Company is falling apart. I can't trust Vector. I need to find a new business partner! Citizen: Megil Corporation is going to be destroyed, Vector is unreliable... I'm going to have to find a new business partner Citizen: Megil Corporation is going under, Vector is unreliable, and I need to find a new supplier! 市民:メギル商会は壊滅するわ、ベクターは信用できねェわで・・・新しい取引先を見つけねーとなンねーんだ!!
-{WS2503}--{b3}-市民:-{br}-ファクトリーに行って、デッキマンにでも-{\\}-聞いてみりゃどォだ? Citizen:Why don't you go down to the factory and ask the deckhands? Citizen : Why don't you go to the factory and ask Deckman? Citizen: Why don't you go to the factory and ask Deckman? 市民:ファクトリーに行って、デッキマンにでも聞いてみりゃどォだ?
-{WS2503}--{b3}-市民:-{br}-知るかッ!サイボーグのガキなんざ! Citizen:I don't care! I'm a cyborg kid! Citizen : I don't know! A cyborg kid! Citizen: I don't give a shit! I'm not a cyborg kid! 市民:知るかッ!サイボーグのガキなんざ!
-{WS2503}--{b3}-市民:-{br}-ファクトリーに行って、デッキマンにでも-{\\}-聞いてみりゃどォだ? Citizen:Why don't you go down to the factory and ask the deckhands? Citizen : Why don't you go to the factory and ask Deckman? Citizen: Why don't you go to the factory and ask Deckman? 市民:ファクトリーに行って、デッキマンにでも聞いてみりゃどォだ?
-{WS2503}--{b3}-市民:-{br}-ファクトリー33の方で、なンか騒ぎが-{\\}-起きたらしいなァ・・・ Citizen:I hear there's been some trouble at Factory 33... Citizen : I heard there was some trouble at Factory 33... Citizen: I heard that there was some kind of commotion at Factory 33. 市民:ファクトリー33の方で、なンか騒ぎが起きたらしいなァ・・・
-{WS2503}--{b3}-市民:-{br}-何人かの市民が、大慌てでファクトリーの方に-{\\}-走って行ってたぜ? Citizen:Some of the citizens were running towards the factory in a big hurry, right? Citizen: I saw some citizens running towards the Factory in a big hurry. Citizen: Some of the citizens were running towards the factory in a panic. 市民:何人かの市民が、大慌てでファクトリーの方に走って行ってたぜ?
-{WS2503}--{b3}-市民:-{br}-何があったンだろォな?-{\\}-俺もちょっくら行ってみるかなァ・・・ Citizen:What happened to you? I think I'm going to go out there... Citizen: What's going on? I think I'm going to have a little look around. Citizen: I wonder what's going on? I think I'll go there for a bit. 市民:何があったンだろォな?俺もちょっくら行ってみるかなァ・・・
-{WS2503}--{b3}-市民:-{br}-さっきベクタービルの方に向かって走っていった-{\\}-ガキなら、ここにゃァ戻って来てねェぞ? Citizen:The kid who ran towards Vectorville earlier didn't come back here, did he? Citizen: If you're the kid that ran towards the Vector building earlier, you're not coming back here. Citizen: If you're the kid who just ran towards the Vector building, you haven't come back here, have you? 市民:さっきベクタービルの方に向かって走っていったガキなら、ここにゃァ戻って来てねェぞ?
-{WS2503}--{b3}-市民:-{br}-どっか別ン所を捜した方がイイんじゃねェか? Citizen:Shouldn't you be looking for somewhere else? Citizen: We better find someplace else to go! Citizen: Shouldn't we be looking somewhere else? 市民:どっか別ン所を捜した方がイイんじゃねェか?
-{WS2503}--{b3}-市民:-{br}-ところでよォ・・・あのガキ・・・-{\\}-まさか、ユーゴってこたァねェよな? Citizen:By the way, that kid...he's not Hugo, is he? Citizen: By the way... that kid... that's not Hugo, is it? Citizen: By the way, that kid can't be Hugo, can he? 市民:ところでよォ・・・あのガキ・・・まさか、ユーゴってこたァねェよな?
-{WS2503}--{b3}-市民:-{br}-そうだよなァ・・・いや・・・なンか面影が-{\\}-似てた気がしたモンでよォ・・・ Citizen:You're right...No...it's just that you look a lot alike. Citizen : Yeah.... no... I thought I saw him... he looked like me... Citizen: I know, I just thought we looked alike. 市民:そうだよなァ・・・いや・・・なンか面影が似てた気がしたモンでよォ・・・
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.