Working on: MP040_7.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
市民:なンだ?まァた、おめェかぁ!?
Citizen:What is it? Oh, it′s you?
-{WS2503}--{b3}-市民:-{br}-なンだ?まァた、おめェかぁ!? Citizen:What is it? Oh, it's you? Citizen: What? Oh, my God, is that you? Citizen: What? What's up with you? 市民:なンだ?まァた、おめェかぁ!?
-{WS2503}--{b3}-市民:-{br}-ショーバイのジャマすんなって言ってんだろォ? Citizen:Are you sure you don't want to get in the way of the show bye? Citizen : I told you to get out of the show-buying business! Citizen: I told you not to interfere with the show business, didn't I? 市民:ショーバイのジャマすんなって言ってんだろォ?
-{b2}-ガリィ:-{br}-お前の扱ってる商品は、メギル商会製の-{\\}-モノらしいな? Gally:You're dealing in goods made by Megill Industries, aren't you? Gally: The products you're dealing with are supposedly made by Megil Corporation, right? Gally: I heard that the products you are dealing with are made by Megil Corporation? ガリィ:お前の扱ってる商品は、メギル商会製のモノらしいな?
-{WS2503}--{b3}-市民:-{br}-さァて?なンのことだか・・・? Citizen:Well? I don't know what you're talking about. Citizen : Well? What do you...? Citizen: Well? What are you talking about? 市民:さァて?なンのことだか・・・?
-{WS2503}--{b3}-市民:-{br}-オレッチはただのパーツの売人だァ!-{\\}-メギルなんてヤツの居場所なんぞ・・・-{\\}-サッパリ分かンねェなァ? Citizen:Orech is just a parts dealer! I don't know where the hell Megill is...I don't even know, do I? Citizen: I'm just a parts peddler and I don't know where this Megil guy is. Citizen: I'm just a parts dealer! I have no idea where this Megil guy is, do I? 市民:オレッチはただのパーツの売人だァ!メギルなんてヤツの居場所なんぞ・・・サッパリ分かンねェなァ?
-{b2}-ガリィ:-{br}-私はハンター・ウォリアー!-{\\}-現在メギルを追跡中だ!! Gally:I'm a Hunter Warrior! We're in pursuit of Megill! Gally: I'm a Hunter Warrior! We're tracking Megil now! Gally: I am Hunter Warrior! I'm currently in pursuit of Megil! ガリィ:私はハンター・ウォリアー!現在メギルを追跡中だ!!
-{b2}-ガリィ:-{br}-メギルの潜伏先を教えてもらおうか? Gally:You want to tell me where Megill's hiding place is? Gally: Can you tell me where Megil is hiding? Gally: can you tell me where Megil is hiding? ガリィ:メギルの潜伏先を教えてもらおうか?
-{WS2503}--{b3}-市民:-{br}-まッ、マズイよ・・・アニキぃ・・・-{\\}-ボスのこと追跡中だってよォ? Citizen:No, this isn't good...big brother. He's chasing his boss? Citizen: Well, this is not good........my brother.......I'm tracking the boss, right? Citizen: Well, that's not good, you said you were tracking the boss. 市民:まッ、マズイよ・・・アニキぃ・・・ボスのこと追跡中だってよォ?
-{WS2503}--{b3}-市民:-{br}-バカ!-{\\}-おめェら・・・ハンターって聞いたぐれェで、-{\\}-取り乱してンじゃねェよ!! Citizen:Idiot! Guys...don't get all upset when you hear the word "hunter"! Citizen: Idiot! You... you're all distracted by the word "hunter"! Citizen: Idiot! Don't be so upset just because you heard we're hunters! 市民:バカ!おめェら・・・ハンターって聞いたぐれェで、取り乱してンじゃねェよ!!
-{b2}-ガリィ:-{br}-お前達・・・メギル商会の者か? Gally:Are you...Are you guys from Megill and Company? Are you guys from Megil Corporation? Gally: You guys from Megil Corporation? ガリィ:お前達・・・メギル商会の者か?
-{WS2503}--{b3}-手下:-{br}-バババ・・・バレちまったじゃねェか!-{\\}-オメーがボスなんて言うから!! The minions:Baba...you're being found out! Because you're the boss! Subordinates: Baba... you've been caught! You were the boss of me! Subordinates: You've been found out! Because you said you were the boss! 手下:バババ・・・バレちまったじゃねェか!オメーがボスなんて言うから!!
-{WS2503}--{b3}-手下:-{br}-そんなコト言ったってよォ・・・ The minions:You don't have to say that... Subordinates : Say it ain't so... Subordinates: Even if you say so 手下:そんなコト言ったってよォ・・・
-{WS2503}--{b3}-手下:-{br}-だいたいムチャだったんだよォ・・・-{\\}-ファクトリーの施設を襲撃するだなんて・・・ The minions:I mean, it was crazy...hitting the factory facility. It was almost impossible... to storm the Factory. Subordinates: It was unreasonable for us to attack a factory facility. 手下:だいたいムチャだったんだよォ・・・ファクトリーの施設を襲撃するだなんて・・・
-{WS2503}--{b3}-手下:-{br}-バカヤロ!今さらそんなコト言っても-{\\}-仕方ねェだろが!! The minions:You idiot! There's nothing you can do about it now! Subordinates : Baka Yaro! There's no point in saying that now, is there? Subordinates: Baka-yaro! I'm not sure if this is a good idea or not. 手下:バカヤロ!今さらそんなコト言っても仕方ねェだろが!!
-{WS2503}--{b3}-手下:-{br}-こうなっちまった以上・・・ヤルしかねェ!!-{@@}-あのハンターを血祭りにあげて、クズ鉄町の外に-{\\}-逃げ出すしか・・・-{\\}-オレ達に生き延びる道はねェんだ!! The minions:It's come to this...I'm gonna have to do this! We have no choice but to slaughter that hunter and get the hell out of this scum town...We have no choice but to survive! Subordinates : We've come to this point in time... The only way for us to survive is to slaughter that hunter and get out of the Scrapyard... Subordinates: Now that we're in this situation, we've got to do it! The only way we're going to survive is to bleed those hunters and escape outside the Scrapyard! 手下:こうなっちまった以上・・・ヤルしかねェ!!あのハンターを血祭りにあげて、クズ鉄町の外に逃げ出すしか・・・オレ達に生き延びる道はねェんだ!!
-{WS2503}--{b5}-手下:-{br}-分かったよ!-{\\}-それじゃ、ヤっちまおうぜ!!アニキ!! The minions:All right, all right! Well, let's go fuck it up! Big brother! Subordinates: all right! Then let's get to work! Big brother! Subordinates: All right! Then let's get it on! Big brother! 手下:分かったよ!それじゃ、ヤっちまおうぜ!!アニキ!!
-{WS2503}--{b5}-手下:-{br}-というワケだ!-{\\}-ねェちゃんに恨みはねェが・・・死んでもらうぜ!! The minions:That's why! I don't have anything against you, but I'm going to kill you! Subordinates : So that's why! Nothing against you, honey, but... you're going to die! Subordinates: So that's it! I don't have anything against you, but you're dead! 手下:というワケだ!ねェちゃんに恨みはねェが・・・死んでもらうぜ!!
-{b2}-ガリィ:-{br}-ふう・・・やれやれ・・・-{\\}-めんどくさいなあ・・・ Gally:Well, that's a pain in the ass... Gally: What a pain in the ass... Gally: good grief, what a pain in the ass! ガリィ:ふう・・・やれやれ・・・めんどくさいなあ・・・
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.