.LDP Files

┏━MP001

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP002

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP003

┣━  1
┣━  2
┣━  3

┏━MP004

┣━  0
┣━  1
┣━  2

┏━MP005

┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP006

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9

┏━MP007

┣━  0
┣━  1
┣━  2
┣━  3
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12
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┣━  14
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┣━  16
┣━  17
┣━  18
┣━  19
┣━  20
┣━  21
┣━  22
┣━  23
┣━  24
┣━  26
┣━  27
┣━  28
┣━  29
┣━  30

┏━MP008

┣━  0
┣━  1
┣━  3
┣━  4
┣━  5
┣━  7

┏━MP009

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11

┏━MP010

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12
┣━  13
┣━  14
┣━  15
┣━  16
┣━  17
┣━  18
┣━  19
┣━  20
┣━  21
┣━  22
┣━  23
┣━  24
┣━  25
┣━  26
┣━  27
┣━  28
┣━  29
┣━  31

┏━MP011

┣━  0

┏━MP012

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP013

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP014

┣━  0
┣━  1
┣━  2

┏━MP015

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10

┏━MP016

┣━  1
┣━  2
┣━  3

┏━MP031

┣━  0

┏━MP034

┣━  1
┣━  2
┣━  4
┣━  5

┏━MP035

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP036

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12
┣━  13
┣━  14
┣━  15
┣━  16
┣━  17
┣━  18
┣━  19
┣━  20
┣━  21
┣━  22
┣━  23
┣━  24

┏━MP037

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP038

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12
┣━  13
┣━  14
┣━  15
┣━  16
┣━  17
┣━  18
┣━  19
┣━  20
┣━  21
┣━  22
┣━  23

┏━MP039

┣━  0
┣━  1
┣━  2
┣━  3
┣━  11

┏━MP040

┣━  0
┣━  1
┣━  2
┣━  3
┣━  6
┣━  7
┣━  8
┣━  9
┣━  12
┣━  13
┣━  14
┣━  15
┣━  16
┣━  17
┣━  18

┏━MP042

┣━  0
┣━  1
┣━  7
┣━  8
┣━  10

┏━MP043

┣━  0
┣━  1
┣━  3
┣━  4

┏━MP044

┣━  0
┣━  1
┣━  10

┏━MP045

┣━  0

┏━MP046

┣━  0

┏━MP047

┣━  0

┏━MP048

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7

┏━MP049

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP050

┣━  0
┣━  3
┣━  4

┏━MP051

┣━  0
┣━  3
┣━  4
┣━  7

┏━MP052

┣━  0
┣━  1
┣━  4
┣━  6

┏━MP053

┣━  0
┣━  3

┏━MP055

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12
┣━  13
┣━  14
┣━  15
┣━  16
┣━  17
┣━  18
┣━  19
┣━  20

┏━MP056

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  13
┣━  14
┣━  15
┣━  16
┣━  17

