.LDP Files

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┏MP056

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┏MP796

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┏MP801

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┏MP999_0

  MP999_0

┏STS_0

  STS_0
Working on: MP007_7.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

イド:どうしたんだい?ストリートまでの行き方を、
もう一度説明しておこうか?
 
Ido:What′s the matter? Would you like me
to explain to you again how to get to
the street?
-{WS2503}--{b3}-イド:-{br}-どうしたんだい?ストリートまでの行き方を、-{\\}-もう一度説明しておこうか?
Ido:What's the matter with you? Let me explain to you again how to get to the street.
Ido: What's going on? Would you like me to reiterate how to get to the street?
Ido: What's the matter? Do you want me to explain to you how to get to the street again?
イド:どうしたんだい?ストリートまでの行き方を、もう一度説明しておこうか?




Comment:
Historical edits:
2020-07-30 10:46:48 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-What′s the matter? Would you like me-{\\}-to explain to you again how to get to-{\\}-the street?
Ido:What′s the matter? Would you like me
to explain to you again how to get to
the street?


2020-04-13 06:10:30 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-What′s the matter with you? Let me-{\\}-explain to you again how to get to the-{\\}-street.
Ido:What′s the matter with you? Let me
explain to you again how to get to the
street.



Entry 2:

ガリィ:
 もう一回説明して
 大丈夫、もう覚えたよ
 
Alita:
 Explain it to me again.
 It′s okay, I′ve got it.
-{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-もう一回説明して-{\\}--{[1 }-大丈夫、もう覚えたよ-{i010}-
Gally:Explain it to me again. It's okay, I've got it.
Gally: It's okay to explain it again, I've already learned it!
Gally : Explain it again and don't worry, I've already learned it!
ガリィ:もう一回説明して大丈夫、もう覚えたよ




Comment:
Historical edits:
2020-04-13 06:11:25 Ripper : -{WS4003}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-Explain it to me again.-{\\}--{[1 }-It′s okay, I′ve got it.-{i010}-
Gally:
 Explain it to me again.
 It′s okay, I′ve got it.



Entry 3:

イド:ストリートに行くには、まず、整備処を出たら
まっすぐ進むんだ。すると、画面がワールドマップに
切り替わる。
 
Ido:To get to the street, the first
thing you have to do is go straight out
of the repair shop. Then, the screen
will switch to the world map.
-{WS2503}--{b3}-イド:-{br}-ストリートに行くには、まず、整備処を出たら-{\\}-まっすぐ進むんだ。すると、画面がワールドマップに-{\\}-切り替わる。
Ido:To get to the street, the first thing you have to do is go straight out of the mechanic's office. Then, the screen will switch to the world map.
Ido : To get to the street, first of all, when you exit the maintenance area, go straight ahead. Then the screen will switch to a world map.
Ido: To get to the streets, first go straight ahead when you leave the maintenance area. Then the screen will switch to the world map.
イド:ストリートに行くには、まず、整備処を出たらまっすぐ進むんだ。すると、画面がワールドマップに切り替わる。




Comment:
Historical edits:
2020-12-31 16:52:34 Ripper : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-To get to the street, the first-{\\}-thing you have to do is go straight out-{\\}-of the repair shop. Then, the screen-{\\}-will switch to the world map.
Ido:To get to the street, the first
thing you have to do is go straight out
of the repair shop. Then, the screen
will switch to the world map.


2020-04-13 06:11:52 Ripper : -{WS4004}--{BL1016}--{b3}-Ido:-{br}-To get to the street, the first-{\\}-thing you have to do is go straight out-{\\}-of the mechanic′s office. Then, the-{\\}-screen will switch to the world map.
Ido:To get to the street, the first
thing you have to do is go straight out
of the mechanic′s office. Then, the
screen will switch to the world map.



