Working on: MP604_0.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{b2}-ガリィ:-{br}-ガルエデと向かい合ってる・・・あの男・・・ Gally:Across from Garrude...that man... Gally: That guy across from Garuede... Gally: That Guy Facing Garuede ガリィ:ガルエデと向かい合ってる・・・あの男・・・
-{b2}-ガリィ:-{br}-私以外にも・・・機甲術の伝承者がいた-{\\}-のか!? Gally:There were other...lore bearers of the armor arts besides me? Gally: So there were other...lore bearers of the armor arts besides me! Gally: I didn't know there were other lore masters of armored art besides me! ガリィ:私以外にも・・・機甲術の伝承者がいたのか!?
-{b2}-ガリィ:-{br}-あのガルエデを相手に・・・ひけをとって-{\\}-いない!! Gally:Against Galaede...he's not fooled! Gally: Against that Garuede... not even close! Gally: She's no slouch against Garuede! ガリィ:あのガルエデを相手に・・・ひけをとっていない!!
-{b2}-ガリィ:-{br}-だけど・・・ガルエデはORDER・・・-{\\}-機甲術を倒すために作られたアンドロイド・・・ Gally:But GalEde is an ORDER...an android designed to defeat the armor... Gally: But... Garuede is an ORDER... an androi-do made to defeat armor... Gally: But Garuede is an Andro Ido made to defeat the ORDER armor art! ガリィ:だけど・・・ガルエデはORDER・・・機甲術を倒すために作られたアンドロイド・・・
-{b2}-ガリィ:-{br}-機甲術の技を使って・・・ガルエデに勝てる-{\\}-手段はない! Gally:There's no way you can use your armor skills to...win against Garuede! Gally: Using the art of armor... there is no way to beat Garuede! Gally: there is no way to beat Garuede with the art of armor! ガリィ:機甲術の技を使って・・・ガルエデに勝てる手段はない!
-{b2}-ガリィ:-{br}-まさか・・・ガルエデが、敗れるなんて・・・ Gally:I never thought...I never thought Galede would lose. Gally : I never thought that Garuede would be defeated... Gally: I never thought Garuede would lose! ガリィ:まさか・・・ガルエデが、敗れるなんて・・・
-{b2}-ガリィ:-{br}-いったい何者なんだ?・・・今の機甲術使い-{\\}-は!? Gally:Who the hell are you? Who's the armorist now? Gally: Who the hell are you? ...who is a cavalryman now? Gally: Who the hell are you? Who's the armored art user now? ガリィ:いったい何者なんだ?・・・今の機甲術使いは!?
-{WS2503}--{b3}-ガルエデ:-{br}-メルキゼデクに、テロライザーを仕込む計画を立てた張本人・・・ Garuede:The man who planned to plant the terrorizer on Melchizedek... Garuede: The one who planned to plant a terrorizer in Melchizedek... Garuede: The one who planned to plant the Terrorizer in Melchizedek ガルエデ:メルキゼデクに、テロライザーを仕込む計画を立てた張本人・・・
-{WS2503}--{b3}-ガルエデ:-{br}-つまり・・・今回の事件の・・・真犯人-{\\}-だったでちゅう・・・ Garuede:I mean...the real culprit in this case... Garuede: You mean... he was the real culprit in this case, right? Garuede: In other words, he was the real culprit in this case! ガルエデ:つまり・・・今回の事件の・・・真犯人だったでちゅう・・・
-{b2}-ガリィ:-{br}-それじゃ・・・ポチョムキンさんを、-{\\}-あやつっていたのも・・・あの男か!? Gally:So...that's the man who's been manipulating Mr. Potemkin, is that him? Gally: So that's the guy who's been manipulating Mr. Potemkin? Gally: So that's the guy who was controlling Potemkin? ガリィ:それじゃ・・・ポチョムキンさんを、あやつっていたのも・・・あの男か!?
-{WS2503}--{b3}-ガルエデ:-{br}-真の黒幕は・・・金星でなく・・・ Garuede:The real mastermind...is not Venus... Garuede: The real mastermind behind this... is not Venus... Garuede: The real mastermind is not Venus ガルエデ:真の黒幕は・・・金星でなく・・・
-{WS2503}--{b3}-ガルエデ:-{br}-それにしても、あの機甲術使い・・・-{\\}-恐るべき敵でちゅう・・・ Garuede:And yet, that armorist...a formidable foe... Garuede: That armor user is a formidable enemy... Garuede: Even so, that armored artificer is a formidable foe! ガルエデ:それにしても、あの機甲術使い・・・恐るべき敵でちゅう・・・
-{WS2503}--{b3}-ガルエデ:-{br}-ボクの超流動が、1度に2ヶ所の打撃しか-{\\}-吸収できないのを知って・・・ Garuede:Knowing that my superfluidity can only absorb two blows at a time... Garuede: Knowing that my superfluidity can only absorb two blows at a time... Garuede: Knowing that my superfluid can only absorb blows in two places at once ガルエデ:ボクの超流動が、1度に2ヶ所の打撃しか吸収できないのを知って・・・
-{WS2503}--{b3}-ガルエデ:-{br}-捨て技の双手突きを、ボクが受けた瞬間に・・・影手による、必殺の一撃を極めてきたでちゅう・・・ Garuede:As soon as I was hit with the two-handed strikes of the abandoned move...I struck a killing blow with my shadow hand... Garuede: As soon as I received the discarded two-handed thrust, the shadow hand struck a deadly blow... Garuede: The moment I was hit by the discarded twin-handed thrust, I delivered the killing blow with my shadow hand! ガルエデ:捨て技の双手突きを、ボクが受けた瞬間に・・・影手による、必殺の一撃を極めてきたでちゅう・・・
-{b2}-ガリィ:-{br}-影手・・・後ろの2本の腕での攻撃だな? Gally:Shadowhand...a two-armed attack in the back, right? Gally: Shadow hands... the two arms behind you, right? Gally: the attack with the two arms behind the shadow hand, right? ガリィ:影手・・・後ろの2本の腕での攻撃だな?
