.LDP Files

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┏MP010

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┏MP056

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┏MP107

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┏MP604

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┏MP999_0

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┏STS_0

  STS_0
Working on: MP008_0.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

ガリィ:
 建物の中に戻ろうか?
 まだ屋上にいよう・・・
 
Alita:
 I think I′ll go back inside
→I′ll stay here a little longer
-{WP-096+024}--{WS1203}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-建物の中に戻ろうか?-{\\}--{[1 }-まだ屋上にいよう・・・-{i010}-
Gally:Shall we go back inside the building? We're still on the roof...
Gally: Shall we go back into the building? I'll still be on the roof...
Gally: Shall we go back inside the building? We should still be on the roof.
ガリィ:建物の中に戻ろうか?まだ屋上にいよう・・・




Comment:
Historical edits:
2019-12-29 13:38:32 Ripper : -{WP-160+024}--{WS3203}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-I think I′ll go back inside-{\\}--{[DD1 }-I′ll stay here a little longer-{i010}-
Gally:
 I think I′ll go back inside
→I′ll stay here a little longer


2019-06-27 22:37:28 UnlimitedFragworks : -{WS3303}--{BL1216}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-I think I′ll go back inside-{\\}--{[DD1 }-I′ll stay here a little longer-{i010}-
Gally:
 I think I′ll go back inside
→I′ll stay here a little longer



Entry 2:

イド:やあ、ガリィ!ボディの調子はどうだい?
 
Ido:Hey, Alita! How′s that body working
out for you?
-{b3}-イド:-{br}-やあ、ガリィ!ボディの調子はどうだい?
Ido:Hello, Galilee! How's your body feeling?
Ido: Hey Gally, how's the body feeling?
Ido: Hey, Gally! How's the body feeling?
イド:やあ、ガリィ!ボディの調子はどうだい?




Comment:
Historical edits:
2022-01-16 20:44:41 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-Hey, Gally! How′s that body working-{\\}-out for you?
Ido:Hey, Gally! How′s that body working
out for you?


2021-09-07 19:33:51 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-Hey, Gally! How′s your body doing?
Ido:Hey, Gally! How′s your body doing?


2021-07-22 06:42:12 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-Hey, Gally! How′s that body working-{\\}-out for you?
Ido:Hey, Gally! How′s that body working
out for you?


2019-12-29 13:39:06 Ripper : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-Hey, Gally! How does your body feel?
Ido:Hey, Gally! How does your body feel?


2019-12-29 13:38:39 Ripper : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-Hey, Gally! How′s your body feel?
Ido:Hey, Gally! How′s your body feel?


2019-06-27 22:39:46 UnlimitedFragworks : -{WS2502}--{BL1216}--{b3}-Ido:-{br}-Hey, Gally! -{\\}-How′s your body feel?
Ido:Hey, Gally! 
How′s your body feel?



Entry 3:

イド:どうだい?結構いい眺めだろう?
 
Ido:What do you think? Isn′t it a
beautiful sight?
-{b3}-イド:-{br}-どうだい?結構いい眺めだろう?
Ido:What do you think? Not a bad view, is it?
Ido: How's it going? That's a pretty good view, huh?
Ido: What do you think? It's a pretty nice view, isn't it?
イド:どうだい?結構いい眺めだろう?




Comment:
Historical edits:
2022-01-16 20:45:35 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-What do you think? Isn′t it a-{\\}-beautiful sight?
Ido:What do you think? Isn′t it a
beautiful sight?


2021-09-07 19:34:28 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-What do you think? I mean, it′s-{\\}-quite a view, isn′t it?
Ido:What do you think? I mean, it′s
quite a view, isn′t it?


2021-07-22 06:43:15 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-It′s quite a view, isn′t it?
Ido:It′s quite a view, isn′t it?


2019-12-29 13:39:14 Ripper : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-It′s a great view, don′t you think?
Ido:It′s a great view, don′t you think?


2019-06-27 22:41:35 UnlimitedFragworks : -{WS3302}--{BL1216}--{b3}-Ido:-{br}-It′s a great view, don′t -{\\}-you think?
Ido:It′s a great view, don′t 
you think?