┏━MP058

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP059

┣━  5

┏━MP061

┣━  0
┣━  1

┏━MP062

┣━  0
┣━  1

┏━MP063

┣━  0
┣━  1

┏━MP064

┣━  0

┏━MP065

┣━  0
┣━  1

┏━MP066

┣━  0
┣━  1

┏━MP067

┣━  0
┣━  1

┏━MP070

┣━  5

┏━MP071

┣━  1

┏━MP080

┣━  0

┏━MP081

┣━  0

┏━MP082

┣━  0

┏━MP083

┣━  0

┏━MP084

┣━  0

┏━MP085

┣━  0
┣━  1

┏━MP101

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7

┏━MP102

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP103

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP104

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9

┏━MP105

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10

┏━MP106

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12
┣━  13
┣━  14

┏━MP107

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP110

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP201

┣━  0
┣━  1

┏━MP202

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP203

┣━  0

┏━MP204

┣━  0
┣━  1
┣━  2

┏━MP205

┣━  0

┏━MP207

┣━  0
┣━  1

┏━MP208

┣━  0
┣━  1
┣━  2

┏━MP209

┣━  0
┣━  1

┏━MP210

┣━  0

┏━MP211

┣━  0

┏━MP212

┣━  0
┣━  1
┣━  2

┏━MP213

┣━  0

┏━MP214

┣━  0

┏━MP215

┣━  0
┣━  1
┣━  2

┏━MP216

┣━  0
┣━  1

┏━MP217

┣━  0

┏━MP218

┣━  0

┏━MP220

┣━  0
┣━  1

┏━MP221

┣━  0

┏━MP230

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP231

┣━  1

┏━MP233

┣━  0

┏━MP234

┣━  0

┏━MP235

┣━  0

┏━MP236

┣━  0

┏━MP237

┣━  0
┣━  1

┏━MP238

┣━  0

┏━MP240

┣━  0
┣━  1

┏━MP241

┣━  0
┣━  1
┣━  2

┏━MP242

┣━  0
┣━  1

┏━MP243

┣━  0
┣━  1

┏━MP244

┣━  0

┏━MP250

┣━  0
┣━  1

┏━MP251

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP252

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP259

┣━  0

┏━MP260

┣━  0

┏━MP261

┣━  0

┏━MP270

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP271

┣━  0
┣━  1

┏━MP272

┣━  0
┣━  1

┏━MP273

┣━  0
┣━  1
┣━  2

┏━MP274

┣━  0
┣━  1

┏━MP275

┣━  0

┏━MP276

┣━  0
┣━  1

┏━MP277

┣━  0

┏━MP278

┣━  0
┣━  1
┣━  2

┏━MP279

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP280

┣━  0
┣━  2

┏━MP281

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP282

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP290

┣━  0

┏━MP310

┣━  0

┏━MP311

┣━  0
┣━  1

┏━MP312

┣━  0
┣━  1
┣━  2

┏━MP314

┣━  0
┣━  1

┏━MP315

┣━  0

┏━MP365

┣━  0

┏━MP366

┣━  0

┏━MP367

┣━  0

┏━MP372

┣━  0

┏━MP377

┣━  0

┏━MP382

┣━  0

┏━MP384

┣━  0

┏━MP387

┣━  0

┏━MP388

┣━  0

┏━MP390

┣━  0

┏━MP392

┣━  0
┣━  1

┏━MP426

┣━  0
┣━  1

┏━MP430

┣━  0
┣━  1

┏━MP435

┣━  0
┣━  1

┏━MP436

┣━  0

┏━MP438

┣━  0

┏━MP439

┣━  0

┏━MP440

┣━  0

┏━MP441

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP442

┣━  0
┣━  1
┣━  2

┏━MP445

┣━  0
┣━  1
┣━  2

┏━MP446

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP540

┣━  0
┣━  1
┣━  2

┏━MP542

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP550

┣━  0

┏━MP551

┣━  0
┣━  1
┣━  3

┏━MP552

┣━  0

┏━MP553

┣━  0
┣━  1
┣━  3

┏━MP554

┣━  0

┏━MP555

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP556

┣━  0

┏━MP557

┣━  0
┣━  1
┣━  3

┏━MP558

┣━  0

┏━MP559

┣━  0
┣━  1
┣━  3

┏━MP560

┣━  0

┏━MP561

┣━  0
┣━  1
┣━  3

┏━MP570

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP580

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP581

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP582

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP583

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP590

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP591

┣━  0
┣━  1
┣━  2
┣━  4

┏━MP592

┣━  0
┣━  1
┣━  2
┣━  4
┣━  5
┣━  6

┏━MP601

┣━  0
┣━  1
┣━  2

┏━MP602

┣━  0
┣━  1

┏━MP603

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6
┣━  7
┣━  8
┣━  9
┣━  10
┣━  11
┣━  12

