Working on: MP056_0.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
イド:ここが、バー<カンサス>!
Ido:This is the Bar Kansas!
-{b3}-イド:-{br}-ここが、バー<カンサス>! Ido:This is the bar, Kansas! Ido: This is the bar, Kansas! Ido: This is the bar, Kansas! イド:ここが、バー<カンサス>!
-{b3}-イド:-{br}-僕らのようなハンター・ウォリア-のたまり場-{\\}-さ。 Ido:It's a hangout for hunter-warriors like us. Ido: A hangout for Hunter Warriors like us. Ido: It's a hangout for hunter warriors like us. イド:僕らのようなハンター・ウォリア-のたまり場さ。
-{b3}-マスター:-{br}-イド先生、杖をついてのおでましか? Master:Professor Ido, are you going in with a wand? Master: Dr. Ido, did you come with a cane? Master: Ido-sensei, are you here with a cane? マスター:イド先生、杖をついてのおでましか?
-{b3}-ハンター:-{br}-やられちまったんだってな?イド先生?-{\\}-大丈夫か? Hunter:He's got you, doesn't he? Dr. Ido? You okay? Hunter: You've been beaten up, right, Dr. Ido? You okay? Hunter: I heard you got hit, right, Dr. Ido? Hunter: I heard you got hit. ハンター:やられちまったんだってな?イド先生?大丈夫か?
-{b3}-ザパン:-{br}-ああ、ばっちりだぜ!イド先生のおかげさ! Zapan:Yeah, that's what I'm talking about! It's because of Dr. Ido! Zapan: Yeah, it's all good, thanks to Dr. Ido! Zapan: Yeah, it's perfect! It's all thanks to Dr. Ido! ザパン:ああ、ばっちりだぜ!イド先生のおかげさ!
-{b3}-イド:-{br}-コヨミちゃんにキバ公、いい子にしてたかい? Ido:Koyomi and Lord Kiba, have you been a good boy? Ido : Koyomi and Duke Fang, have you been a good boy? Ido: Koyomi and Duke Fang, have you been a good boy? イド:コヨミちゃんにキバ公、いい子にしてたかい?
-{b3}-マスター:-{br}-ゴンズから聞いたぜ。とんだ災難だった-{\\}-なァ? Master:I heard it from the gongs. That was one hell of a disaster, wasn't it? Master: Gonzu told me about it. It was a disaster, wasn't it? Master: I heard from Gonzu. What a disaster, huh? マスター:ゴンズから聞いたぜ。とんだ災難だったなァ?
-{b3}-イド:-{br}-僕たちは今、マカクという化け物を追っている。 Ido:We're on the hunt for a monster called a macaque. Ido: We are now chasing the monster called Makaku. Ido: We're chasing a monster called Makaku. イド:僕たちは今、マカクという化け物を追っている。
-{b3}-イド:-{br}-あいつを仕留めるのに手をかしてくれないか! Ido:Give me a hand to take him down! Ido: Help me get that guy! Ido: Give me a hand to finish that guy off! イド:あいつを仕留めるのに手をかしてくれないか!
-{b3}-ザパン:-{br}-ケッ!俺ァーカンケーないね!! Zapan:Keh! I can't stand it! Zapan : Keh! I'm not okay with this! Zapan: Damn! I don't have a clue! ザパン:ケッ!俺ァーカンケーないね!!
-{b3}-ザパン:-{br}-俺達賞金稼ぎは一匹狼だ! Zapan:We bounty hunters are lone wolves! Zapan : We are lone wolves for reward money earner! Zapan: We Reward Money Makers Are Lone Wolves! ザパン:俺達賞金稼ぎは一匹狼だ!
-{b3}-ザパン:-{br}-自分の獲物は自分で仕留めな!! Zapan:You get what you want, you get what you want! Zapan: Kill your own prey by yourself! Zapan: You can't kill your own prey! ザパン:自分の獲物は自分で仕留めな!!
-{b3}-ハンター:-{br}-あの怪物マカクに手を出すのはバカのする事-{\\}-さ! Hunter:Messing with that monster macaque is what a fool would do! Hunter: It's only a fool's errand to mess with that monster Makaku! Hunter: It's a fool's errand to mess with that monster Makaku! ハンター:あの怪物マカクに手を出すのはバカのする事さ!
