.LDP Files

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Working on: MP101_3.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

市民:エスドックなら・・・屋台街の方へ行ったぜ?
 
Citizen:Well, if it′s Ed...he′s going to
the food stall, isn′t he?
-{b3}-市民:-{br}-エスドックなら・・・屋台街の方へ行ったぜ?
Citizen:Well, if it's Ed...he's going to the food stall, isn't he?
Citizen: Ed would have gone to the food truck district.
Citizen: If you're Ed, you've gone to the food stalls, right?
市民:エスドックなら・・・屋台街の方へ行ったぜ?




Comment:
Historical edits:
2020-06-06 10:43:46 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Well, if it′s Ed...he′s going to-{\\}-the food stall, isn′t he?
Citizen:Well, if it′s Ed...he′s going to
the food stall, isn′t he?



Entry 2:

市民:こないだのジャシュガンの仕合なら、俺も観た。
 
Citizen:I saw the Jashugan fight the
other day.
-{b3}-市民:-{br}-こないだのジャシュガンの仕合なら、俺も観た。
Citizen:I saw the jashugan fight the other day, too.
Citizen : I saw Jashugan's play the other day, I saw it too.
Citizen: I saw Jashugan's fight the other day, too.
市民:こないだのジャシュガンの仕合なら、俺も観た。




Comment:
Historical edits:
2020-06-06 10:43:59 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-I saw the Jashugan fight the-{\\}-other day.
Citizen:I saw the Jashugan fight the
other day.



Entry 3:

市民:チャンプの機関拳・・・相変わらずの切れ味
だったな!
 
Citizen:The champ′s machine fist...it′s
as sharp as ever!
-{b3}-市民:-{br}-チャンプの機関拳・・・相変わらずの切れ味-{\\}-だったな!
Citizen:The champ's machine fist....he's as sharp as ever!
Citizen: the champ's institutional fist... it was as sharp as ever!
Citizen: The champ's fist was as sharp as ever!
市民:チャンプの機関拳・・・相変わらずの切れ味だったな!




Comment:
Historical edits:
2021-01-01 13:58:39 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-The champ′s machine fist...it′s-{\\}-as sharp as ever!
Citizen:The champ′s machine fist...it′s
as sharp as ever!


2020-06-06 10:44:11 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-The champ′s machine fist....it′s-{\\}-as sharp as ever!
Citizen:The champ′s machine fist....it′s
as sharp as ever!



Entry 4:

ガリィ:
 機関拳・・・?
 たしかに・・・
 
Alita:
 Machine fist...?
 I′m sure...
-{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-機関拳・・・?-{\\}--{[1 }-たしかに・・・-{i010}-
Gally:Engine Fist...? I'm sure...
Gally: Machine Fist...? Well...
Gally: engine fist? You're right.
ガリィ:機関拳・・・?たしかに・・・




Comment:
Historical edits:
2020-06-06 10:45:43 Ripper : -{WP-200+050}--{WS4003}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-Machine fist...?-{\\}--{[1 }-I′m sure...-{i010}-
Gally:
 Machine fist...?
 I′m sure...


2020-06-06 10:45:21 Ripper : -{WP-200+050}--{WS4003}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-Mechanical fist...?-{\\}--{[1 }-I′m sure...-{i010}-
Gally:
 Mechanical fist...?
 I′m sure...


2020-06-06 10:45:12 Ripper : -{WP-200+050}--{WS4003}--{BL1016}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-Mechanical fist・・・?-{\\}--{[1 }-I′m sure・・・-{i010}-
Gally:
 Mechanical fist・・・?
 I′m sure・・・



Entry 5:

市民:チャンプの機関拳ってのは・・・手技を中心に、高度なカウンターを駆使する技さ。
 
Citizen:The champ′s machine fist...it′s
all about technique and using advanced
counter techniques.
-{b3}-市民:-{br}-チャンプの機関拳ってのは・・・手技を中心に、高度なカウンターを駆使する技さ。
Citizen:The champ's machine fist...it's all about technique and using advanced counter techniques.
Citizen: The champ's institutional fist is...an advanced counter technique, mainly hand technique.
Citizen: The champ's institutional fist is a technique that uses mainly hand techniques and advanced counters.
市民:チャンプの機関拳ってのは・・・手技を中心に、高度なカウンターを駆使する技さ。




Comment:
Historical edits:
2020-06-06 10:45:32 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-The champ′s machine fist...it′s-{\\}-all about technique and using advanced-{\\}-counter techniques.
Citizen:The champ′s machine fist...it′s
all about technique and using advanced
counter techniques.