┏━MP604

┣━  0
┣━  1

┏━MP610

┣━  0

┏━MP612

┣━  0
┣━  1

┏━MP613

┣━  0
┣━  1
┣━  2

┏━MP621

┣━  0
┣━  1

┏━MP622

┣━  0
┣━  1

┏━MP623

┣━  0
┣━  1

┏━MP624

┣━  0
┣━  1

┏━MP625

┣━  0
┣━  1

┏━MP626

┣━  0
┣━  1

┏━MP631

┣━  0
┣━  1

┏━MP632

┣━  0
┣━  1

┏━MP633

┣━  0
┣━  1

┏━MP634

┣━  0
┣━  1

┏━MP635

┣━  0
┣━  1

┏━MP636

┣━  0
┣━  1

┏━MP666

┣━  0

┏━MP701

┣━  0

┏━MP710

┣━  0

┏━MP713

┣━  1

┏━MP714

┣━  0

┏━MP715

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP716

┣━  0

┏━MP720

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP721

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP722

┣━  0
┣━  1
┣━  2

┏━MP723

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP724

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5
┣━  6

┏━MP725

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP726

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP729

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP731

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4

┏━MP733

┣━  0
┣━  1
┣━  2
┣━  4

┏━MP734

┣━  0
┣━  1
┣━  2

┏━MP735

┣━  0

┏━MP736

┣━  0
┣━  1
┣━  2

┏━MP737

┣━  0
┣━  1

┏━MP738

┣━  0
┣━  1

┏━MP740

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP741

┣━  0
┣━  1
┣━  2
┣━  3

┏━MP742

┣━  0

┏━MP743

┣━  0
┣━  1

┏━MP744

┣━  0

┏━MP760

┣━  0
┣━  1
┣━  2
┣━  3
┣━  4
┣━  5

┏━MP761

┣━  0
┣━  1
┣━  2

┏━MP762

┣━  0
┣━  1
┣━  2

┏━MP780

┣━  0

┏━MP795

┣━  0
┣━  1

┏━MP796

┣━  0

┏━MP801

┣━  0

┏━STS_0

┣━  STS_0
Working on: MP036_18.LDP
   Translated and Edited. Quality check. Final in-game test.

Insert at cursor:
-{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1: -{WS2503}--{b3}-デッキマン:-{br}-この1番シリンダーでは、データのセーブ-{\\}-をおこなってるぢゅ!

デッキマン:この1番シリンダーでは、データのセーブ
をおこなってるぢゅ!
 
Deckman:At cylinder 1 you can save your
data!
Google
Yandex




Comment:
Historical edits:

Entry 2: -{WS2503}--{b3}-デッキマン:-{br}-ベイビーのハンター・ウォリア-としての-{\\}-足跡は、この私がつづって行くことになるぢゅ。以後-{\\}-よろしくたのむぢゅ。

デッキマン:ベイビーのハンター・ウォリア-としての
足跡は、この私がつづって行くことになるぢゅ。以後
よろしくたのむぢゅ。
 
Deckman:Baby′s footsteps as a hunter-
warrior will be followed by yours truly.
I′m looking forward to it from now on.
Google
Yandex




Comment:
Historical edits:

Entry 3: -{WS2503}--{b3}-デッキマン:-{br}-さて、早速今までの活動記録をセーブする-{\\}-かぢゅ?

デッキマン:さて、早速今までの活動記録をセーブする
かぢゅ?
 
Deckman:Now, let′s save the record of
your activities so far, shall we?
Google
Yandex




Comment:
Historical edits:

Entry 4: -{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-データセーブをお願いするよ!-{\\}--{[1 }-やっぱりいいや・・・-{i010}-

ガリィ:
 データセーブをお願いするよ!
 やっぱりいいや・・・
 
Gally:
 Save the data, please!
 I don′t want to...
Google
Yandex




Comment:
Historical edits:

Entry 5: -{WS2503}--{b3}-デッキマン:-{br}-ベイビーの生き様・・・しかと記録した-{\\}-ぢゅ!

デッキマン:ベイビーの生き様・・・しかと記録した
ぢゅ!
 
Deckman:I have documented the life of
baby!
Google
Yandex




Comment:
Historical edits:

Entry 6: -{WS2503}--{b3}-デッキマン:-{br}-ところで・・・親愛なるベイビーに、-{\\}-ひとつ忠告があるぢゅ。

デッキマン:ところで・・・親愛なるベイビーに、
ひとつ忠告があるぢゅ。
 
Deckman:By the way, I have one piece of
advice for you, dear baby.
Google
Yandex




Comment:
Historical edits:

Entry 7: -{WS2503}--{b3}-デッキマン:-{br}-ベイビーも既に登録を済ませた、一人前の-{\\}-ハンター・ウォリア-である以上・・・これから-{\\}-どんどんバトルの機会が増えてくると思うぢゅ。

デッキマン:ベイビーも既に登録を済ませた、一人前の
ハンター・ウォリア-である以上・・・これから
どんどんバトルの機会が増えてくると思うぢゅ。
 
Deckman:Baby has already registered as a
full-fledged hunter-warrior...I′m sure
there will be more and more
opportunities to battle from now on.
Google
Yandex




Comment:
Historical edits:

Entry 8: -{WS2503}--{b3}-デッキマン:-{br}-そうなると・・・いつなんどき死の危険に-{\\}-さらされるやもしれないぢゅ。

デッキマン:そうなると・・・いつなんどき死の危険に
さらされるやもしれないぢゅ。
 
Deckman:Then...you could be in danger of
dying at any moment.
Google
Yandex




Comment:
Historical edits:

