.LDP Files

┏MP001

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┏MP007

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┏MP008

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┏MP010

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┏MP011

  0

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┏MP013

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┏MP014

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┏MP016

  1
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┏MP031

  0

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┏MP036

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┏MP037

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┏MP038

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┏MP039

  0
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┏MP040

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┏MP042

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┏MP044

  0
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┏MP049

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┏MP050

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┏MP056

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┏MP058

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┏MP105

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┏MP106

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┏MP107

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┏MP201

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┏MP203

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┏MP204

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┏MP205

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┏MP209

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┏MP210

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┏MP212

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  2

┏MP213

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  1

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┏MP220

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  1

┏MP221

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┏MP230

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┏MP231

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┏MP233

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┏MP234

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┏MP235

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┏MP236

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┏MP237

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  1

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┏MP242

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┏MP259

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┏MP290

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  1

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  1

┏MP315

  0

┏MP365

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  0

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  0

┏MP387

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┏MP388

  0

┏MP390

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┏MP392

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  1

┏MP426

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┏MP435

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  1

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┏MP445

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┏MP540

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┏MP542

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┏MP550

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┏MP554

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┏MP556

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┏MP558

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┏MP560

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┏MP570

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┏MP580

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┏MP581

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┏MP582

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┏MP583

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┏MP590

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┏MP592

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┏MP601

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┏MP603

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┏MP604

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┏MP610

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┏MP612

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┏MP621

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┏MP622

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┏MP623

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┏MP624

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┏MP625

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┏MP626

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┏MP631

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┏MP632

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┏MP633

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┏MP634

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┏MP635

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┏MP636

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┏MP666

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┏MP701

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┏MP710

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┏MP713

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┏MP714

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┏MP715

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┏MP716

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┏MP721

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┏MP722

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┏MP723

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┏MP724

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┏MP725

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┏MP726

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┏MP729

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┏MP733

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┏MP734

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┏MP735

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┏MP736

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┏MP737

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┏MP738

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┏MP740

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┏MP741

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┏MP742

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┏MP744

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┏MP760

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┏MP761

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┏MP762

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┏MP780

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┏MP795

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┏MP796

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┏MP801

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┏MP999_0

  MP999_0

┏STS_0

  STS_0
Working on: MP007_14.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

イド:そうか!
ついにメギルの潜伏先を、つきとめることが
できたのか。
 
Ido:I see! Did you finally track down
Megil′s hiding place?
-{WS2503}--{b3}-イド:-{br}-そうか!-{\\}-ついにメギルの潜伏先を、つきとめることが-{\\}-できたのか。
Ido:Oh, yeah! Were they finally able to track down Megill's hiding place?
Ido: I see! Did we finally track down Megil's hiding place?
Ido: I see! You finally managed to find out where Megil is hiding?
イド:そうか!ついにメギルの潜伏先を、つきとめることができたのか。




Comment:
Historical edits:
2020-08-03 00:26:13 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-I see! Did you finally track down-{\\}-Megil′s hiding place?
Ido:I see! Did you finally track down
Megil′s hiding place?


2020-05-24 12:22:22 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Oh, yeah!-{\\}-Were they finally able to track down-{\\}-Megil′s hiding place?
Ido:Oh, yeah!
Were they finally able to track down
Megil′s hiding place?


2020-05-13 13:22:23 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Oh, yeah!-{\\}-Were they finally able to track down-{\\}-Megill′s hiding place?
Ido:Oh, yeah!
Were they finally able to track down
Megill′s hiding place?



Entry 2:

イド:じゃあもう、ヤツは仕留められたも同然だな!
 
Ido:Then he′s as good as dead!
-{WS2503}--{b3}-イド:-{br}-じゃあもう、ヤツは仕留められたも同然だな!
Ido:Then we've already got him!
Ido: Well, he's as good as done!
Ido: Then he's as good as dead!
イド:じゃあもう、ヤツは仕留められたも同然だな!




Comment:
Historical edits:
2023-08-23 13:21:07 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Then he′s as good as dead!
Ido:Then he′s as good as dead!


2020-08-03 00:26:48 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Well, he′s as good as dead!
Ido:Well, he′s as good as dead!