Entry 4:

イド:あの浮かんでいるのは空中都市<ザレム>。見る
のは初めてだったね。
 
Ido:That floating thing above us is an
aerial city called Tiphares. It′s your
first time seeing it, isn′t it?
-{WS2503}--{b3}-イド:-{br}-あの浮かんでいるのは空中都市<ザレム>。見る-{\\}-のは初めてだったね。
Ido:That floating city in the air is Zarem. This was the first time I've seen it.
Ido: That floating city in the sky is called 'Tiphares'. It was the first time for me to see it.
Ido: That floating thing is an aerial city called Tiphares. It's the first time I've seen it.
イド:あの浮かんでいるのは空中都市<ザレム>。見るのは初めてだったね。




Comment:
Historical edits:
2022-03-23 11:09:01 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That floating thing above us is an-{\\}-aerial city called Tiphares. It′s your-{\\}-first time seeing it, isn′t it?
Ido:That floating thing above us is an
aerial city called Tiphares. It′s your
first time seeing it, isn′t it?


2022-01-16 20:46:09 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That floating thing above us is an-{\\}-aerial city called Tiphares. It′ s your-{\\}-first time seeing it, isn′t it?
Ido:That floating thing above us is an
aerial city called Tiphares. It′ s your
first time seeing it, isn′t it?


2021-09-20 13:39:53 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That floating thing above us is the-{\\}-aerial city of Tiphares. It′s your first-{\\}-time seeing it, right?
Ido:That floating thing above us is the
aerial city of Tiphares. It′s your first
time seeing it, right?


2021-09-07 19:35:55 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That floating thing above us is the-{\\}-aerial city of Tiphare. It′s your first-{\\}-time seeing it, right?
Ido:That floating thing above us is the
aerial city of Tiphare. It′s your first
time seeing it, right?


2021-07-22 06:50:12 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That thing you see floating in the-{\\}-sky is the aerial city of Zalem. This is-{\\}-you′re first time seeing it, right?
Ido:That thing you see floating in the
sky is the aerial city of Zalem. This is
you′re first time seeing it, right?


2019-12-29 13:39:39 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That floating ring is the great-{\\}-aerial city, Tiphares.-{\\}-It′s your first time seeing it, right?
Ido:That floating ring is the great
aerial city, Tiphares.
It′s your first time seeing it, right?


2019-06-27 22:44:44 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-That floating ring is the -{\\}-great aerial city, Tiphares.-{@@}-It′s your first time seeing it,-{\\}-right?
Ido:That floating ring is the 
great aerial city, Tiphares.
It′s your first time seeing it,
right?


2019-06-27 22:44:23 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-That floating ring is the -{\\}-great aerial city, Tiphares.-{@@}-It′s your first time seeing it, right?
Ido:That floating ring is the 
great aerial city, Tiphares.
It′s your first time seeing it, right?



Entry 5:

イド:ちなみに、そのザレムの下にある山はザレム山と
言うんだ。
 
Ido:Coincidently, the mountain below it
is called Mt.Tiphares.
-{WS2503}--{b3}-イド:-{br}-ちなみに、そのザレムの下にある山はザレム山と-{\\}-言うんだ。
Ido:Incidentally, the mountain underneath that Zarem is called Mount Zarem.
Ido: By the way, the mountain below Tiphares is called Mount Tiphares.
Ido: By the way, the mountain below Tiphares is called Mount Tiphares.
イド:ちなみに、そのザレムの下にある山はザレム山と言うんだ。




Comment:
Historical edits:
2023-08-23 14:32:18 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Coincidently, the mountain below it-{\\}-is called Mt.Tiphares.
Ido:Coincidently, the mountain below it
is called Mt.Tiphares.


2023-08-23 14:32:00 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Coincidently, the mountain below it-{\\}-is called Mt. Tiphares.
Ido:Coincidently, the mountain below it
is called Mt. Tiphares.


2022-01-16 20:46:52 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Coincidently, the mountain below it-{\\}-is called Mt.Tiphares.
Ido:Coincidently, the mountain below it
is called Mt.Tiphares.


2021-09-20 13:40:00 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Incidentally, the mountain beneath-{\\}-the city is called Mt.Tiphares.
Ido:Incidentally, the mountain beneath
the city is called Mt.Tiphares.


2021-09-07 20:02:17 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Incidentally, the mountain beneath-{\\}-the city is called Mt.Tiphare.
Ido:Incidentally, the mountain beneath
the city is called Mt.Tiphare.


2021-09-07 19:37:08 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-incidentally, the mountain beneath-{\\}-the city is called Mt.Tiphare.
Ido:incidentally, the mountain beneath
the city is called Mt.Tiphare.