Entry 9: -{WS2503}--{b3}-デッキマン:-{br}-・・・ああ、あそこでちゃんとセーブを-{\\}-おこなっておけばよかった・・・-{@@}-と、悔やみながら死んでいったハンター・ウォリア-も-{\\}-大勢いると聞くぢゅ。

デッキマン:・・・ああ、あそこでちゃんとセーブを
おこなっておけばよかった・・・
と、悔やみながら死んでいったハンター・ウォリア-も
大勢いると聞くぢゅ。
 
Deckman:I′ve heard that there are many
Hunter Warriors who have died with
regret, thinking,...
″Oh, I should have saved right there...″
Google
Yandex




Comment:
Historical edits:

Entry 10: -{WS2503}--{b3}-デッキマン:-{br}-だから、余計なお節介かも知れないが-{\\}-・・・セーブはなるべくマメにおこなうことを、-{\\}-おすすめするぢゅ。

デッキマン:だから、余計なお節介かも知れないが
・・・セーブはなるべくマメにおこなうことを、
おすすめするぢゅ。
 
Deckman:So, it may be an unnecessary
meddling, but it is recommended that you
save as often as possible.
Google
Yandex




Comment:
Historical edits:

Entry 11: -{WS2503}--{b3}-デッキマン:-{br}-じゃあハンター・ウォリア-の仕事、-{\\}-がんばるぢゅ。

デッキマン:じゃあハンター・ウォリア-の仕事、
がんばるぢゅ。
 
Deckman:Well then, You′re going to do
your job as a Hunter Warrior.
Google
Yandex




Comment:
Historical edits:

Entry 12: -{WS2503}--{b3}-デッキマン:-{br}-また用があれば、いつでも呼んで欲しい-{\\}-ぢゅ!

デッキマン:また用があれば、いつでも呼んで欲しい
ぢゅ!
 
Deckman:If you ever need me again, I′d
love to have you!
Google
Yandex




Comment:
Historical edits:

Entry 13: -{WS2503}--{b3}-デッキマン:-{br}-1番シリンダーでは、データのセーブを-{\\}-おこなってるぢゅ!

デッキマン:1番シリンダーでは、データのセーブを
おこなってるぢゅ!
 
Deckman:On cylinder 1 you can save your
data!
Google
Yandex




Comment:
Historical edits:

Entry 14: -{WS2503}--{b3}-デッキマン:-{br}-今までの活動記録をセーブするのかぢゅ?

デッキマン:今までの活動記録をセーブするのかぢゅ?
 
Deckman:Are you going to save the record
of your activities so far?
Google
Yandex




Comment:
Historical edits:

Entry 15: -{WS2503}--{b3}-デッキマン:-{br}-この2番シリンダーでは、賞金首の換金を-{\\}-おこなってるぢゅ!

デッキマン:この2番シリンダーでは、賞金首の換金を
おこなってるぢゅ!
 
Deckman:Here at cylinder 2, you can cash
in the bounty′s!
Google
Yandex




Comment:
Historical edits:

Entry 16: -{WS2503}--{b3}-デッキマン:-{br}-すでに説明を受けていると思うが・・・-{@@}-ハンター・ウォリア-は、賞金首リストにアップされて-{\\}-いる犯罪者を狩った後、私のところまで申告しに来る-{\\}-ことによって、リストに記載されている額のチップを-{@@}-受け取ることができるぢゅ。

デッキマン:すでに説明を受けていると思うが・・・
ハンター・ウォリア-は、賞金首リストにアップされて
いる犯罪者を狩った後、私のところまで申告しに来る
ことによって、リストに記載されている額のチップを
受け取ることができるぢゅ。
 
Deckman:As I′m sure you′ve already been
informed...
after hunting the criminals on the
bounty list, hunter warriors come to me
to cash in the amount of chips.
You will be given the amount of chips
reported on the bounty list.
Google
Yandex




Comment:
Historical edits:

Entry 17: -{WS2503}--{b3}-デッキマン:-{br}-逆に言えば、いくら賞金首を倒したところ-{\\}-で・・・-{@@}-私に申告をしなければ、いつまでたっても賞金を受け-{\\}-取ることが出来ないので、注意が必要ということ-{\\}-だぢゅ!

デッキマン:逆に言えば、いくら賞金首を倒したところ
で・・・
私に申告をしなければ、いつまでたっても賞金を受け
取ることが出来ないので、注意が必要ということ
だぢゅ!
 