-{b3}-ハンター:-{br}-今まで奴に返り討ちにあったハンターは-{\\}-10人をくだらないぜ! Hunter:Ten hunters that have ever turned on him, that's bullshit! Hunter: There are less than 10 hunters who have been turned back by him in the past! Hunter: I've had no less than ten hunters turn on me in my life! ハンター:今まで奴に返り討ちにあったハンターは10人をくだらないぜ!
-{b3}-イド:-{br}-ハンター・ウォリア-が犯人を選り好みしてたら-{\\}-誰が奴を止めるんだ!? Ido:If Hunter Warrior has a penchant for criminals, who's going to stop him? Ido: If Hunter Warrior is picking a killer, who's going to stop him? Ido: If Hunter Warrior is picking and choosing his killers, who's going to stop him? イド:ハンター・ウォリア-が犯人を選り好みしてたら誰が奴を止めるんだ!?
-{b3}-イド:-{br}-もし目の前で友人がマカクに殺されそうになって-{\\}-いても見て見ぬふりをするのか? Ido:If your friend was about to be killed by a macaque right in front of you, would you turn a blind eye? Ido: If your friend is about to be killed by Makaku in front of you, will you turn a blind eye to it? Ido: If your friend was about to be killed by Makaku in front of you, would you turn a blind eye? イド:もし目の前で友人がマカクに殺されそうになっていても見て見ぬふりをするのか?
-{b3}-ザパン:-{br}-できるだけリスクを冒さず獲物を確実に-{\\}-しとめるのが<プロ>の仕事ってもんだろうが! Zapan:A professional's job is to secure his prey without taking any risks as much as possible, right? Zapan: It's a professional's job to ensure that the prey is killed without taking any risks! Zapan: It's the job of a professional to make sure his prey is caught with as little risk as possible! ザパン:できるだけリスクを冒さず獲物を確実にしとめるのが<プロ>の仕事ってもんだろうが!
-{b3}-ザパン:-{br}-説教されるおぼえはねェぜ!! Zapan:I don't remember being preached to! I don't remember being preached to! Zapan: I don't want to be lectured to! Zapan: I don't need to be lectured to! ザパン:説教されるおぼえはねェぜ!!
-{b2}-ガリィ:-{br}-<おっかなくてションベンちびっちまうから-{\\}-マカクと戦うのやだ>って正直に言えよ!この・・・ Gally:?廩onestly tell me you don't want to fight the macaques because they're scared and pissed off! This... Gally?啜ell me honestly that you don't want to fight with Makaku because you're afraid to pee yourself! This... Gally: "I don't want to fight Makaku because he's scary and makes me pee my pants. You ガリィ:<おっかなくてションベンちびっちまうからマカクと戦うのやだ>って正直に言えよ!この・・・
-{b2}-ガリィ:-{br}-ハンター・ウォリア-はこのガリィとイドの-{\\}-二人だけで十分!! Gally:The two Hunter Warriors are enough for this Gally and Ido! Gally: Hunter Warrior is enough with just these two Gally and Ido! Gally: These two Hunter Warriors, Gally and Ido, are enough! ガリィ:ハンター・ウォリア-はこのガリィとイドの二人だけで十分!!
-{b2}-ガリィ:-{br}-卑怯者はこの町から出て失せな!! Gally:Get out of my town, you cowards, and get lost! Gally: Get the cowards out of this town! Gally: You cowards need to get the hell out of my town! ガリィ:卑怯者はこの町から出て失せな!!
-{b3}-イド:-{br}-ガ・・・ガリィ・・・言い過ぎだ。 Ido:Gah...gully...you're out of line. Ido: Ga... Gally... that's an exaggeration. Ido: Gah Gally you're way out of line. イド:ガ・・・ガリィ・・・言い過ぎだ。
-{b3}-ザパン:-{br}-フ・・・フフここまで言われては女といえど-{\\}-見過ごせんなァー!! Zapan:I'm not going to let a woman put it this far! Zapan: Huh...hmmm...I can't overlook this, even for a woman, after being told this much! Zapan: I can't overlook a woman when she says so much! ザパン:フ・・・フフここまで言われては女といえど見過ごせんなァー!!
-{b3}-マスター:-{br}-あの娘が全ての災難の原因か? Master:Is that girl the cause of all this trouble? Master: Is she the cause of all the misfortune? Master : Is that girl the cause of all your mishaps? マスター:あの娘が全ての災難の原因か?
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.