2021-07-22 06:55:21 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That mountain beneath, is called-{\\}-Mount Zalem.
Ido:That mountain beneath, is called
Mount Zalem.


2019-12-29 13:39:49 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-By the way, this mountain underneath-{\\}-Tiphares is called Mount Tiphares.
Ido:By the way, this mountain underneath
Tiphares is called Mount Tiphares.


2019-06-27 22:46:24 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-By the way, this mountain-{\\}-underneath Tiphares is called-{\\}-Mount Tiphares.
Ido:By the way, this mountain
underneath Tiphares is called
Mount Tiphares.



Entry 6:

イド:ザレムからは定期的に廃棄物が地面に放出される
んだけど、その捨てられた廃棄物が徐々に積もって
いって、あのザレム山ができあがったらしいよ。
 
Ido:It′s said that waste was dumped
regularly on the surface, and that it
gradually accumulated into a mountain
which created Mt.Tiphares.
-{WS2503}--{b3}-イド:-{br}-ザレムからは定期的に廃棄物が地面に放出される-{\\}-んだけど、その捨てられた廃棄物が徐々に積もって-{\\}-いって、あのザレム山ができあがったらしいよ。
Ido:Periodically, waste is released into the ground from Zarem, and it is said that the discarded waste gradually piles up to form Mount Zarem.
Ido: Tiphares regularly releases waste into the ground, and this waste gradually piled up to form the Tiphares Mountain.
Ido: Tiphares regularly release waste into the ground, and it seems that the waste gradually piled up to form that mountain of Tiphares.
イド:ザレムからは定期的に廃棄物が地面に放出されるんだけど、その捨てられた廃棄物が徐々に積もっていって、あのザレム山ができあがったらしいよ。




Comment:
Historical edits:
2024-08-09 10:35:56 Ripper : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It′s said that waste was dumped-{\\}-regularly on the surface, and that it-{\\}-gradually accumulated into a mountain-{\\}-which created Mt.Tiphares.
Ido:It′s said that waste was dumped
regularly on the surface, and that it
gradually accumulated into a mountain
which created Mt.Tiphares.


2022-01-16 21:15:36 PSXCraver : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It′s said that waste was dumped-{\\}-regularly on the ground, and that it-{\\}-gradually accumulated into a mountain-{\\}-which created Mt.Tiphares.
Ido:It′s said that waste was dumped
regularly on the ground, and that it
gradually accumulated into a mountain
which created Mt.Tiphares.


2022-01-16 21:11:56 PSXCraver : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It′s said that waste was dumped-{\\}-regularly on the ground, and that it-{\\}-gradually accumulated into a mountain-{\\}-which created Mt.Tiphares.
Ido:It′s said that waste was dumped
regularly on the ground, and that it
gradually accumulated into a mountain
which created Mt.Tiphares.


2022-01-16 20:54:24 PSXCraver : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It′s said that waste was dumped-{\\}-regularly on the ground, and that it-{\\}-gradually accumulated into a mountain-{\\}-which formed Mt.Tiphares.
Ido:It′s said that waste was dumped
regularly on the ground, and that it
gradually accumulated into a mountain
which formed Mt.Tiphares.


2022-01-16 20:48:25 PSXCraver : -{WS4005}--{BL1016}--{b3}-Ido:-{br}-It is said that the waste from-{\\}-Tiphares was regularly dumped on the-{\\}-ground, and that it gradually-{\\}-accumulated into a mountain of garbage-{\\}-that eventually became Mt.Tiphares.
Ido:It is said that the waste from
Tiphares was regularly dumped on the
ground, and that it gradually
accumulated into a mountain of garbage
that eventually became Mt.Tiphares.


2022-01-16 20:47:59 PSXCraver : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It is said that the waste from-{\\}-Tiphares was regularly dumped on the-{\\}-ground, and that it gradually-{\\}-accumulated into a mountain of garbage-{\\}-that eventually became Mt.Tiphares.
Ido:It is said that the waste from
Tiphares was regularly dumped on the
ground, and that it gradually
accumulated into a mountain of garbage
that eventually became Mt.Tiphares.


