.LDP Files

┏MP001

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┏MP010

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┏MP037

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┏MP056

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┏MP107

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┏MP604

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┏MP999_0

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┏STS_0

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Working on: MP723_2.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

デッキマン:ハロー!
リメイラ様・・・どうしたぢゅ?
 
Deckman:Hello! Miss Limeira... what′s
up, Jyu?
-{WS2503}--{b3}-デッキマン:-{br}-ハロー!-{\\}-リメイラ様・・・どうしたぢゅ?
Deckman:Hello! Master Limeira...What's the matter?
Deckman: Hello, Mr. Limeira...what's up?
Deckman: Hello Limeira, what's up?
デッキマン:ハロー!リメイラ様・・・どうしたぢゅ?




Comment:
Historical edits:
2022-01-25 12:24:09 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Hello! Miss Limeira... what′s-{\\}-up, Jyu?
Deckman:Hello! Miss Limeira... what′s
up, Jyu?



Entry 2:

デッキマン:また、こんな夜中にスパイごっこかぢゅ?
 
Deckman:Playing spy games at this time
of night again?
-{WS2503}--{b3}-デッキマン:-{br}-また、こんな夜中にスパイごっこかぢゅ?
Deckman:We're playing spy in the middle of the night again?
Deckman: Playing spy at this late hour again?
Deckman: Playing spy games at this time of night again?
デッキマン:また、こんな夜中にスパイごっこかぢゅ?




Comment:
Historical edits:
2022-01-25 12:24:15 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Playing spy games at this time-{\\}-of night again?
Deckman:Playing spy games at this time
of night again?



Entry 3:

デッキマン:ま、リメイラ様の気持ちも
分かるが・・・あまり、城内の衛兵達に
迷惑をかけないようにするぢゅ!
 
Deckman:Well, I can understand Limeira′s
feelings, but... You′ll try not to cause
too much trouble for the guards in the
castle!
-{WS2503}--{b3}-デッキマン:-{br}-ま、リメイラ様の気持ちも-{\\}-分かるが・・・あまり、城内の衛兵達に-{\\}-迷惑をかけないようにするぢゅ!
Deckman:Well, I understand how Limeira-sama feels...but I'll try not to cause too much trouble for the guards inside the castle!
Deckman: I understand how you feel, Limeira, but I wouldn't want to cause too much trouble for the guards in the castle.
Deckman: Well, I can understand Lady Limeira's feelings, but I'll try not to cause too much trouble for the guards in the castle!
デッキマン:ま、リメイラ様の気持ちも分かるが・・・あまり、城内の衛兵達に迷惑をかけないようにするぢゅ!




Comment:
Historical edits:
2022-01-25 12:24:55 Ripper : -{BL1016}--{WS4004}--{b3}-Deckman:-{br}-Well, I can understand Limeira′s-{\\}-feelings, but... You′ll try not to cause-{\\}-too much trouble for the guards in the-{\\}-castle!
Deckman:Well, I can understand Limeira′s
feelings, but... You′ll try not to cause
too much trouble for the guards in the
castle!



Entry 4:

デッキマン:リメイラ様・・・
スパイごっこも、ほどほどに・・・だぢゅ!
 
Deckman:Limeira...play your spy game in
moderation...Daju!
-{WS2503}--{b3}-デッキマン:-{br}-リメイラ様・・・-{\\}-スパイごっこも、ほどほどに・・・だぢゅ!
Deckman:Master Limeira...don't play the spy...
Deckman: Mr. Limeira...go easy on the spy...
Deckman: Master Limeira, play your spy games in moderation!
デッキマン:リメイラ様・・・スパイごっこも、ほどほどに・・・だぢゅ!




Comment:
Historical edits:
2022-01-25 12:25:20 Ripper : -{BL1016}--{WS4003}--{b3}-Deckman:-{br}-Limeira...play your spy game in-{\\}-moderation...Daju!
Deckman:Limeira...play your spy game in
moderation...Daju!



Entry 5:

警備兵:リメイラ様~
・・・ま~た、スパイごっこしてるんスか~?
 