2020-05-13 13:22:30 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Then we′ve already got him!
Ido:Then we′ve already got him!



Entry 3:

イド:サイボーグ化による運動能力増幅を行っていない
メギルを狩ることなど・・・
おそらく君なら造作もないことだろうからね・・・
 
Ido:Hunting Megil without cyborg-
enhanced motor skills is probably no
problem for you...
-{WS2503}--{b3}-イド:-{br}-サイボーグ化による運動能力増幅を行っていない-{\\}-メギルを狩ることなど・・・-{\\}-おそらく君なら造作もないことだろうからね・・・
Ido:Hunting Megill, who hasn't had her kinetic abilities amplified by cyborgization...well, you probably wouldn't have thought of that...
Ido: Hunting Megil without cyborgization for kinetic enhancement... probably something you wouldn't have any control over, so...
Ido: Hunting down a Megil that hasn't been cyborgized to amplify its motor skills would probably be a piece of cake for you!
イド:サイボーグ化による運動能力増幅を行っていないメギルを狩ることなど・・・おそらく君なら造作もないことだろうからね・・・




Comment:
Historical edits:
2023-08-23 13:22:06 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Hunting Megil without cyborg--{\\}-enhanced motor skills is probably no-{\\}-problem for you...
Ido:Hunting Megil without cyborg-
enhanced motor skills is probably no
problem for you...


2020-08-03 00:28:16 Ripper : -{BL1016}--{WS4004}--{b3}-Ido:-{br}-Hunting Megil, who hasn′t had his-{\\}-kinetic abilities amplified by-{\\}-cyborgization...It′s probably a piece of-{\\}-cake for you, so...
Ido:Hunting Megil, who hasn′t had his
kinetic abilities amplified by
cyborgization...It′s probably a piece of
cake for you, so...


2020-05-24 12:22:31 Ripper : -{BL1016}--{WS4004}--{b3}-Ido:-{br}-Hunting Megil, who hasn′t had her-{\\}-kinetic abilities amplified by-{\\}-cyborgization...well, you probably-{\\}-wouldn′t have thought of that...
Ido:Hunting Megil, who hasn′t had her
kinetic abilities amplified by
cyborgization...well, you probably
wouldn′t have thought of that...


2020-05-13 13:22:43 Ripper : -{BL1016}--{WS4004}--{b3}-Ido:-{br}-Hunting Megill, who hasn′t had her-{\\}-kinetic abilities amplified by-{\\}-cyborgization...well, you probably-{\\}-wouldn′t have thought of that...
Ido:Hunting Megill, who hasn′t had her
kinetic abilities amplified by
cyborgization...well, you probably
wouldn′t have thought of that...



Entry 4:

イド:しかし、だからと言って、ガリィ・・・
あまり油断しすぎないようにするんだよ。
 
Ido:But that doesn′t mean you don′t have
to be careful, Alita.
-{WS2503}--{b3}-イド:-{br}-しかし、だからと言って、ガリィ・・・-{\\}-あまり油断しすぎないようにするんだよ。
Ido:But that doesn't mean you have to be too careful, Gally.
Ido: But that doesn't mean, Gally ... don't be too careful.
Ido: But that said, Gally don't let your guard down too much.
イド:しかし、だからと言って、ガリィ・・・あまり油断しすぎないようにするんだよ。




Comment:
Historical edits:
2020-08-03 00:28:57 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-But that doesn′t mean you don′t have-{\\}-to be careful, Gally.
Ido:But that doesn′t mean you don′t have
to be careful, Gally.


2020-05-13 13:22:51 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-But that doesn′t mean you have to be-{\\}-too careful, Gally.
Ido:But that doesn′t mean you have to be
too careful, Gally.



Entry 5:

イド:メギルは油断のならないヤツだ・・・
どんな手を使って抵抗してくるか、
予想できないからね?
 
Ido:Megil is a tricky one... You never
know what kind of moves he′s going to
make to resist.
-{WS2503}--{b3}-イド:-{br}-メギルは油断のならないヤツだ・・・-{\\}-どんな手を使って抵抗してくるか、-{\\}-予想できないからね?
Ido:You never know what Megill's gonna use to get back at you, do you?
Ido : Megil is a tricky one... You never know what kind of moves he's going to use to resist, do you?
Ido: Megil is a tricky guy, you never know what he's going to do to resist, right?
イド:メギルは油断のならないヤツだ・・・どんな手を使って抵抗してくるか、予想できないからね?




