Working on: MP570_0.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{b2}-ガリィ:-{br}-こんにちは。こんな所で、何をしてるの? Gally:Hello. What the hell are you doing here? Gally: Hello. What are you doing here? Gally: Hello. What are you doing in a place like this? ガリィ:こんにちは。こんな所で、何をしてるの?
-{b3}-謎のでぶ:-{br}-ここに人が来るなんて・・・珍しい-{\\}-でちゅう。 The Mystery Bubu:It's unusual for people to come here. Mysterious bump: It's so rare to see people coming here... Mysterious bump: It's rare that people come here. 謎のでぶ:ここに人が来るなんて・・・珍しいでちゅう。
-{b3}-謎のでぶ:-{br}-ボクは、ここでこうやって見張っているのでちゅう。 The Mystery Bubu:I'm here to keep an eye on you like this. Mysterious bump: I'm here to keep an eye on things like this. Mysterious bump: I'm standing here watching you like this. 謎のでぶ:ボクは、ここでこうやって見張っているのでちゅう。
-{b2}-ガリィ:-{br}-見張っている?何を? Gally:You got eyes on him? What do you mean? Gally: Watching? What? Gally: keeping an eye on you? Watch for what? ガリィ:見張っている?何を?
-{b3}-謎のでぶ:-{br}-ん~・・・なんでちたっけ? The Mystery Bubu:Hmmm...Why did we say that? Mysterious bump : Hmmm... why was it? Mysterious bump: Hmmm... why was that? 謎のでぶ:ん~・・・なんでちたっけ?
-{b3}-謎のでぶ:-{br}-・・・思い出せないでちゅう・・・ The Mystery Bubu:I don't think I can remember. Mysterious bump : ... I can't remember... Mysterious bump :: I can't remember 謎のでぶ:・・・思い出せないでちゅう・・・
-{b3}-謎のでぶ:-{br}-でも、とっても大事な事なんでちゅう。 The Mystery Bubu:But it's very important. Mysterious bump: But it's very important. Mysterious bump: But it's very important. 謎のでぶ:でも、とっても大事な事なんでちゅう。
-{s3}--{t0}--{a1}--{n1}-まさか・・・この子がイェールの伝説のガーディアン・・・? No...is this the child the legendary Guardian of Ketheres...? You don't think... this is Ketheres's legendary guardian...? Isn't this the legendary Guardian of Ketheres? まさか・・・この子がイェールの伝説のガーディアン・・・?
-{s3}--{t0}--{a1}--{n1}-・・・とても、そうは見えないけど・・・ I don't think so, but... You don't seem to be doing very well, but... It doesn't look like it. ・・・とても、そうは見えないけど・・・
-{b2}-ガリィ:-{br}-私の名はガリィ。お前は? Gally:My name is Galilee. What about you? Gally: My name is Gally, and you are? Gally: My name is Gally, what's yours? ガリィ:私の名はガリィ。お前は?
-{b3}-謎のでぶ:-{br}-思い出せないでちゅう・・・うう・・・-{\\}-心細いでちゅう・・・ The Mystery Bubu:I can't remember...I don't know...I'm so lonely... Mysterious bump : I can't remember...ugh...it's a heartbreaking experience... Mysterious bump: I can't remember, I'm so scared! 謎のでぶ:思い出せないでちゅう・・・うう・・・心細いでちゅう・・・
-{b2}-ガリィ:-{br}-私も記憶喪失だったんだ・・・その気持ち、-{\\}-分かるよ・・・ Gally:I had amnesia, too. I know what it's like. Gally: I had amnesia too... I know that feeling... Gally: I had amnesia too, and I know the feeling! ガリィ:私も記憶喪失だったんだ・・・その気持ち、分かるよ・・・
-{b3}-謎のでぶ:-{br}-ボクが怖くは、ないんでちゅか? The Mystery Bubu:You're not afraid of me, are you? Mysterious bump: You're not scared of me, are you? Mysterious bump: Aren't you afraid of me? 謎のでぶ:ボクが怖くは、ないんでちゅか?
-{b3}-謎のでぶ:-{br}-たまに人に会うと・・・みんな、悲鳴を-{\\}-上げて逃げるんでちゅう。 The Mystery Bubu:Sometimes I see people ...and they scream and run away. Mysterious bump: Every once in a while, when I meet someone, they scream and run away. Mysterious bump: Sometimes when I meet people, they all scream and run away. 謎のでぶ:たまに人に会うと・・・みんな、悲鳴を上げて逃げるんでちゅう。
-{b3}-謎のでぶ:-{br}-驚かすのがいやだから、なるべく寂しい所へ行くんでちゅう。 The Mystery Bubu:I don't want to startle them, so I go to a lonely place if I can. Mysterious bump: I don't want to surprise you, so I try to go to a lonely place. Mysterious bump: I don't want to scare you, so I go to the loneliest places possible. 謎のでぶ:驚かすのがいやだから、なるべく寂しい所へ行くんでちゅう。
-{b3}-謎のでぶ:-{br}-でも・・・寂しい所は、やっぱり寂しいんでちゅう。 The Mystery Bubu:But...the lonely place is lonely. Mysterious fatty: But...I'm still lonely in a lonely place. Mysterious bump: But the lonely places are still lonely. 謎のでぶ:でも・・・寂しい所は、やっぱり寂しいんでちゅう。
-{b2}-ガリィ:-{br}-私でよければ、友だちになってあげるよ! Gally:If you want to be my friend, I'll be your friend! Gally: If it's okay with me, I'll be your friend! Gally: I'll be your friend if you'll let me! ガリィ:私でよければ、友だちになってあげるよ!