Entry 6:

市民:なんでも・・・<機>っていう集中力と、
タイミングの概念を重視した戦い方らしい。
 
Citizen:Apparently...it′s a way of
fighting that emphasizes concentration
and the concept of timing.
-{b3}-市民:-{br}-なんでも・・・<機>っていう集中力と、-{\\}-タイミングの概念を重視した戦い方らしい。
Citizen:Apparently...it's a way of fighting that emphasizes concentration and the concept of timing.
Citizen: It seems to be a fighting style that emphasizes the concept of concentration and timing.
Citizen: It seems to be a fighting style that emphasizes the concept of concentration and timing called "Kikki".
市民:なんでも・・・<機>っていう集中力と、タイミングの概念を重視した戦い方らしい。




Comment:
Historical edits:
2020-06-06 10:45:52 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-Apparently...it′s a way of-{\\}-fighting that emphasizes concentration-{\\}-and the concept of timing.
Citizen:Apparently...it′s a way of
fighting that emphasizes concentration
and the concept of timing.



Entry 7:

市民:マシーンとしてのサイボーグに完全に同調し、
パーフェクトな機械となることを極意とするんだと。
 
Citizen:It′s about being fully attuned
with your cyborg body, and being the
perfect machine.
-{b3}-市民:-{br}-マシーンとしてのサイボーグに完全に同調し、-{\\}-パーフェクトな機械となることを極意とするんだと。
Citizen:It's about being fully attuned to Cyborg as a machine, and being the perfect machine.
Citizen: You are completely in tune with the cyborg as a machine, and your goal is to become a perfect machine.
Citizen: The ultimate goal is to become perfectly in tune with the cyborg as a machine, to become the perfect machine.
市民:マシーンとしてのサイボーグに完全に同調し、パーフェクトな機械となることを極意とするんだと。




Comment:
Historical edits:
2020-11-16 12:55:30 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-It′s about being fully attuned-{\\}-with your cyborg body, and being the-{\\}-perfect machine.
Citizen:It′s about being fully attuned
with your cyborg body, and being the
perfect machine.


2020-06-06 10:46:01 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-It′s about being fully attuned-{\\}-to Cyborg as a machine, and being the-{\\}-perfect machine.
Citizen:It′s about being fully attuned
to Cyborg as a machine, and being the
perfect machine.



Entry 8:

市民:ちと分かりにくいが・・・ジャシュガンは、
この機関拳で幾度も王座を防衛している。
 
Citizen:It′s a bit confusing... Jashugan
has defended his title many times with
this machine fist.
-{b3}-市民:-{br}-ちと分かりにくいが・・・ジャシュガンは、-{\\}-この機関拳で幾度も王座を防衛している。
Citizen:It's a bit confusing...Jashugan has defended his title many times with this kokken.
Citizen: It's a bit confusing... Jashugan has defended his title many times with his institutional fists.
Citizen: It's a little confusing, but Jashugan has defended his title many times with this machine fist.
市民:ちと分かりにくいが・・・ジャシュガンは、この機関拳で幾度も王座を防衛している。




Comment:
Historical edits:
2020-06-06 10:46:26 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-It′s a bit confusing... Jashugan-{\\}-has defended his title many times with-{\\}-this machine fist.
Citizen:It′s a bit confusing... Jashugan
has defended his title many times with
this machine fist.



Entry 9:

市民:チャンプに機関拳のある限り・・・帝王の座は
安泰だろォな!
 
Citizen:As long as the champ has his
machine fist...he′s going to be king!
-{b3}-市民:-{br}-チャンプに機関拳のある限り・・・帝王の座は-{\\}-安泰だろォな!
Citizen:As long as the champ has his machine gun...he's going to be king!
Citizen: As long as the champ has a fist... the reigning emperor is secure!
Citizen: As long as the champ has an engine fist, he'll be king!
市民:チャンプに機関拳のある限り・・・帝王の座は安泰だろォな!




Comment:
Historical edits:
2020-06-06 10:46:39 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-As long as the champ has his-{\\}-machine fist...he′s going to be king!
Citizen:As long as the champ has his
machine fist...he′s going to be king!



Entry 10:

市民:ジャシュガンは、この機関拳で
幾度も王座を防衛している。
 
Citizen:Jashugan has defended his title
many times with this machine fist.
-{b3}-市民:-{br}-ジャシュガンは、この機関拳で-{\\}-幾度も王座を防衛している。
Citizen:Jashugan has defended his title many times with this machine fist.
Citizen: Jashugan has defended his title many times with this organ fist.
Citizen: Jashugan has defended his title many times with this institutional fist.
市民:ジャシュガンは、この機関拳で幾度も王座を防衛している。




Comment:
Historical edits:
2020-06-06 10:46:49 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Jashugan has defended his title-{\\}-many times with this machine fist.
Citizen:Jashugan has defended his title
many times with this machine fist.



Total execution time in seconds: 0.62778186798096

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link