Comment:
Historical edits:
2020-11-29 01:23:34 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Megil is a tricky one... You never-{\\}-know what kind of moves he′s going to-{\\}-make to resist.
Ido:Megil is a tricky one... You never
know what kind of moves he′s going to
make to resist.


2020-08-03 00:29:36 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Megil is a tricky one... You never-{\\}-know what kind of moves he′s going to-{\\}-use to resist.
Ido:Megil is a tricky one... You never
know what kind of moves he′s going to
use to resist.


2020-05-24 12:22:40 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-You never know what Megil′s gonna-{\\}-use to get back at you, do you?
Ido:You never know what Megil′s gonna
use to get back at you, do you?


2020-05-13 13:23:00 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-You never know what Megill′s gonna-{\\}-use to get back at you, do you?
Ido:You never know what Megill′s gonna
use to get back at you, do you?



Entry 6:

市民:・・・まあがんばって、メギルを
倒してきなよ・・・
 
Citizen:Well, good luck with that.
Go take down Megil.
-{b3}-市民:-{br}-・・・まあがんばって、メギルを-{\\}-倒してきなよ・・・
Citizen:Well, good luck with that. Go take down Megill.
Citizen: ... Well, good luck beating Megil...
Citizen: Well, good luck and go beat Megil!
市民:・・・まあがんばって、メギルを倒してきなよ・・・




Comment:
Historical edits:
2020-08-03 00:30:45 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Well, good luck with that.-{\\}-Go take down Megil.
Citizen:Well, good luck with that.
Go take down Megil.


2020-05-24 12:22:47 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Well, good luck with that. Go-{\\}-take down Megil.
Citizen:Well, good luck with that. Go
take down Megil.


2020-05-13 13:23:09 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Well, good luck with that. Go-{\\}-take down Megill.
Citizen:Well, good luck with that. Go
take down Megill.



Entry 7:

市民:オレの方は、いまだに強奪された脊椎の代替品を
入手できないらしくてさ・・・
 
Citizen:As for me, I still can′t seem to
get a replacement for the spine they
robbed.
-{b3}-市民:-{br}-オレの方は、いまだに強奪された脊椎の代替品を-{\\}-入手できないらしくてさ・・・
Citizen:As for me, I still can't seem to get a replacement for the spine they robbed.
Citizen: I still can't seem to get a replacement for the spine that was robbed.
Citizen: I still haven't been able to get a replacement for my robbed spine.
市民:オレの方は、いまだに強奪された脊椎の代替品を入手できないらしくてさ・・・




Comment:
Historical edits:
2020-05-13 13:23:23 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-As for me, I still can′t seem to-{\\}-get a replacement for the spine they-{\\}-robbed.
Citizen:As for me, I still can′t seem to
get a replacement for the spine they
robbed.


2020-05-13 13:23:18 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-As for me, I still can′t seem to-{\\}-get a replacement for the spine they-{\\}-robbed.
Citizen:As for me, I still can′t seem to
get a replacement for the spine they
robbed.



Entry 8:

市民:いまだに、こんなありさまさ・・・
いつになればまともに動けるようになるのやら・・・
 
Citizen:I still don′t know when I′m
going to be able to move properly.
-{b3}-市民:-{br}-いまだに、こんなありさまさ・・・-{\\}-いつになればまともに動けるようになるのやら・・・
Citizen:I still don't know when I'm going to be able to work like this.
Citizen: I still can't believe this........when will it ever be possible to move properly...
Citizen: I still don't know when I'll be able to move properly like this.
市民:いまだに、こんなありさまさ・・・いつになればまともに動けるようになるのやら・・・




Comment:
Historical edits:
2020-08-03 00:31:58 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-I still don′t know when I′m-{\\}-going to be able to move properly.
Citizen:I still don′t know when I′m
going to be able to move properly.


2020-05-13 13:23:32 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-I still don′t know when I′m-{\\}-going to be able to work like this.
Citizen:I still don′t know when I′m
going to be able to work like this.



Total execution time in seconds: 1.1346909999847

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link