2021-09-20 13:40:06 Ripper : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It′s said the city dumped waste to-{\\}-the ground regularly, until one day the-{\\}-pile would slowly accumulate over time,-{\\}-eventually forming Mt.Tiphares,
Ido:It′s said the city dumped waste to
the ground regularly, until one day the
pile would slowly accumulate over time,
eventually forming Mt.Tiphares,


2021-09-07 19:46:35 PSXCraver : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-It′s said the city dumped waste to-{\\}-the ground regularly, until one day the-{\\}-pile would slowly accumulate over time,-{\\}-eventually forming Mt.Tiphare,
Ido:It′s said the city dumped waste to
the ground regularly, until one day the
pile would slowly accumulate over time,
eventually forming Mt.Tiphare,


2021-09-07 19:46:25 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-It′s said the city dumped waste to-{\\}-the ground regularly, until one day the-{\\}-pile would slowly accumulate over time,-{\\}-eventually forming Mt.Tiphare,
Ido:It′s said the city dumped waste to
the ground regularly, until one day the
pile would slowly accumulate over time,
eventually forming Mt.Tiphare,


2021-07-22 06:57:29 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-They say that the waste is discarded-{\\}-periodically to the ground, and that-{\\}-pile up is what formed Mount Zalem.
Ido:They say that the waste is discarded
periodically to the ground, and that
pile up is what formed Mount Zalem.


2020-12-29 05:01:08 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Waste from Tiphares gets-{\\}-periodically discharged to the ground.-{@@}-That waste slowly piled up over time,-{\\}-creating Mount Tiphares.
Ido:Waste from Tiphares gets
periodically discharged to the ground.
That waste slowly piled up over time,
creating Mount Tiphares.


2020-05-13 13:55:07 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Waste from Tiphares gets-{\\}-periodically discharged to the ground.-{\\}--{@@}-That waste slowly piled up over time,-{\\}-creating Mount Tiphares.
Ido:Waste from Tiphares gets
periodically discharged to the ground.

That waste slowly piled up over time,
creating Mount Tiphares.


2019-12-29 13:40:07 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Waste from Tiphares gets-{\\}-periodically discharge to the ground.-{\\}--{@@}-That waste slowly piled up over time,-{\\}-creating Mount Tiphares.
Ido:Waste from Tiphares gets
periodically discharge to the ground.

That waste slowly piled up over time,
creating Mount Tiphares.


2019-06-27 23:03:00 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-That waste slowly piled up over -{\\}-time, creating Mount Tiphares.
Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
That waste slowly piled up over 
time, creating Mount Tiphares.


2019-06-27 22:57:44 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-That waste slowly piled up over -{\\}-time, creating Mount Tiphares.
Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
That waste slowly piled up over 
time, creating Mount Tiphares.


2019-06-27 22:57:07 UnlimitedFragworks : -{WS3302}--{BL1216}--{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-That waste slowly piled up over -{\\}-time, creating Mount Tiphares.
Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
That waste slowly piled up over 
time, creating Mount Tiphares.


2019-06-27 22:56:58 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-That waste slowly piled up over -{\\}-time, creating Mount Tiphares.
Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
That waste slowly piled up over 
time, creating Mount Tiphares.


2019-06-27 22:54:30 UnlimitedFragworks : -{WS3303}--{BL1216}- -{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-That waste slowly piled up over -{\\}-time, creating Mount Tiphares.
 Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
That waste slowly piled up over 
time, creating Mount Tiphares.


2019-06-27 22:53:41 UnlimitedFragworks : -{WS3303}--{BL1216}- -{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-That waste slowly piled up -{\\}-over time, creating -{\\}-Mount Tiphares
 Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
That waste slowly piled up 
over time, creating 
Mount Tiphares


2019-06-27 22:53:00 UnlimitedFragworks : -{WS3303}--{BL1216}- -{b3}-Ido:-{br}-Waste from Tiphares gets -{\\}-periodically discharge to the -{\\}-ground.-{@@}-that waste slowly piled up -{\\}-over time, creating  that -{\\}-Mount Tiphares
 Ido:Waste from Tiphares gets 
periodically discharge to the 
ground.
that waste slowly piled up 
over time, creating  that 
Mount Tiphares



Entry 7:

