Working on: MP261_0.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-父の逃げ込んでいるジェネレータールーム-{\\}-は、そのエレベーターを降りて、さほど遠くない場所-{\\}-にある・・・あともう一息だぞ!ガリィ! Kaos: Gully! Kaos: The generator room my father is running to is not too far off that elevator... we're almost there, Gally! Kaos: The generator room that my father is running to is not too far down that elevator, just a breath away! ケイオス:父の逃げ込んでいるジェネレータールームは、そのエレベーターを降りて、さほど遠くない場所にある・・・あともう一息だぞ!ガリィ!
-{b2}-ガリィ:-{br}-ザレム人がモルモットなら、ノヴァも結局は-{\\}-被害者だろ・・・? Gally:If Salemites are the guinea pigs, Nova is the victim after all...? Gally: If Tiphares people are guinea pigs, Nova will be a victim after all...? Gally: If the Tiphares were guinea pigs, then Nova would be a victim after all, right? ガリィ:ザレム人がモルモットなら、ノヴァも結局は被害者だろ・・・?
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-ガリィ・・・-{\\}-君は、マカクやジャシュガン・・・それにあのザパンの-{\\}-ことを、忘れてしまったのかい? Kaos:Gully...have you forgotten about the macaques, the jashgans, and the zapans? Kaos: Gally... Have you forgotten about Makaku, Jashugan... and Zapan? Kaos: Gally, have you forgotten about Makaku, Jashugan and that Zapan? ケイオス:ガリィ・・・君は、マカクやジャシュガン・・・それにあのザパンのことを、忘れてしまったのかい?
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-父は彼らの命を、道義的に救ったわけじゃ-{\\}-ない!-{\\}-彼らもまた、父の研究材料に過ぎなかったんだ・・・ Kaos:My father didn't save their lives in any way! They were also my father's research material... Kaos: My father did not morally save their lives! They, too, were just fodder for my father's research... Kaos: My father didn't save their lives for moral reasons! They were just research material for my father. ケイオス:父は彼らの命を、道義的に救ったわけじゃない!彼らもまた、父の研究材料に過ぎなかったんだ・・・
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-父の実験の犠牲者となった彼らが・・・-{\\}-どんな最期を迎えたのか、誰よりも君が一番良く-{\\}-知ってるじゃないか? Kaos:The victims of my father's experiment...you know better than anyone how they ended up, don't you? Kaos: You know better than anyone how these victims of my father's experiments... ended up, don't you? Kaos: You know better than anyone how they ended up as victims of my father's experiments, don't you? ケイオス:父の実験の犠牲者となった彼らが・・・どんな最期を迎えたのか、誰よりも君が一番良く知ってるじゃないか?
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-しかもそれらは・・・-{\\}-氷山のほんの一角に過ぎない・・・ Kaos:And they're just the tip of the iceberg... Kaos: And they are... just the tip of the iceberg... Kaos: And that's just the tip of the iceberg! ケイオス:しかもそれらは・・・氷山のほんの一角に過ぎない・・・
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-今までに、父のために犠牲となった人は・・・何百、何千にもの数にのぼるんだ! Kaos:There have been hundreds, thousands of people who have sacrificed for my father... Kaos: The number of people who have sacrificed for my father so far... hundreds, thousands of them! Kaos: By now, the number of people who have sacrificed their lives for my father's is in the hundreds and thousands! ケイオス:今までに、父のために犠牲となった人は・・・何百、何千にもの数にのぼるんだ!
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-クズ鉄町の住人やファームの村人・・・-{\\}-それに誘拐されてきた子供や、バージャックの捕虜達-{\\}-・・・ Kaos:The residents of the Kuzu Iron Town, the villagers of the Farm...and the kidnapped children and Barjack's captives... Kaos: The inhabitants of the Scrapyard and the villagers of the Farm... plus kidnapped children and Barjack's captives Kaos: the Scrapyard's inhabitants, the villagers of the farm, the kidnapped children, and Barjack's captives. ケイオス:クズ鉄町の住人やファームの村人・・・それに誘拐されてきた子供や、バージャックの捕虜達・・・
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-今日まで父は・・・いやノヴァは・・・-{\\}-健康な、なんの罪もない人々を・・・-{\\}-次々と実験材料にしてきた・・・ Kaos:To this day, my father...no, Nova...has experimented on healthy, innocent people...one after another... To this day, my father... no, Nova... has turned innocent, healthy people... into test subjects, one after the other... Kaos: Until today, my father, or rather Nova, has been experimenting on healthy, innocent people one after another. ケイオス:今日まで父は・・・いやノヴァは・・・健康な、なんの罪もない人々を・・・次々と実験材料にしてきた・・・
-{BKC333}--{FRC1}--{WS2503}--{b3}-ケイオス:-{br}-あの男が、ザレムから地上に降り立って以来-{\\}-20数年・・・-{@@}-それほど多くの人達が、ノヴァの<科学的欲求>を-{\\}-満足させるために切り刻まれていったんだ!! Kaos:In the 20-odd years since that man came down to earth from Zarem ...so many people have been chopped up to satisfy Nova's ! Kaos: It's been more than 20 years since that man stepped down from Tiphares to earth... so many people have been chopped to pieces to satisfy Nova's 'scientific needs'! Kaos: In the 20-odd years since that man came down to earth from the Tiphares, so many people have been cut up to satisfy Nova's scientific desires! ケイオス:あの男が、ザレムから地上に降り立って以来20数年・・・それほど多くの人達が、ノヴァの<科学的欲求>を満足させるために切り刻まれていったんだ!!
-{b2}-ガリィ:-{br}-今、この世に、ノヴァに立ち向かうのは・・・-{\\}-私とお前しかいない! Gally:Right now, there's only one person in this world who can stand up to Nova...you and I! Gally: Now, there's no one else in the world that can stand up to Nova but you and I! Gally: Right now, in this world, you and I are the only ones who can stand up to Nova! ガリィ:今、この世に、ノヴァに立ち向かうのは・・・私とお前しかいない!
-{b2}-ガリィ:-{br}-私怨もザレムも関係ない! Gally:I don't care about personal grudges or Zarem! Gally: No personal grudge or Tiphares involved! Gally: no personal grudges or tiphares involved! ガリィ:私怨もザレムも関係ない!
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.