Guards:Limeira... Are you playing spy
again?
-{b3}-警備兵:-{br}-リメイラ様~-{\\}-・・・ま~た、スパイごっこしてるんスか~?
Guardsman:Master Limeira...You're playing the spy again, aren't you?
Guards: Mr. Limeira~...are you playing spy?
Guards: Limeira-sama~ Are you playing spy again?
警備兵:リメイラ様~・・・ま~た、スパイごっこしてるんスか~?




Comment:
Historical edits:
2022-01-25 12:25:35 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-Limeira... Are you playing spy-{\\}-again?
Guards:Limeira... Are you playing spy
again?



Entry 6:

警備兵:でも・・・後生ですから、城内だけに
しといてくださいよ~・・・
 
Guards:But... for gods sake, please keep
it inside the castle...
-{b3}-警備兵:-{br}-でも・・・後生ですから、城内だけに-{\\}-しといてくださいよ~・・・
Guardsman:But...please keep it inside the castle...for later...please...keep it inside the castle.
Guards: But... it's a hindsight, so please just leave it in the castle~...
Guards: But I'm a poster child, so please keep it to the castle!
警備兵:でも・・・後生ですから、城内だけにしといてくださいよ~・・・




Comment:
Historical edits:
2022-01-25 12:29:27 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-But... for gods sake, please keep-{\\}-it inside the castle...
Guards:But... for gods sake, please keep
it inside the castle...


2022-01-25 12:29:18 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-But... for gods sake, please keep-{\\}-it inside the castle-...
Guards:But... for gods sake, please keep
it inside the castle-...


2022-01-25 12:25:59 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-But... it′s for later life,-{\\}-please keep it inside the castle~...
Guards:But... it′s for later life,
please keep it inside the castle~...


2022-01-25 12:25:54 Ripper : -{b3}-Guards:-{br}-でも・・・後生ですから、城内だけに-{\\}-しといてくださいよ-・・・
Guards:でも・・・後生ですから、城内だけに
しといてくださいよ-・・・



Entry 7:

警備兵:こないだ、城の外まで出ていった時には・・・
そりゃ大騒ぎだったんスから・・・
 
Guards:The other day, when you walked
out of the castle... that was a big
deal...
-{b3}-警備兵:-{br}-こないだ、城の外まで出ていった時には・・・-{\\}-そりゃ大騒ぎだったんスから・・・
Guardsman:When you walked out of the castle the other day...it was a big deal.
Guards: The other day, when we walked out of the castle... it was all over the place.
Guards: The other day, when we went outside the castle, it was a big deal!
警備兵:こないだ、城の外まで出ていった時には・・・そりゃ大騒ぎだったんスから・・・




Comment:
Historical edits:
2022-01-25 12:26:10 Ripper : -{WS4003}--{BL1016}--{b3}-Guards:-{br}-The other day, when you walked-{\\}-out of the castle... that was a big-{\\}-deal...
Guards:The other day, when you walked
out of the castle... that was a big
deal...



Entry 8:

警備兵:寿命が縮まりましたよ・・・私は・・・
 
Guards:My life span has been
shortened...
-{b3}-警備兵:-{br}-寿命が縮まりましたよ・・・私は・・・
Guardsman:My life has been shortened...I'm...
Guards: my lifespan has been shortened... I'm...
Guards: My life span has been shortened.
警備兵:寿命が縮まりましたよ・・・私は・・・




Comment:
Historical edits:
2022-01-25 12:28:04 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-My life span has been-{\\}-shortened...
Guards:My life span has been
shortened...



Entry 9:

城の人も・・・苦労が絶えないよなあ・・・
 
The people in the castle must be going
through a lot...
-{s3}--{t0}--{a1}--{n1}-城の人も・・・苦労が絶えないよなあ・・・
The people at the castle...It's a lot of hard work.
The people of the castle... it's a lot of work...
The people in the castle must have a lot of work to do.
城の人も・・・苦労が絶えないよなあ・・・




Comment:
Historical edits:
2022-01-25 12:29:45 Ripper : -{WS4002}--{BL1016}--{s3}--{t0}--{a1}--{n1}-The people in the castle must be going-{\\}-through a lot...
The people in the castle must be going
through a lot...


2022-01-25 12:28:16 Ripper : -{s3}--{t0}--{a1}--{n1}-城の人も・・・苦労が絶えないよなあ・・・
城の人も・・・苦労が絶えないよなあ・・・



Entry 10:

警備兵:地下の化け物について、知らないかですって?
 
