Working on: MP038_22.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{WS2503}--{b3}-市民:-{br}-フン・・・闇医者王にさらわれていた、カンサス-{\\}-のウエイトレス・・・サイボーグに改造されちまう前に-{\\}-救出できたそうじゃないか。 Citizen:A waitress in Kansas who was taken by the Dark Doctor King...before he was transformed into a cyborg, and you rescued her. Citizen: Hun....the Kansas waitress who was kidnapped by the Dark Doctor King...seems to have rescued her before she was transformed into a cyborg. Citizen: I heard that you rescued the Kansas waitress who was kidnapped by the Dark Doctor King before she was turned into a cyborg. 市民:フン・・・闇医者王にさらわれていた、カンサスのウエイトレス・・・サイボーグに改造されちまう前に救出できたそうじゃないか。
-{WS2503}--{b3}-市民:-{br}-結局闇医者王も、あんたが倒しちまったようだな-{\\}-・・・ Citizen:Looks like you took down the Dark Doctor King after all... Citizen: Looks like you brought down the Dark Lord after all... Citizen: Looks like you defeated the Dark Doctor King after all. 市民:結局闇医者王も、あんたが倒しちまったようだな・・・
-{WS2503}--{b3}-市民:-{br}-これでめぼしい賞金首は、ほとんどファクトリー-{\\}-のリストから抹消されたことになるな・・・-{@@}-このあたりの犯罪者も、またしばらくの間はおとなしく-{\\}-なるだろうよ・・・ Citizen:That means most of the prize winners are off the Factory's list...and the criminals around here will be quiet for a while... Citizen: Most of the unsuspecting bounty has been crossed off the Factory's list....the criminals around here will be quiet again for a while... Citizen: Now that most of the bounty has been crossed off the Factory's list, the criminals around here will be quiet again for a while. 市民:これでめぼしい賞金首は、ほとんどファクトリーのリストから抹消されたことになるな・・・このあたりの犯罪者も、またしばらくの間はおとなしくなるだろうよ・・・
-{b3}-市民:-{br}-そういえば、最近イド先生を見かけることが-{\\}-少ないようだが・・・整備処の仕事が忙しいのか? Citizen:Come to think of it, we don't seem to see Dr. Ido much these days...is he busy with his mechanic's work? Citizen : Come to think of it, you don't seem to see Dr. Ido around much these days.......is he busy working in the maintenance department? Citizen: By the way, I haven't seen Dr. Ido around much lately, is he busy with maintenance work? 市民:そういえば、最近イド先生を見かけることが少ないようだが・・・整備処の仕事が忙しいのか?
-{b3}-市民:-{br}-闇医者王とやらは、もう狩られたのかね? Citizen:The Dark Doctor King has been hunted, hasn't he? Citizen : Has the Dark Doctor King been hunted? Citizen: Has the Dark Doctor King been hunted down yet? 市民:闇医者王とやらは、もう狩られたのかね?
-{WS2503}--{b3}-市民:-{br}-そうか。やれやれ・・・これで一安心だな!-{\\}-私もサイボーグ手術をしていない、生身の人間だからね-{\\}-・・・-{@@}-ストリートを歩いている時も、気が気じゃなかったんだ-{\\}-よ・・・ Citizen:Okay. Well, well, well...I guess that's a relief! I'm a flesh and blood person who hasn't had cyborg surgery either ...I was in a bad mood walking the streets ... Citizen : Oh, well. Oh dear... that's a relief! I'm a flesh-and-blood human being who hasn't had cyborg surgery either... I wasn't in the mood to walk down the street... Citizen: I see. Well, I guess that's a relief! I'm also a flesh-and-blood human without cyborg surgery, so I wasn't too keen on walking down the street. 市民:そうか。やれやれ・・・これで一安心だな!私もサイボーグ手術をしていない、生身の人間だからね・・・ストリートを歩いている時も、気が気じゃなかったんだよ・・・
-{WS2503}--{b3}-市民:-{br}-クズ鉄町の犯罪発生件数も、昔に比べてかなり-{\\}-減ってきたし・・・このあたりも、だいぶん暮らし-{\\}-やすくなるなァ。 Citizen:The number of crimes in Kuzu Tekmachi has decreased considerably compared to the old days...It's getting easier to live around here too. Citizen : The number of crimes in the Scrapyard has also decreased significantly compared to the past. Citizen: The number of crimes in the Scrapyard has decreased considerably compared to the past, and it's going to be a lot easier to live around here. 市民:クズ鉄町の犯罪発生件数も、昔に比べてかなり減ってきたし・・・このあたりも、だいぶん暮らしやすくなるなァ。
-{b3}-市民:-{br}-闇医者王も、とォとォ狩られちまったか・・・。-{@@}-それじゃ、ファクトリーの賞金首リストにも・・・もう-{\\}-ザコぐれェしかアップされてねェンじゃねェのか? Citizen:And now the Dark Doctor King has been hunted down...I guess that means the only ones on the factory's list of prize winners...are the scum already? Citizen: So the Dark Lord is hunted too.... The only thing on the factory's bounty list.... Citizen: So, the Dark Doctor King has been hunted down. So, I guess the factory's bounty list only has the lowly ones on it now, huh? 市民:闇医者王も、とォとォ狩られちまったか・・・。それじゃ、ファクトリーの賞金首リストにも・・・もうザコぐれェしかアップされてねェンじゃねェのか?