Deckman:To put it another way, no matter
how many criminals you beat... if you
don′t report to me,...
you won′t be able to receive the bounty
money for any length of time, so you
need to be careful!
Google
Yandex




Comment:
Historical edits:

Entry 18: -{WS2503}--{b3}-デッキマン:-{br}-ただし、賞金首を一人倒すたびに、私の-{\\}-ところに来なければ賞金を受け取れないというわけでは-{\\}-ないぢゅ。

デッキマン:ただし、賞金首を一人倒すたびに、私の
ところに来なければ賞金を受け取れないというわけでは
ないぢゅ。
 
Deckman:However, it doesn′t mean that
you have to come to me every time you
kill a bounty to get the reward money.
Google
Yandex




Comment:
Historical edits:

Entry 19: -{WS2503}--{b3}-デッキマン:-{br}-賞金首を倒したという事実は、ベイビーの-{\\}-脳にデータとしてストックされていくので、ある程度の-{\\}-数を倒してから来てもらっても一向にかまわないぢゅ。

デッキマン:賞金首を倒したという事実は、ベイビーの
脳にデータとしてストックされていくので、ある程度の
数を倒してから来てもらっても一向にかまわないぢゅ。
 
Deckman:The fact that you′ve defeated a
criminal will be stored in your brain as
data,...
so it doesn′t matter if you′ve defeated
a certain number of them before you
come.
Google
Yandex




Comment:
Historical edits:

Entry 20: -{WS2503}--{b3}-デッキマン:-{br}-その場合、倒した賞金首の合計額が、一気-{\\}-に支払われることになるぢゅ。

デッキマン:その場合、倒した賞金首の合計額が、一気
に支払われることになるぢゅ。
 
Deckman:In this case, the total amount
of the criminals that were defeated
would be paid out at once.
Google
Yandex




Comment:
Historical edits:

Entry 21: -{WS2503}--{b3}-デッキマン:-{br}-さて・・・ベイビーは、もう賞金首を-{\\}-狩って来てるのかぢゅ?

デッキマン:さて・・・ベイビーは、もう賞金首を
狩って来てるのかぢゅ?
 
Deckman:Now...Baby, have you gone
hunting for criminals yet?
Google
Yandex




Comment:
Historical edits:

Entry 22: -{WS2503}--{b3}-デッキマン:-{br}-さっそく、賞金首の換金をおこなうか-{\\}-ぢゅ?

デッキマン:さっそく、賞金首の換金をおこなうか
ぢゅ?
 
Deckman:Shall we start cashing in on the
reward money immediately?
Google
Yandex




Comment:
Historical edits:

Entry 23: -{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-換金をお願いするよ!-{\\}--{[1 }-まだ狩ってきてないよ・・・-{i010}-

ガリィ:
 換金をお願いするよ!
 まだ狩ってきてないよ・・・
 
Gally:
 Cash out the money!
 I haven′t been hunting...
Google
Yandex




Comment:
Historical edits:

Entry 24: -{WS2503}--{b3}-デッキマン:-{br}-換金を終了したぢゅ!

デッキマン:換金を終了したぢゅ!
 
Deckman:I have finished cashing out!
Google
Yandex




Comment:
Historical edits:

Entry 25: -{WS2503}--{b3}-デッキマン:-{br}-繰り返すが・・・賞金首を狩ったら、-{\\}-ちゃんとここに来てチップを受け取るのを忘れないよう-{\\}-にするぢゅ!

デッキマン:繰り返すが・・・賞金首を狩ったら、
ちゃんとここに来てチップを受け取るのを忘れないよう
にするぢゅ!
 
Deckman:I repeat...when you hunt a
criminal, don′t forget to come back here
to get your chips!
Google
Yandex




Comment:
Historical edits:

Entry 26: -{WS2503}--{b3}-デッキマン:-{br}-さもないと・・・自分のボディのメンテ-{\\}-ナンスも出来ないほどの、ビンボ-暮らしをしなければ-{\\}-ならないことになるぢゅ。

デッキマン:さもないと・・・自分のボディのメンテ
ナンスも出来ないほどの、ビンボ-暮らしをしなければ
ならないことになるぢゅ。
 
Deckman:Otherwise...you′ll have to live
a limbo life to the point where you
can′t even maintain your own body.
Google
Yandex




Comment:
Historical edits:

Entry 27: -{WS2503}--{b3}-デッキマン:-{br}-さて。それじゃ、どんどん賞金首を狩って-{\\}-来るぢゅ!

デッキマン:さて。それじゃ、どんどん賞金首を狩って
来るぢゅ!
 