-{b2}-ガリィ:-{br}-うん。私もイェールに来たばっかりで、友だちがいなかったんだ! Gally:Yeah. I also just got to Ketheres and didn't have any friends! Gally: Yeah. I just came to Ketheres too, and I didn't have any friends! Gally: Yeah. I just came to Ketheres, and I didn't have any friends either! ガリィ:うん。私もイェールに来たばっかりで、友だちがいなかったんだ!
-{b3}-謎のでぶ:-{br}-友だちでちゅ!友だちでちゅ!ボクにも-{\\}-友だちができたでちゅう! The Mystery Bubu:He's a friend! He's a friend! I've got a friend, too. Mysterious bump : My friend! You're my friend! I got a friend, too! Mysterious bump :: Tomodachi de chu! I'm your friend! I've got a friend, too! 謎のでぶ:友だちでちゅ!友だちでちゅ!ボクにも友だちができたでちゅう!
-{b2}-ガリィ:-{br}-お前の頭・・・欠けてるけど、記憶がないのはそのせい? Gally:Your head...is that why you're lacking, but you have no memory? Gally: Your head... it's missing, is that why you have no memory? Gally: you're missing a head, is that why you don't remember? ガリィ:お前の頭・・・欠けてるけど、記憶がないのはそのせい?
-{b3}-謎のでぶ:-{br}-う~ん・・・確かにここに、何かあったような気がするでちゅう。 The Mystery Bubu:Hmmm...I'm sure something happened here. Mysterious fatty: Hmmm... I think I've found something here, for sure. Mysterious bump: Hmmm, I think there was something here. 謎のでぶ:う~ん・・・確かにここに、何かあったような気がするでちゅう。
-{b3}-謎のでぶ:-{br}-きっと記憶脳を、どっかに落としてしまったんでちゅう・・・ The Mystery Bubu:I must have dropped a memory somewhere... Mysterious bump: I must have dropped my memory brain somewhere... Mysterious bump: I must have dropped my memory brain somewhere. 謎のでぶ:きっと記憶脳を、どっかに落としてしまったんでちゅう・・・
-{b2}-ガリィ:-{br}-でぶちゃん!お前の記憶脳に関しては、-{\\}-心当たりがあるんだ。 Gally:Fatty! When it comes to your memory brain, I know exactly what to do. Gally: Devu-chan! As for your memory brain, I have an idea. Gally: Fatty! I have an idea about your memory brain. ガリィ:でぶちゃん!お前の記憶脳に関しては、心当たりがあるんだ。
-{b3}-謎のでぶ:-{br}-本当でちゅか?お姉ちゃん・・・ありがとうでちゅう! The Mystery Bubu:Is it true? Sis...Thank you! Mysterious bump: Is it true? Lisa... thank you! Mysterious bump: Is it true? Thank you, sis! 謎のでぶ:本当でちゅか?お姉ちゃん・・・ありがとうでちゅう!
-{s3}--{t0}--{a1}--{n1}-でぶちゃんの頭の欠けた部分・・・ The part of your head that's missing... Devu-chan's missing head... The missing part of DEBU-chan's head でぶちゃんの頭の欠けた部分・・・
-{s3}--{t0}--{a1}--{n1}-形といい、大きさといい・・・-{@@}-アイテムショップのカウンターに飾ってあった、-{\\}-オブジェがぴったり収まりそうな気がする・・・ The shape, the size...I feel like I could fit the object on the counter of the item shop perfectly... The shape and the size of it.......I think the object on the counter of the item shop would fit in perfectly.... The shape, the size, and the fact that it looks like it would fit perfectly with the objects displayed on the counter of an item store. 形といい、大きさといい・・・アイテムショップのカウンターに飾ってあった、オブジェがぴったり収まりそうな気がする・・・
-{s3}--{t0}--{a1}--{n1}-おそらく・・・あれこそが、でぶちゃんの記憶脳-{\\}-カートリッジに違いない! I think...that must be Fubu's memory brain cartridge! Perhaps... that must be the Memory Brain Cartridge of Devu-chan! Perhaps that's what the memory brain cartridge is for! おそらく・・・あれこそが、でぶちゃんの記憶脳カートリッジに違いない!
-{s3}--{t0}--{a1}--{n1}-よし!それじゃ・・・早速アイテムショップの店主に-{\\}-譲ってくれるよう、頼みに行ってみよう! Yes! Well, then...let's go ask the owner of the item shop to give it to us right away! Yes! So... let's go ask the owner of the item shop to give it to me as soon as possible! Okay! Then let's go ask the owner of the item store to give it to us! よし!それじゃ・・・早速アイテムショップの店主に譲ってくれるよう、頼みに行ってみよう!
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.