.LDP Files

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┏MP010

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┏MP056

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┏MP107

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┏MP604

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┏MP999_0

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┏STS_0

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Working on: MP634_1.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

ガリィ:ホッパーさん!そろそろ会場の方へ、行って
もらえる?
 
Alita:Mr. Hopper! Can you please go to
the venue now?
-{b2}-ガリィ:-{br}-ホッパーさん!そろそろ会場の方へ、行って-{\\}-もらえる?
Gally:Mr. Hopper! Would you mind making your way to the venue now?
Gally: Mr. Hopper! Can you head down to the hall now, please?
Gally: Mr. Hopper! Can you please go to the venue now?
ガリィ:ホッパーさん!そろそろ会場の方へ、行ってもらえる?




Comment:
Historical edits:

Entry 2:

ホッパー:おおっ、ガリィ殿!!
 
Hopper:Oh, Alita!
-{b3}-ホッパー:-{br}-おおっ、ガリィ殿!!
Hopper:Oh, Lord Gally!
Hopper: Oh, Lord Gally!
Hopper: Oh, Lord Gally!
ホッパー:おおっ、ガリィ殿!!




Comment:
Historical edits:

Entry 3:

ホッパー:わざわざ、知らせに来てくれたのですか!
かたじけない!!
 
Hopper:You came all this way to let me
know!
-{b3}-ホッパー:-{br}-わざわざ、知らせに来てくれたのですか!-{\\}-かたじけない!!
Hopper:You've come all the way down here to tell me! I'm not cowed!
Hopper: You came all the way out here to let us know! I'm not grateful!
Hopper: You came all this way to let me know! I'm so sorry!
ホッパー:わざわざ、知らせに来てくれたのですか!かたじけない!!




Comment:
Historical edits:

Entry 4:

ホッパー:ガリィ殿!私めなどを、このような場に
お呼びいただいて・・・
感謝感激雨あられ!で、ございますよ!
 
Hopper:Dear Alita! I′m so grateful to
you for inviting me to this event!
Thank you very much!
-{b3}-ホッパー:-{br}-ガリィ殿!私めなどを、このような場に-{\\}-お呼びいただいて・・・-{@@}-感謝感激雨あられ!で、ございますよ!
Hopper:Lord Gally! I'm so grateful to you for inviting me here...Yes, sir!
Hopper : Gally-dono! Thank you for inviting me and others to this event... thank you so much for bringing me here. Yes, sir!
Hopper: Dear Gally! I'm so grateful to you for inviting me to this event! Thank you very much!
ホッパー:ガリィ殿!私めなどを、このような場にお呼びいただいて・・・感謝感激雨あられ!で、ございますよ!




Comment:
Historical edits:

Entry 5:

ガリィ:ホッパーさん、相変わらずハイだねー。
 
Alita:Mr. Hopper, you′re still high as
ever!
-{b2}-ガリィ:-{br}-ホッパーさん、相変わらずハイだねー。
Gally:Mr. Hopper, you're as high as ever.
Gally: Hopper, you're still high as ever!
Gally: Hopper, you're still high as ever!
ガリィ:ホッパーさん、相変わらずハイだねー。




Comment:
Historical edits:

Entry 6:

ガリィ:ところで・・・新しい本を書いたんだって?
 
Alita:By the way... I heard you wrote a
new book?
-{b2}-ガリィ:-{br}-ところで・・・新しい本を書いたんだって?
Gally:By the way...I hear you've written a new book.
Gally : By the way... I heard you wrote a new book?
Gally: By the way, I heard you wrote a new book?
ガリィ:ところで・・・新しい本を書いたんだって?




Comment:
Historical edits:

Entry 7:

ホッパー:ガリィ殿と一緒に行った、フォボスの
ザウエルの墓所を中心にまとめたものです。
 
Hopper:This is a summary of the work I
did with Alita, focusing on Sauer′s
cemetery in Phobos.
-{b3}-ホッパー:-{br}-ガリィ殿と一緒に行った、フォボスの-{\\}-ザウエルの墓所を中心にまとめたものです。
Hopper:This is a summary of Sauer's graveyard in Phobos, where I went with Gally-dono.
Hopper: This is a summary of the cemetery of Zau Ketheres in Phobos, which I visited with Lord Gally.
Hopper: This is a summary of my trip with Gally to the cemetery of Zau Ketheres in Phobos.
ホッパー:ガリィ殿と一緒に行った、フォボスのザウエルの墓所を中心にまとめたものです。




Comment:
Historical edits:

Entry 8:

ガリィ:へえ・・・それはぜひ、読んでみなくちゃな・・・
 
Alita:Hmmm... I′ll have to check that
out...
-{b2}-ガリィ:-{br}-へえ・・・それはぜひ、読んでみなくちゃな・・・
Gally:Yeah, I'm gonna have to read that one.
Gally: Heh... I'll have to read that one...
Gally: I'll have to check that out!
ガリィ:へえ・・・それはぜひ、読んでみなくちゃな・・・




Comment:
Historical edits:

Entry 9:

ホッパー:そして・・・私めの次なる野望は、
生きた伝説!
最後の機甲術使い・・・ガリィ殿の半生を、一冊の本に
まとめることでございます!
 