Deckman:Well. Keep on hunting down the
criminals!
Google
Yandex




Comment:
Historical edits:

Entry 28: -{WS2503}--{b3}-デッキマン:-{br}-ベイビーの活躍と幸運を期待するぢゅ!

デッキマン:ベイビーの活躍と幸運を期待するぢゅ!
 
Deckman:Wishing you all the best and
good luck, baby!
Google
Yandex




Comment:
Historical edits:

Entry 29: -{WS2503}--{b3}-デッキマン:-{br}-2番シリンダーでは、賞金首の換金を-{\\}-おこなってるぢゅ!

デッキマン:2番シリンダーでは、賞金首の換金を
おこなってるぢゅ!
 
Deckman:At cylinder 2, we′re cashing out
the reward money!
Google
Yandex




Comment:
Historical edits:

Entry 30: -{WS2503}--{b3}-デッキマン:-{br}-賞金首の換金をおこなうかぢゅ?

デッキマン:賞金首の換金をおこなうかぢゅ?
 
Deckman:Do you want to cash out the
reward money?
Google
Yandex




Comment:
Historical edits:

Entry 31: -{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-換金をお願いするよ!-{\\}--{[1 }-まだいいよ・・・-{i010}-

ガリィ:
 換金をお願いするよ!
 まだいいよ・・・
 
Gally:
 Cash out the money!
 I haven′t been hunting...
Google
Yandex




Comment:
Historical edits:

Entry 32: -{WS2503}--{b3}-デッキマン:-{br}-通り魔事件の捜査の方は、順調かぢゅ?

デッキマン:通り魔事件の捜査の方は、順調かぢゅ?
 
Deckman:How′s everything going with the
murder investigation?
Google
Yandex




Comment:
Historical edits:
2020-05-22 10:43:07 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-How′s everything going with the-{\\}-murder investigation?
Deckman:How′s everything going with the
murder investigation?



Entry 33: -{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-通り魔事件の犯人を確定した!犯人はザパンだ!-{\\}--{[1 }-犯人は確定した!私は引き続き、ザパンを追跡する!-{i010}-

ガリィ:
 通り魔事件の犯人を確定した!犯人はザパンだ!
 犯人は確定した!私は引き続き、ザパンを追跡する!
 
Gally:
 I′ve identified the perpetrator of the
 street robbery! It′s Zapan!
 I know who did it!
 I will continue to track down Zapan!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:20:26 Ripper : -{WS4005}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-I′ve identified the perpetrator of the-{\\}- street robbery! It′s Zapan!-{\\}--{[1 }-I know who did it!-{\\}- I will continue to track down Zapan!-{i010}-
Gally:
 I′ve identified the perpetrator of the
 street robbery! It′s Zapan!
 I know who did it!
 I will continue to track down Zapan!



Entry 34: -{WS2503}--{b3}-デッキマン:-{br}-聞いてるぢゅ!さっき連絡が入って確認-{\\}-したぢゅ!

デッキマン:聞いてるぢゅ!さっき連絡が入って確認
したぢゅ!
 
Deckman:I′m listening! We just got the
call and confirmed it!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:20:36 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-I′m listening! We just got the-{\\}-call and confirmed it!
Deckman:I′m listening! We just got the
call and confirmed it!



Entry 35: -{WS2503}--{b3}-デッキマン:-{br}-まさかザパンが、今回の通り魔事件の犯人-{\\}-だったとは・・・ファクトリーの方でも予想だにして-{\\}-なかったから、びっくりしたぢゅ!

デッキマン:まさかザパンが、今回の通り魔事件の犯人
だったとは・・・ファクトリーの方でも予想だにして
なかったから、びっくりしたぢゅ!
 
Deckman:I didn′t expect Zapan to be the
culprit in the street incident this
time...we at the factory didn′t expect
it either, so we were surprised!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:21:53 Ripper : -{BL1016}--{WS4004}--{b3}-Deckman:-{br}-I didn′t expect Zapan to be the-{\\}-culprit in the street incident this-{\\}-time...we at the factory didn′t expect-{\\}-it either, so we were surprised!
Deckman:I didn′t expect Zapan to be the
culprit in the street incident this
time...we at the factory didn′t expect
it either, so we were surprised!



Entry 36: -{WS2503}--{b3}-デッキマン:-{br}-しかも、ベイビーとザパンの話をした-{\\}-ばかりだったから、2度びっくりだぢゅ!

デッキマン:しかも、ベイビーとザパンの話をした
ばかりだったから、2度びっくりだぢゅ!
 