イド:僕らが住んでるこの<クズ鉄町>と呼ばれている
町は、あのザレム山を中心に、ドーナツ状に広がって
形成されているんだ。
 
Ido:This place where we live is called
the Scrapyard, it′s formed like a donut
shape surrounding Mt.Tiphares mountain.
-{WS2503}--{b3}-イド:-{br}-僕らが住んでるこの<クズ鉄町>と呼ばれている-{\\}-町は、あのザレム山を中心に、ドーナツ状に広がって-{\\}-形成されているんだ。
Ido:The town where we live, called Kuzu Tekmachi, is formed by spreading out like a donut around Mount Salem.
Ido : This town we live in, called the Scrapyard, is spread out like a donut with Tiphares at its center.
Ido: We live in a town called "the Scrapyard", which is formed by a donut shape around the Tiphares mountain.
イド:僕らが住んでるこの<クズ鉄町>と呼ばれている町は、あのザレム山を中心に、ドーナツ状に広がって形成されているんだ。




Comment:
Historical edits:
2022-01-16 20:56:09 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-This place where we live is called-{\\}-the Scrapyard, it′s formed like a donut-{\\}-shape surrounding Mt.Tiphares mountain.
Ido:This place where we live is called
the Scrapyard, it′s formed like a donut
shape surrounding Mt.Tiphares mountain.


2021-09-07 19:50:28 PSXCraver : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-Where we live now is called ″The-{\\}-Scrapyard″, it spreads out like a donut-{\\}-shape around the city located around the-{\\}-mountain.
Ido:Where we live now is called ″The
Scrapyard″, it spreads out like a donut
shape around the city located around the
mountain.


2021-07-22 06:59:15 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Where we live is called the-{\\}-Scrapyard, It′s located in the center of-{\\}-Mount Zalem.
Ido:Where we live is called the
Scrapyard, It′s located in the center of
Mount Zalem.


2020-06-29 12:12:59 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-The city we live in is called the-{\\}-Scrapyard, It is located at the center-{\\}-of Mount Tiphares.
Ido:The city we live in is called the
Scrapyard, It is located at the center
of Mount Tiphares.


2020-05-13 13:55:22 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-The city we live in is called the-{\\}-Scrapyard, It is located at the center-{\\}-of Mount Tiphares
Ido:The city we live in is called the
Scrapyard, It is located at the center
of Mount Tiphares


2019-12-29 13:40:16 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-The city we live in is called Scrap-{\\}-Iron City, It is located at the center-{\\}-of Mount Tiphares
Ido:The city we live in is called Scrap
Iron City, It is located at the center
of Mount Tiphares



Entry 8:

イド:まあ、その辺のことは暮らしていくうちに
分かってくると思うんだけど・・・
 
Ido:Well, I suppose you would find out
about that as your life goes on...
-{WS2503}--{b3}-イド:-{br}-まあ、その辺のことは暮らしていくうちに-{\\}-分かってくると思うんだけど・・・
Ido:Well, I'm sure you'll get to know that as you live...
Ido: Well, I guess you'll find out about that as you live...
Ido: Well, I guess you'll find out more about that as you live here.
イド:まあ、その辺のことは暮らしていくうちに分かってくると思うんだけど・・・




Comment:
Historical edits:
2022-01-16 20:57:34 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Well, I suppose you would find out-{\\}-about that as your life goes on...
Ido:Well, I suppose you would find out
about that as your life goes on...


2021-09-07 19:52:27 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Anyway, I′m sure you′d figure that-{\\}-it out eventually...
Ido:Anyway, I′m sure you′d figure that
it out eventually...


2021-07-22 07:00:05 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Anyway, I′m sure you′ll figure that-{\\}-out as you go on...
Ido:Anyway, I′m sure you′ll figure that
out as you go on...


2019-12-29 13:40:25 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-Well, I think you′d have figured-{\\}-that much on your own from living here-{\\}-for a while.
Ido:Well, I think you′d have figured
that much on your own from living here
for a while.


2019-06-27 23:16:27 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-Well, I think you′d have -{\\}-figured that much on your own -{\\}-from living here for a while.
Ido:Well, I think you′d have 
figured that much on your own 
from living here for a while.