-{b3}-市民:-{br}-これでまた、このあたりもヘイワが続くのかね?-{\\}-ケッコーなこった・・・ Citizen:Does this mean that Haywa will continue around here again? It's a cakewalk... Citizen: Is this going to be another Haywire around here? Holy shit. Citizen: Is this going to be another Haywire around here? That's a great idea! 市民:これでまた、このあたりもヘイワが続くのかね?ケッコーなこった・・・
-{b3}-市民:-{br}-アンタも、またヒマな日々が続くンじゃねェ-{\\}-のか? Citizen:I thought you were going to have another day off, too. Citizen?啗ill you be busy again? Citizen: Aren't you going to have another one of your slow days? 市民:アンタも、またヒマな日々が続くンじゃねェのか?
-{b3}-市民:-{br}-ここクズ鉄町も、以前に比べてすっかりヘイワに-{\\}-なってきたよなァ・・・ Citizen:This Kuzu Tekmachi has become a lot more like Heiwa than before, isn't it... Citizen : Here at the Scrapyard, it's getting more and more haywire than before... Citizen: Here at the Scrapyard, we've become a lot more like Hawaii than we used to be, haven't we? 市民:ここクズ鉄町も、以前に比べてすっかりヘイワになってきたよなァ・・・
-{b3}-市民:-{br}-クズ鉄町もよォ・・・-{@@}-昔はフツーの市民よりも、賞金首の方が多いンじゃねェ-{\\}-かってほど犯罪が日常的に横行してたもンだが・・・ Citizen:It used to be that there were more bounty hunters than ordinary citizens... Citizen: The Scrapyard too... There used to be more bounty hunters than ordinary citizens in the old days... Citizen: The Scrapyard used to be a place where crime was so rampant that there were probably more bounty than normal citizens. 市民:クズ鉄町もよォ・・・昔はフツーの市民よりも、賞金首の方が多いンじゃねェかってほど犯罪が日常的に横行してたもンだが・・・
-{b3}-市民:-{br}-このごろすっかり落ちついちまったよなァ・・・-{@@}-闇医者王も狩られて、めぼしい賞金首はほとんどいなく-{\\}-なっちまったモンなァ・・・ Citizen:The Dark Doctor King has been hunted down, and most of the bounty hunters have disappeared. Citizen: Things have calmed down lately.......the Dark Doctor King is hunted down and most of the good bounty are gone.... Citizen: It's all gone downhill these days, the Dark Lord has been hunted down, and there's hardly any bounty left to be found. 市民:このごろすっかり落ちついちまったよなァ・・・闇医者王も狩られて、めぼしい賞金首はほとんどいなくなっちまったモンなァ・・・
-{b3}-市民:-{br}-このまましばらくは、大した犯罪者も出てこねェ-{\\}-だろォな・・・-{@@}-ファクトリーやハンター連中も、ほとんど開店休業-{\\}-だなァ・・・こりゃ・・・ Citizen:I guess we won't be seeing any criminals for a while...most of the factories and hunters are closed...this is... Citizen: We won't see any criminals for a while.......the factories and the hunters will mostly be closed for business.... Citizen: I don't think we're going to see any major criminals for a while, and most of the factories and hunters are going to be closed. 市民:このまましばらくは、大した犯罪者も出てこねェだろォな・・・ファクトリーやハンター連中も、ほとんど開店休業だなァ・・・こりゃ・・・
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.