.LDP Files

┏MP001

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┏MP010

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┏MP037

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┏MP039

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┏MP040

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┏MP042

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┏MP056

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┏MP107

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┏MP590

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┏MP604

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┏MP999_0

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┏STS_0

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Working on: MP040_13.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

市民:ケケッ!このあたりも、犯罪者が減って
やりにくくなって来たと思ってたが・・・
最近また活気づいて来てるじゃねェか!
 
Citizen:Keke! I thought it was getting
harder to find criminals around here
But it′s really picking up again lately!
-{b3}-市民:-{br}-ケケッ!このあたりも、犯罪者が減って-{\\}-やりにくくなって来たと思ってたが・・・-{@@}-最近また活気づいて来てるじゃねェか!
Citizen:Kakeke! I thought this neighborhood was getting harder and harder to deal with with with fewer criminals, but lately it's picking up again!
Citizen : Keke! I thought this area was getting harder to do with the decrease in criminals, but it's starting to come alive again.
Citizen: Keke! I thought it was getting harder and harder to find criminals around here, but lately it's really starting to come alive again!
市民:ケケッ!このあたりも、犯罪者が減ってやりにくくなって来たと思ってたが・・・最近また活気づいて来てるじゃねェか!




Comment:
Historical edits:
2024-08-08 10:02:38 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Keke! I thought it was getting-{\\}-harder to find criminals around here-{@@}-But it′s really picking up again lately!
Citizen:Keke! I thought it was getting
harder to find criminals around here
But it′s really picking up again lately!


2020-05-24 01:34:25 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-Kakeke! There′s a lot less crime-{\\}-around here, too. I thought it was-{\\}-getting harder and harder.-{@@}-It′s really picking up again, isn′t it?
Citizen:Kakeke! There′s a lot less crime
around here, too. I thought it was
getting harder and harder.
It′s really picking up again, isn′t it?


2020-05-24 01:33:21 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Kakeke! I thought this-{\\}-neighborhood was getting harder and-{\\}-harder to deal with with with fewer-{\\}-criminals,-{@@}-but lately it′s picking up again!
Citizen:Kakeke! I thought this
neighborhood was getting harder and
harder to deal with with with fewer
criminals,
but lately it′s picking up again!



Entry 2:

市民:闇医者に、ハンター狙いの通り魔・・・そのうえ
ワケわかンねェ包帯男!
 
Citizen:A black market doctor, a hunter-
bent demon and a strange bandaged man!
-{b3}-市民:-{br}-闇医者に、ハンター狙いの通り魔・・・そのうえ-{\\}-ワケわかンねェ包帯男!
Citizen:A doctor, a hunter, a demon...and a no-nonsense bandaged man!
Citizen: A black market doctor, a street brawler who wants to hunters and a bandaged man who doesn't know what he's doing!
Citizen: A dark doctor, a street thief who wants to kill hunters, and a guy with a bandage that doesn't make sense!
市民:闇医者に、ハンター狙いの通り魔・・・そのうえワケわかンねェ包帯男!




Comment:
Historical edits:
2024-08-08 10:03:55 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-A black market doctor, a hunter--{\\}-bent demon and a strange bandaged man!
Citizen:A black market doctor, a hunter-
bent demon and a strange bandaged man!


2020-08-04 13:42:03 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-A black market doctor, a-{\\}-hunter-bent demon... and a mysterious-{\\}-bandaged man!
Citizen:A black market doctor, a
hunter-bent demon... and a mysterious
bandaged man!


2020-05-24 01:35:15 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-A dark doctor, a hunter-bent-{\\}-demon... and a mysterious bandaged man!
Citizen:A dark doctor, a hunter-bent
demon... and a mysterious bandaged man!



Entry 3:

市民:ヘヘッ!やっぱクズ鉄町は、こうでなくちゃ
なァ!
 
Citizen:Hehehe! This is the way is goes
in the Scrapyard!
-{b3}-市民:-{br}-ヘヘッ!やっぱクズ鉄町は、こうでなくちゃ-{\\}-なァ!
Citizen:Hehehe! This is the way to go, Scum Iron Town!
Citizen : Hehehe! That's how the Scrapyard should be!
Citizen: Hehehe! That's what the Scrapyard is all about!
市民:ヘヘッ!やっぱクズ鉄町は、こうでなくちゃなァ!




Comment:
Historical edits:
2020-05-24 01:36:01 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Hehehe! This is the way is goes-{\\}-in the Scrapyard!
Citizen:Hehehe! This is the way is goes
in the Scrapyard!