2019-06-27 23:06:24 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-Well, I think you′d have -{\\}-figured that much on your own -{\\}-from living here for a while
Ido:Well, I think you′d have 
figured that much on your own 
from living here for a while



Entry 9:

イド:気をつけなきゃならないのは、クズ鉄町の治安は
あまりよくないってことなんだ。
 
Ido:You need to be careful though, the
Scrapyard is not the safest place to be
in.
-{WS2503}--{b3}-イド:-{br}-気をつけなきゃならないのは、クズ鉄町の治安は-{\\}-あまりよくないってことなんだ。
Ido:One thing you have to be aware of is that security in Kuzu Tekmachi is not very good.
Ido : You have to be careful, the Scrapyard is not a very safe place.
Ido: The only thing you have to be careful of is that the Scrapyard is not very safe.
イド:気をつけなきゃならないのは、クズ鉄町の治安はあまりよくないってことなんだ。




Comment:
Historical edits:
2022-01-16 20:58:22 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-You need to be careful though, the-{\\}-Scrapyard is not the safest place to be-{\\}-in.
Ido:You need to be careful though, the
Scrapyard is not the safest place to be
in.


2021-09-07 19:55:01 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-But you need to be careful, though.-{\\}-The Scrapyard is not a safe place to be.
Ido:But you need to be careful, though.
The Scrapyard is not a safe place to be.


2021-07-22 07:12:02 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-You need to be careful when on go to-{\\}-the streets, It′s not a very safe place-{\\}-to be walking through.
Ido:You need to be careful when on go to
the streets, It′s not a very safe place
to be walking through.


2020-05-13 13:55:37 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-What you must beware of is the fact-{\\}-that the Scrapyard is not a safe place.
Ido:What you must beware of is the fact
that the Scrapyard is not a safe place.


2019-12-29 13:40:35 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-What you must beware of is the fact-{\\}-that Scrap Yard City is not a safe-{\\}-place.
Ido:What you must beware of is the fact
that Scrap Yard City is not a safe
place.


2019-06-27 23:07:51 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-What you must beware of-{\\}-is the fact that Scrap Yard City-{\\}-is not a safe place.
Ido:What you must beware of
is the fact that Scrap Yard City
is not a safe place.



Entry 10:

イド:僕が、この整備処からなるべく離れないようにと
言ったのには、そういう意味があってのことなんだよ。
 
Ido:I mean, that′s why I keep telling
you, to stay near here as much as
possible for your own safety.
-{WS2503}--{b3}-イド:-{br}-僕が、この整備処からなるべく離れないようにと-{\\}-言ったのには、そういう意味があってのことなんだよ。
Ido:That's what I meant when I told you to stay away from this maintenance center.
Ido: That's what I meant when I said to stay as far away from this maintenance area as possible.
Ido: That's what I meant when I told you to stay as close to this place as possible.
イド:僕が、この整備処からなるべく離れないようにと言ったのには、そういう意味があってのことなんだよ。




Comment:
Historical edits:
2022-01-16 20:59:55 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-I mean, that′s why I keep telling-{\\}-you, to stay near here as much as-{\\}-possible for your own safety.
Ido:I mean, that′s why I keep telling
you, to stay near here as much as
possible for your own safety.


2021-09-08 17:38:50 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That′s the reason why I told you, to-{\\}-stay close to this shop as much as-{\\}-possible.
Ido:That′s the reason why I told you, to
stay close to this shop as much as
possible.


2021-09-07 20:02:48 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That′s the reason why I told you, to-{\\}-stay close to this shop as much as-{\\}-possible.
Ido:That′s the reason why I told you, to
stay close to this shop as much as
possible.


2021-09-07 19:57:50 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That′s the reason why I tell you, to-{\\}-stay close to this shop as much as-{\\}-possible.
Ido:That′s the reason why I tell you, to
stay close to this shop as much as
possible.


2021-07-22 07:13:50 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That′s the reason why I told you to-{\\}-stay near to the Repair Shop.
Ido:That′s the reason why I told you to
stay near to the Repair Shop.


2020-06-29 12:13:08 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That is the reason why I told you-{\\}-not to stray too far from this repair-{\\}-shop.
Ido:That is the reason why I told you
not to stray too far from this repair
shop.


2019-12-29 13:40:40 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-That is the reason why I told you-{\\}-not to stray too far from this repair-{\\}-shop
Ido:That is the reason why I told you
not to stray too far from this repair
shop


2019-06-27 23:11:06 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-That is the reason why I -{\\}-told you not to stray too far-{\\}-from this repair shop
Ido:That is the reason why I 
told you not to stray too far
from this repair shop



Entry 11:

イド:だから外出するときには、あまり危険な場所に
入っていかないように気を付けるんだよ・・・
 
Ido:So when you do go out, avoid walking
into dangerous surroundings...
-{WS2503}--{b3}-イド:-{br}-だから外出するときには、あまり危険な場所に-{\\}-入っていかないように気を付けるんだよ・・・
Ido:So when I go out, I'm careful not to go into too many dangerous places...
Ido: So when you go out, be careful not to go into too many dangerous places...
Ido: So when you go out, be careful not to go into too many dangerous places!
イド:だから外出するときには、あまり危険な場所に入っていかないように気を付けるんだよ・・・




Comment:
Historical edits:
2022-01-16 21:02:13 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-So when you do go out, avoid walking-{\\}-into dangerous surroundings...
Ido:So when you do go out, avoid walking
into dangerous surroundings...