Guards:You don′t know anything about the
underground monster.
-{b3}-警備兵:-{br}-地下の化け物について、知らないかですって?
Guardsman:You don't know anything about a monster in the basement?
Guards: You don't know about the underground monster?
Guards: Have you ever heard of the underground monster?
警備兵:地下の化け物について、知らないかですって?




Comment:
Historical edits:
2024-08-23 15:12:14 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-You don′t know anything about the-{\\}-underground monster.
Guards:You don′t know anything about the
underground monster.


2022-01-25 12:28:26 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-You don′t know anything about an-{\\}-underground monster?
Guards:You don′t know anything about an
underground monster?



Entry 11:

警備兵:はっはっは!
リメイラ様は、本当に想像力が旺盛ですね~!
 
Guards:Hahahaha! Lady Limeira really
does have a vivid imagination~!
-{b3}-警備兵:-{br}-はっはっは!-{\\}-リメイラ様は、本当に想像力が旺盛ですね~!
Guardsman:Ha-ha-ha! Limeira-sama, you really have a great imagination~!
Guards: Haha, you really have a great imagination, Limeira-sama!
Guards: Hahahaha, you really have a vivid imagination, Limeira!
警備兵:はっはっは!リメイラ様は、本当に想像力が旺盛ですね~!




Comment:
Historical edits:
2022-01-25 12:28:34 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-Hahahaha! Lady Limeira really-{\\}-does have a vivid imagination~!
Guards:Hahahaha! Lady Limeira really
does have a vivid imagination~!



Entry 12:

警備兵:だが私は、そんなことではごまかされません!
 
Guards:But I will not be fooled by that!
-{b3}-警備兵:-{br}-だが私は、そんなことではごまかされません!
Guardsman:But I'm not fooled by that!
Guards: but I'm not going to be fooled by that!
Guards: But I won't be fooled by that!
警備兵:だが私は、そんなことではごまかされません!




Comment:
Historical edits:
2022-01-25 12:29:53 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-But I will not be fooled by that!
Guards:But I will not be fooled by that!



Entry 13:

警備兵:今度という今度は・・・
絶対に城の外に、出しませんからね!
 
Guards:This time... I won′t let you out
of the castle!
-{b3}-警備兵:-{br}-今度という今度は・・・-{\\}-絶対に城の外に、出しませんからね!
Guardsman:This time, this time...I'm not letting you out of the castle!
Guards: This time... I won't let you out of the castle!
Guards: This time, this time, I'm not letting you out of the castle!
警備兵:今度という今度は・・・絶対に城の外に、出しませんからね!




Comment:
Historical edits:
2022-01-25 12:30:04 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-This time... I won′t let you out-{\\}-of the castle!
Guards:This time... I won′t let you out
of the castle!



Entry 14:

警備兵:夜間は、この扉は絶対に開きませんよ!
 
Guards:This door will never open during
the night!
-{b3}-警備兵:-{br}-夜間は、この扉は絶対に開きませんよ!
Guardsman:At night, this door will never open!
Guards: This door will never open at night!
Guards : At night, this door will never open!
警備兵:夜間は、この扉は絶対に開きませんよ!




Comment:
Historical edits:
2022-01-25 12:30:13 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-This door will never open during-{\\}-the night!
Guards:This door will never open during
the night!



Entry 15:

警備兵:スパイごっこもほどほどにして、
お部屋で休まれてはどうですか?
 
Guards:Why don′t you stop playing spy
and go to your room to rest?
-{b3}-警備兵:-{br}-スパイごっこもほどほどにして、-{\\}-お部屋で休まれてはどうですか?
Guardsman:Why don't you take it easy on the spy game and go back to your room to rest?
Guards: Why don't you take a break from playing spies in moderation and rest in your room?
Guards: Why don't you stop playing spy and go to your room to rest?
警備兵:スパイごっこもほどほどにして、お部屋で休まれてはどうですか?




Comment:
Historical edits:
2022-01-25 12:30:20 Ripper : -{WS4002}--{BL1016}--{b3}-Guards:-{br}-Why don′t you stop playing spy-{\\}-and go to your room to rest?
Guards:Why don′t you stop playing spy
and go to your room to rest?



Total execution time in seconds: 1.5256850719452

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link