Deckman:Plus, we had just talked to Baby
about Zapan, so that was a double
confirmation!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:23:35 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Plus, we had just talked to Baby-{\\}-about Zapan, so that was a double-{\\}-confirmation!
Deckman:Plus, we had just talked to Baby
about Zapan, so that was a double
confirmation!



Entry 37: -{WS2503}--{b3}-デッキマン:-{br}-ネットマンの賞金首リストに再表示されて-{\\}-いたのも、どうやら偶然ではなかったようだぢゅ!

デッキマン:ネットマンの賞金首リストに再表示されて
いたのも、どうやら偶然ではなかったようだぢゅ!
 
Deckman:Apparently, it wasn′t a
coincidence that he reappeared on
Netman′s bounty list!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:23:59 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Apparently, it wasn′t a-{\\}-coincidence that he reappeared on-{\\}-Netman′s bounty list!
Deckman:Apparently, it wasn′t a
coincidence that he reappeared on
Netman′s bounty list!


2020-05-22 11:23:52 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Apparently, it wasn′t a-{\\}-coincidence that he reappeared on-{\\}-Netman′s prize list!
Deckman:Apparently, it wasn′t a
coincidence that he reappeared on
Netman′s prize list!


2020-05-22 11:23:45 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Apparently, it wasn′t a-{\\}-coincidence that it reappeared on-{\\}-Netman′s prize list!
Deckman:Apparently, it wasn′t a
coincidence that it reappeared on
Netman′s prize list!



Entry 38: -{b2}-ガリィ:-{br}-どうやら、マードックっていう-{\\}-ハンター・ウォリア-が、ずっとヤツのことを-{\\}-追ってたみたいだよ?

ガリィ:どうやら、マードックっていう
ハンター・ウォリア-が、ずっとヤツのことを
追ってたみたいだよ?
 
Gally:Apparently, a hunter-warrior named
Murdock has been after him for a long
time.
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:24:22 Ripper : -{WS4003}--{BL1016}--{b2}-Gally:-{br}-Apparently, a hunter-warrior named-{\\}-Murdock has been after him for a long-{\\}-time.
Gally:Apparently, a hunter-warrior named
Murdock has been after him for a long
time.


2020-05-22 11:24:14 Ripper : -{WS4002}--{BL1016}--{b2}-Gally:-{br}-Apparently, a hunter-warrior named-{\\}-Murdock has been after him for a long-{\\}-time.
Gally:Apparently, a hunter-warrior named
Murdock has been after him for a long
time.



Entry 39: -{WS2503}--{b3}-デッキマン:-{br}-なんと!マードックと言うと、あの-{\\}-ドッグマスターのことかぢゅ?

デッキマン:なんと!マードックと言うと、あの
ドッグマスターのことかぢゅ?
 
Deckman:My God! When you think of
Murdock, you mean that dog master?
Google
Yandex




Comment:
Historical edits:
2020-06-06 03:47:00 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-My God! When you think of-{\\}-Murdock, you mean that dog master?
Deckman:My God! When you think of
Murdock, you mean that dog master?


2020-05-22 11:24:33 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-My God! When you think of-{\\}-Murdoch, you mean that dog master?
Deckman:My God! When you think of
Murdoch, you mean that dog master?



Entry 40: -{WS2503}--{b3}-デッキマン:-{br}-・・・てっきり引退したかと思ってたが-{\\}-・・・まだ現役だったとは、さらにびっくりだぢゅ!

デッキマン:・・・てっきり引退したかと思ってたが
・・・まだ現役だったとは、さらにびっくりだぢゅ!
 
Deckman:I thought he was retired...but
I′m even more surprised that he′s still
active!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:25:01 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-I thought he was retired...but-{\\}-I′m even more surprised that he′s still-{\\}-active!
Deckman:I thought he was retired...but
I′m even more surprised that he′s still
active!



Entry 41: -{WS2503}--{b3}-デッキマン:-{br}-でもこれで一安心だぢゅ!

デッキマン:でもこれで一安心だぢゅ!
 
Deckman:But I′m so relieved now!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:25:10 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-But I′m so relieved now!
Deckman:But I′m so relieved now!



Entry 42: -{WS2503}--{b3}-デッキマン:-{br}-あのベテランハンターとベイビーが、-{\\}-同時に追跡を開始したとなると・・・-{\\}-ザパンが狩られるのも、もはや時間の問題だぢゅ!

デッキマン:あのベテランハンターとベイビーが、
同時に追跡を開始したとなると・・・
ザパンが狩られるのも、もはや時間の問題だぢゅ!
 