2021-09-07 19:59:42 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-So, whenever you leave, make sure-{\\}-you stay out of dangerous areas...
Ido:So, whenever you leave, make sure
you stay out of dangerous areas...


2021-07-23 06:22:58 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-So, be careful not to wander into-{\\}-dangerous situations when going out.
Ido:So, be careful not to wander into
dangerous situations when going out.


2019-12-29 13:40:45 Ripper : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-So, be careful not to wander into-{\\}-dangerous places when going out.
Ido:So, be careful not to wander into
dangerous places when going out.


2019-06-27 23:13:58 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-So, be careful not to wander -{\\}-into dangerous places when -{\\}-going out.
Ido:So, be careful not to wander 
into dangerous places when 
going out.


2019-06-27 23:13:43 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-So be careful not to wander -{\\}-into dangerous places when -{\\}-going out.
Ido:So be careful not to wander 
into dangerous places when 
going out.


2019-06-27 23:12:52 UnlimitedFragworks : -{WS2503}--{BL1216}--{b3}-Ido:-{br}-So be careful not to -{\\}-wander into dangerous -{\\}-places when going out.
Ido:So be careful not to 
wander into dangerous 
places when going out.


2019-06-27 23:12:18 UnlimitedFragworks : -{WS2503}--{b3}-Ido:-{br}-So be careful not to -{\\}-wander into dangerous -{\\}-places when going out.
Ido:So be careful not to 
wander into dangerous 
places when going out.



Entry 12:

イド:記憶を無くす前の君は、一体どこで暮らしていた
んだろうね。
 
Ido:I can′t help but wonder, what kind
of life you had before losing your
memory.
-{b3}-イド:-{br}-記憶を無くす前の君は、一体どこで暮らしていた-{\\}-んだろうね。
Ido:I wonder where you lived before you lost your memory.
Ido: I wonder where you were living before you lost your memories.
Ido: I wonder where you were living before you lost your memory.
イド:記憶を無くす前の君は、一体どこで暮らしていたんだろうね。




Comment:
Historical edits:
2022-01-16 21:10:52 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-I can′t help but wonder, what kind-{\\}-of life you had before losing your-{\\}-memory.
Ido:I can′t help but wonder, what kind
of life you had before losing your
memory.


2022-01-16 21:10:28 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-I can′t help but wonder, what kind-{\\}-of life you had before losing your-{\\}-memory.
Ido:I can′t help but wonder, what kind
of life you had before losing your
memory.


2022-01-16 21:10:00 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-I can′t help but wonder, what kind-{\\}-of life, you had before losing your-{\\}-memory.
Ido:I can′t help but wonder, what kind
of life, you had before losing your
memory.


2021-09-07 20:00:40 PSXCraver : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-I wonder where you lived, before-{\\}-losing your memories...
Ido:I wonder where you lived, before
losing your memories...


2021-09-07 20:00:31 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-I wonder where you lived, before-{\\}-losing your memories...
Ido:I wonder where you lived, before
losing your memories...


2021-07-22 07:18:00 PSXCraver : -{WS4003}--{BL1016}--{b3}-Ido:-{br}-I wonder what kind of person you-{\\}-were once, before you lost your-{\\}-memories?
Ido:I wonder what kind of person you
were once, before you lost your
memories?


2019-12-29 13:40:56 Ripper : -{WS4002}--{BL1016}--{b3}-Ido:-{br}-I wonder where you lived before-{\\}-losing your memories...
Ido:I wonder where you lived before
losing your memories...


2019-06-27 23:14:36 UnlimitedFragworks : -{WS3303}--{BL1216}--{b3}-Ido:-{br}-I wonder where you lived -{\\}-before losing your memories...
Ido:I wonder where you lived 
before losing your memories...



Total execution time in seconds: 1.4764678478241

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link