-{WS2503}--{b3}-ガルエデ:-{br}-でも、奴の真に恐るべきところは・・・-{\\}-影手の攻撃に移るときも、一瞬も双手突きの<機>-{\\}-がとぎれることがなかった点でちゅ・・・ Garuede:But the truly frightening part about him...is that even when he moved to attack the kagete, the two-handed strike did not break off for a second... Garuede: But the truly frightening thing about him is that his two-handed thrust never interrupted for a moment, even when he was attacking with his shadow hand. Garuede: But what's really scary about him is that he didn't stop his two-handed thrust for even a second when he moved on to his shadow attack! ガルエデ:でも、奴の真に恐るべきところは・・・影手の攻撃に移るときも、一瞬も双手突きの<機>がとぎれることがなかった点でちゅ・・・
-{WS2503}--{b3}-ガルエデ:-{br}-つまり奴は・・・4つの機を、同時に操る-{\\}-ことができるという事でちゅう・・・ Garuede:I mean, he can...he can fly four planes at the same time, so... Garuede: He can control four planes at once. Garuede: That means he can control four planes at the same time. ガルエデ:つまり奴は・・・4つの機を、同時に操ることができるという事でちゅう・・・
-{WS2503}--{b3}-ガルエデ:-{br}-・・・ボクが敗れてしまった以上・・・-{\\}-希望は、お姉ちゃんしかいないでちゅう・・・ Garuede:Now that I've been defeated, there's only hope for you, sister. Garuede: ...Now that I've lost........there is no hope for me, sister.... Garuede: Now that I've been defeated, there's only hope for you, sister! ガルエデ:・・・ボクが敗れてしまった以上・・・希望は、お姉ちゃんしかいないでちゅう・・・
-{WS2503}--{b3}-ガルエデ:-{br}-お姉ちゃんを<LAST・ORDER-{\\}-(ラスト・オーダー)>に任命するでちゅ・・・ Garuede:I'm appointing you to the LAST ORDER... Garuede: I'm appointing my sister as the LAST ORDER... Garuede: I appoint my sister as the LAST ORDER! ガルエデ:お姉ちゃんを<LAST・ORDER(ラスト・オーダー)>に任命するでちゅ・・・
-{b2}-ガリィ:-{br}-でも・・・私も、機甲術使いなんだよ!? Gally:But...I'm a mechanic, too! Gally: But... I'm an armor user, too! Gally: But I'm an armor user, too! ガリィ:でも・・・私も、機甲術使いなんだよ!?
-{WS2503}--{b3}-ガルエデ:-{br}-お姉ちゃんを信じまちゅ・・・ Garuede:I believe in you... Garuede: I believe in you, big sister. Garuede : I believe in you, big sister! ガルエデ:お姉ちゃんを信じまちゅ・・・
-{WS2503}--{b3}-ガルエデ:-{br}-お姉ちゃんなら・・・きっとあの男を、-{\\}-倒してくれるはずでちゅう・・・ Garuede:I'm sure you'll...you'll bring him down. Garuede: I'm sure you can beat him... Garuede: I'm sure you can defeat that man, sister! ガルエデ:お姉ちゃんなら・・・きっとあの男を、倒してくれるはずでちゅう・・・
-{WS2503}--{b3}-ガルエデ:-{br}--{t6}-生まれて初めての・・・友だちでちゅう・・・ Garuede:For the first time in my life...I'm a friend. Garuede : First time in my life... Garuede : A friend for the first time in my life ガルエデ:生まれて初めての・・・友だちでちゅう・・・
-{b2}-ガリィ:-{br}-ガルエデに取り込まれていた・・・ダマスカスブレード・・・か・・・ Gally:It was taken in by Garuede ...Damascus Blade ...or ... Gally: Garuede's captured ... Damascus Blade ... or ... Gally: The Damascus blade that was captured by Garuede? ガリィ:ガルエデに取り込まれていた・・・ダマスカスブレード・・・か・・・
-{b2}-ガリィ:-{br}-戦争再発は・・・私が、なんとしても阻止してみせる! Gally:This war can't happen again...I'll stop it, I promise you! Gally: War is not going to happen again...I will stop it at all costs! Gally: I will stop the war from happening again, no matter what it takes! ガリィ:戦争再発は・・・私が、なんとしても阻止してみせる!
-{b2}-ガリィ:-{br}-そしてテロライザーの手がかりを掴むためにも・・・ Gally:And in order to get a lead on the terrorizer... Gally: And to get a clue to the terrorizer... Gally: and to get a clue about the terrorizer. ガリィ:そしてテロライザーの手がかりを掴むためにも・・・
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.