Deckman:With that veteran hunter and
baby starting the chase at the same
time...it′s only a matter of time before
they′ve hunted Zapan!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:25:45 Ripper : -{BL1016}--{WS4004}--{b3}-Deckman:-{br}-With that veteran hunter and-{\\}-baby starting the chase at the same-{\\}-time...it′s only a matter of time before-{\\}-they′ve hunted Zapan!
Deckman:With that veteran hunter and
baby starting the chase at the same
time...it′s only a matter of time before
they′ve hunted Zapan!


2020-05-22 11:25:23 Ripper : -{BL1016}--{WS4004}--{b3}-Deckman:-{br}-With that veteran hunter and-{\\}-baby starting the chase at the same-{\\}-time...it′s only a matter of time before-{\\}-they′re hunting Zapan!
Deckman:With that veteran hunter and
baby starting the chase at the same
time...it′s only a matter of time before
they′re hunting Zapan!



Entry 43: -{WS2503}--{b3}-デッキマン:-{br}-ザパンの追跡、よろしく頼んだぢゅ!

デッキマン:ザパンの追跡、よろしく頼んだぢゅ!
 
Deckman:You′re welcome to track down
Zapan!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:25:55 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-You′re welcome to track down-{\\}-Zapan!
Deckman:You′re welcome to track down
Zapan!



Entry 44: -{WS2503}--{b3}-デッキマン:-{br}-ま、それはさておき・・・ベイビー!-{\\}-今までの戦果を確認するかぢゅ?

デッキマン:ま、それはさておき・・・ベイビー!
今までの戦果を確認するかぢゅ?
 
Deckman:Well, without further ado...
Baby! Let′s see what we′ve got so far.
Google
Yandex




Comment:
Historical edits:

Entry 45: -{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-別にいいよ・・・-{\\}--{[1 }-一応確認しとこうかな?-{i010}-

ガリィ:
 別にいいよ・・・
 一応確認しとこうかな?
 
Gally:
 It′s fine...
 I′ll just make sure it′s okay.
Google
Yandex




Comment:
Historical edits:

Entry 46: -{WS2503}--{b3}-デッキマン:-{br}-今回の通り魔事件・・・犯行は全て-{\\}-ストリートで行われているぢゅ!

デッキマン:今回の通り魔事件・・・犯行は全て
ストリートで行われているぢゅ!
 
Deckman:This time around, all the crimes
have been committed on the streets!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:26:15 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-This time around, all the crimes-{\\}-have been committed on the streets!
Deckman:This time around, all the crimes
have been committed on the streets!


2020-05-22 11:26:11 Ripper : -{WS2503}--{b3}-Deckman:-{br}-This time around, all the crimes have been committed on the streets!
Deckman:This time around, all the crimes have been committed on the streets!



Entry 47: -{WS2503}--{b3}-デッキマン:-{br}-おそらくストリートに行けば、何らかの-{\\}-情報が掴めると思うぢゅ!

デッキマン:おそらくストリートに行けば、何らかの
情報が掴めると思うぢゅ!
 
Deckman:If you go to the streets, you′ll
probably get some information!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:26:26 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-If you go to the streets, you′ll-{\\}-probably get some information!
Deckman:If you go to the streets, you′ll
probably get some information!



Entry 48: -{WS2503}--{b3}-デッキマン:-{br}-ベイビー!急ぐぢゅ!ヤツのさらなる-{\\}-犯行を、何とか食い止めて欲しいぢゅ!

デッキマン:ベイビー!急ぐぢゅ!ヤツのさらなる
犯行を、何とか食い止めて欲しいぢゅ!
 
Deckman:Baby! We′re in a hurry! I want
you to do something to stop him from
committing more crimes!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:26:37 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Baby! We′re in a hurry! I want-{\\}-you to do something to stop him from-{\\}-committing more crimes!
Deckman:Baby! We′re in a hurry! I want
you to do something to stop him from
committing more crimes!



Entry 49: -{WS2503}--{b3}-デッキマン:-{br}-ハロー!ベイビー!

デッキマン:ハロー!ベイビー!
 
Deckman:Hello! Baby!
Google
Yandex




Comment:
Historical edits:
2020-05-22 11:26:45 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Hello! Baby!
Deckman:Hello! Baby!



Total execution time in seconds: 0.52834105491638

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Pause text and empty text window.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

text fade-in instead of each character appearing.
s3 = 3 seconds

t0 + tr

Text speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Unknown atm.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigotlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link