Entry 4:

イド:ワールドマップ上には、赤く明滅する点が・・・
現時点で2つ表示されていて、その一方にイド整備処と
表示されているはずだ。
これが君の今いる場所を示している。
 
Ido:On the world map, there are two red
flashing points...at the moment, one of
which should be labeled ″Repair Shop″.
This shows you where you are now.
-{WS2503}--{b3}-イド:-{br}-ワールドマップ上には、赤く明滅する点が・・・-{\\}-現時点で2つ表示されていて、その一方にイド整備処と-{\\}-表示されているはずだ。-{@@}-これが君の今いる場所を示している。
Ido:On the world map, there are two red flashing points ...at the moment, one of which should be labeled Ido Maintenance. This shows you where you are now.
Ido: On the world map, there should be two flickering red dots... at the moment, one of them should be labeled Ido Maintenance. This is where you are.
Ido: There are currently two red flickering dots on the world map, and one of them should say Ido Maintenance Facility. This indicates your current location.
イド:ワールドマップ上には、赤く明滅する点が・・・現時点で2つ表示されていて、その一方にイド整備処と表示されているはずだ。これが君の今いる場所を示している。




Comment:
Historical edits:
2023-08-25 13:54:23 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-On the world map, there are two red-{\\}-flashing points...at the moment, one of-{\\}-which should be labeled ″Repair Shop″.-{@@}-This shows you where you are now.
Ido:On the world map, there are two red
flashing points...at the moment, one of
which should be labeled ″Repair Shop″.
This shows you where you are now.


2021-01-01 14:58:53 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-On the world map, there are two red-{\\}-flashing points...at the moment, one of-{\\}-which should be labeled Ido Repair Shop.-{@@}-This shows you where you are now.
Ido:On the world map, there are two red
flashing points...at the moment, one of
which should be labeled Ido Repair Shop.
This shows you where you are now.


2020-12-31 16:42:03 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-On the world map, there are two red-{\\}-flashing points ...at the moment, one of-{\\}-which should be labeled Ido Repair Shop.-{@@}-This shows you where you are now.
Ido:On the world map, there are two red
flashing points ...at the moment, one of
which should be labeled Ido Repair Shop.
This shows you where you are now.


2020-04-13 06:12:40 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-On the world map, there are two red-{\\}-flashing points ...at the moment, one of-{\\}-which should be labeled Ido Maintenance.-{@@}-This shows you where you are now.
Ido:On the world map, there are two red
flashing points ...at the moment, one of
which should be labeled Ido Maintenance.
This shows you where you are now.



Entry 5:

イド:ワールドマップ上で方向キーを入れると、
イド整備処の表示が消えて、かわりにストリートと表示
されるから、その状態でボタンを押す。
そうすることによって、ストリートへ移動することが
できるんだよ。
 
Ido:When you move the cursor on the
world map, the ″Repair Shop″ font will
disappear,
and ″Street″ will appear instead. Press
the  button to go to the next location.
-{WS2503}--{b3}-イド:-{br}-ワールドマップ上で方向キーを入れると、-{\\}-イド整備処の表示が消えて、かわりにストリートと表示-{\\}-されるから、その状態で-{cf30}--{b6}-ボタン-{br}-を押す。-{@@}-そうすることによって、ストリートへ移動することが-{\\}-できるんだよ。
Ido:If you press the directional key on the world map, the id maintenance area will disappear and the street will appear instead. By doing so, you can move to the streets.
Ido : When you press the directional key on the world map, the display of Ido will disappear and the word "Street" will appear instead. Pressing the "X" button while you're doing so will take you to the street.
Ido: When you press the directional key on the world map, the Ido maintenance area will disappear and the word "street" will appear instead. You can then move to the street.
イド:ワールドマップ上で方向キーを入れると、イド整備処の表示が消えて、かわりにストリートと表示されるから、その状態で○ボタンを押す。そうすることによって、ストリートへ移動することができるんだよ。




Comment:
Historical edits:

Entry 6:

イド:じゃあ、行ってらっしゃい。あまり遅くならない
ようにね。
 
Ido:Well, go on then. Don′t be too late.
-{WS2503}--{b3}-イド:-{br}-じゃあ、行ってらっしゃい。あまり遅くならない-{\\}-ようにね。
Ido:Well, go on then. Don't be too late.
Ido: Well, have a good time. Don't be too late.
Ido: Well, have a good day. Don't be too late.
イド:じゃあ、行ってらっしゃい。あまり遅くならないようにね。




Comment:
Historical edits:
2020-04-13 06:12:53 Ripper : -{BL1016}--{WS4003}--{b3}-Ido:-{br}-Well, go on then. Don′t be too late.
Ido:Well, go on then. Don′t be too late.



Total execution time in seconds: 0.80975413322449

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link