Entry 4:

市民:特によォ、ハンターばかりを狙った通り魔!
いやァ、実に痛快じゃねェか!
 
Citizen:Especially a killer who only
targets hunters! Oh, that′s so good.
-{b3}-市民:-{br}-特によォ、ハンターばかりを狙った通り魔!-{\\}-いやァ、実に痛快じゃねェか!
Citizen:Especially a demon that only targets hunters! Oh, that's so good, isn't it?
Citizen: Especially a street criminal who targets hunters! Wow, that's a real treat!
Citizen: Especially the street thugs who only target hunters! Yeah, that's a real pain in the ass!
市民:特によォ、ハンターばかりを狙った通り魔!いやァ、実に痛快じゃねェか!




Comment:
Historical edits:
2020-05-24 01:37:16 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Especially a killer who only-{\\}-targets hunters! Oh, that′s so good.
Citizen:Especially a killer who only
targets hunters! Oh, that′s so good.


2020-05-24 01:37:10 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-Especially a killer who only-{\\}-targets hunters! Oh, that′s so good.
Citizen:Especially a killer who only
targets hunters! Oh, that′s so good.



Entry 5:

市民:この調子でどんどんクソったれハンターが
狩られていきゃァよ・・・
このあたりもちったァ風通しが良くなるってモンだぜ!
 
Citizen:If he keeps this up with the
asshole hunters...
it′s going to be a real breeze around
here!
-{b3}-市民:-{br}-この調子でどんどんクソったれハンターが-{\\}-狩られていきゃァよ・・・-{@@}-このあたりもちったァ風通しが良くなるってモンだぜ!
Citizen:If we keep this up with the asshole hunters...it's going to be a real breeze around here!
Citizen : More and more asshole hunters are going to be hunted down at this rate... it's going to make this place a little more airy, too.
Citizen: If we keep hunting down more and more asshole hunters at this rate, this place is going to get a little more airy!
市民:この調子でどんどんクソったれハンターが狩られていきゃァよ・・・このあたりもちったァ風通しが良くなるってモンだぜ!




Comment:
Historical edits:
2020-05-24 01:37:51 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-If he keeps this up with the-{\\}-asshole hunters...-{@@}-it′s going to be a real breeze around-{\\}-here!
Citizen:If he keeps this up with the
asshole hunters...
it′s going to be a real breeze around
here!



Entry 6:

市民:通り魔は、今ンところ犯人の特定もされてねェ
状況だからな!
 
Citizen:They haven′t even identified the
perpetrator of the attack as of yet!
-{b3}-市民:-{br}-通り魔は、今ンところ犯人の特定もされてねェ-{\\}-状況だからな!
Citizen:They haven't even identified the perpetrator of the attack as of yet!
Citizen: As for the assailant, we haven't even identified the culprit yet.
Citizen: As for the street crime, the culprit hasn't even been identified so far!
市民:通り魔は、今ンところ犯人の特定もされてねェ状況だからな!




Comment:
Historical edits:
2020-05-24 01:38:03 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-They haven′t even identified the-{\\}-perpetrator of the attack as of yet!
Citizen:They haven′t even identified the
perpetrator of the attack as of yet!



Entry 7:

市民:これからさらに犠牲者が増えていくンじゃねェ
か?
たまにゃァカンサスにも、様子を見に帰った方がイイ
ぜェ?
 
Citizen:There′s going to be more victims
from now on.
Sometimes it′s better to go home and
check on your friends in Kansas.
-{b3}-市民:-{br}-これからさらに犠牲者が増えていくンじゃねェ-{\\}-か?-{@@}-たまにゃァカンサスにも、様子を見に帰った方がイイ-{\\}-ぜェ?
Citizen:There's going to be more victims from now on, aren't there? Sometimes you have to go back to Canthas to see how he's doing, don't you think?
Citizen: More and more casualties are going to occur in the future, aren't they? You should go back to Kansas once in a while to see how it's going.
Citizen: More casualties are coming, aren't they? You should go back to Kansas once in a while to check on things, right?
市民:これからさらに犠牲者が増えていくンじゃねェか?たまにゃァカンサスにも、様子を見に帰った方がイイぜェ?




Comment:
Historical edits:
2020-05-24 01:38:59 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-There′s going to be more victims-{\\}-from now on.-{@@}-Sometimes it′s better to go home and-{\\}-check on your friends in Kansas.
Citizen:There′s going to be more victims
from now on.
Sometimes it′s better to go home and
check on your friends in Kansas.



Total execution time in seconds: 0.34010004997253

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link