Hopper:And... My next ambition is to
write a book about the life of the last
Künstler, Alita!
-{b3}-ホッパー:-{br}-そして・・・私めの次なる野望は、-{\\}-生きた伝説!-{\\}-最後の機甲術使い・・・ガリィ殿の半生を、一冊の本に-{\\}-まとめることでございます!
Hopper:And...my next ambition is to be a living legend! I'm going to write a book about the life of the last armorist...Gally-dono!
Hopper: And... my next ambition is a living legend! The last of the armorers... to compile the life of Lord Gally into a book!
Hopper: And my next ambition is to write a book about the life of the living legend! My next ambition is to write a book about the life of the last armored warrior, Lord Gally!
ホッパー:そして・・・私めの次なる野望は、生きた伝説!最後の機甲術使い・・・ガリィ殿の半生を、一冊の本にまとめることでございます!




Comment:
Historical edits:

Entry 10:

ガリィ:ええっ!?何それ・・・聞いてないよっ!?
 
Alita:What? You didn′t tell me that!
-{b2}-ガリィ:-{br}-ええっ!?何それ・・・聞いてないよっ!?
Gally:What? What's that...I didn't hear that.
Gally: What? What's that... You're not listening to me?
Gally: What? You didn't tell me that!
ガリィ:ええっ!?何それ・・・聞いてないよっ!?




Comment:
Historical edits:

Entry 11:

ホッパー:ま・・・そーゆーわけですので・・・
是非とも取材に、協力していただきたいッ!!
 
Hopper:Well, that′s why I′d really like
your cooperation in this interview!
-{b3}-ホッパー:-{br}-ま・・・そーゆーわけですので・・・-{\\}-是非とも取材に、協力していただきたいッ!!
Hopper:Well...that's why...we'd love to have your cooperation in the interview!
Hopper?啗ell...that's the reason...I'd really like your help in the interview!
Hopper: That's why I'd like you to help me with this interview!
ホッパー:ま・・・そーゆーわけですので・・・是非とも取材に、協力していただきたいッ!!




Comment:
Historical edits:

Entry 12:

ガリィ:やれやれ・・・まいったなあ・・・
 
Alita:Oh man, I′m so screwed!
-{b2}-ガリィ:-{br}-やれやれ・・・まいったなあ・・・
Gally:Oh, my God...
Gally : Oh dear...
Gally: Oh man, I'm so screwed!
ガリィ:やれやれ・・・まいったなあ・・・




Comment:
Historical edits:

Entry 13:

ガリィ:それはそうと・・・そろそろレヴァイアサン1の出航時間が近いよ?
 
Alita:By the way...it′s almost time for
Leviathan 1 to leave!
-{b2}-ガリィ:-{br}-それはそうと・・・そろそろレヴァイアサン1の出航時間が近いよ?
Gally:By the way...it's almost time for Leviathan One to leave, isn't it?
Gally: That's it... it's almost time for Leviathan 1 to set sail, right?
Gally: Well, it's almost time for Leviathan 1 to set sail, right?
ガリィ:それはそうと・・・そろそろレヴァイアサン1の出航時間が近いよ?




Comment:
Historical edits:

Entry 14:

ホッパー:はっ!了解しました!すぐに会場の方へと、向かいます!
 
Hopper:Ha! Yes, sir! We′ll be on our way
to the venue right away!
-{b3}-ホッパー:-{br}-はっ!了解しました!すぐに会場の方へと、向かいます!
Hopper:Ha! I got it! We'll be on our way to the venue soon!
Hopper: Ha! Yes, sir! We'll be heading towards the venue in a moment!
Hopper: Ha! Yes, sir! We'll be on our way to the venue right away!
ホッパー:はっ!了解しました!すぐに会場の方へと、向かいます!




Comment:
Historical edits:

Entry 15:

ホッパー:わざわざ呼びに来ていただき、かたじけないです!
 
Hopper:I′m so glad you came all the way
out here for me!
-{b3}-ホッパー:-{br}-わざわざ呼びに来ていただき、かたじけないです!
Hopper:I'm thrilled that you came all the way out here!
Hopper: I'm so glad you came all the way out here for me!
Hopper: I'm so sorry you had to come all this way!
ホッパー:わざわざ呼びに来ていただき、かたじけないです!




Comment:
Historical edits:

Total execution time in seconds: 0.95463681221008

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link