Working on: MP007_8.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
イド:犯人の通り魔は、ミュータントの女だったそうだ よ。
Ido:The killer was a mutant woman.
-{b3}-イド:-{br}-犯人の通り魔は、ミュータントの女だったそうだ-{\\}-よ。 Ido:The killer was a mutant woman. Ido: The criminal streetwalker was a mutant woman, they say. Ido: I heard that the street killer was a mutant woman. イド:犯人の通り魔は、ミュータントの女だったそうだよ。
-{b3}-イド:-{br}-自分よりきれいなボディパーツを着けた女性を-{\\}-無差別に殺してたらしい。 Ido:Apparently he was indiscriminately killing women who wore body parts prettier than his own. Ido: He seems to have been indiscriminately killing women who wore more beautiful body parts than he did. Ido: I heard he was indiscriminately killing women who wore body parts prettier than his. イド:自分よりきれいなボディパーツを着けた女性を無差別に殺してたらしい。
-{b3}-イド:-{br}-さっきファクトリーに賞金を取りに行ったとき-{\\}-担当者がそう言ってた。 Ido:That's what the person in charge said when I went to the factory to get the prize. Ido: That's what the person in charge said when I went to the factory to get the reward money a while ago. Ido: That's what the person in charge said when I went to the factory to get the reward money earlier. イド:さっきファクトリーに賞金を取りに行ったとき担当者がそう言ってた。
-{b2}-ガリィ:-{br}-カン違いしてごめんなさい。私てっきりイドが-{\\}-通り魔事件の犯人なんじゃないかって・・・ Gally:I'm sorry for the confusion. I thought Ido was the one who did it... Gally: I'm sorry for the misunderstanding. I thought Ido was the culprit of the assault on the street. Gally: I'm sorry for my misunderstanding. I thought that Ido was the culprit of the street crime. ガリィ:カン違いしてごめんなさい。私てっきりイドが通り魔事件の犯人なんじゃないかって・・・
-{WS2503}--{b3}-イド:-{br}-いや、僕の方こそ黙っててすまなかった。 Ido:No, I'm the one who's sorry I didn't tell you. Ido: No, I'm the one who's sorry for not telling you. Ido: No, I'm the one who should apologize for not telling you. イド:いや、僕の方こそ黙っててすまなかった。
-{WS2503}--{b3}-イド:-{br}-僕がハンター・ウォリアーをやっていることを、-{\\}-どうも言いだしにくくてね。 Ido:It's kind of hard to tell that I'm doing Hunter Warrior. Ido: It's hard for me to tell you that I'm a Hunter Warrior. Ido: It's hard for me to tell people that I'm a Hunter Warrior. イド:僕がハンター・ウォリアーをやっていることを、どうも言いだしにくくてね。
-{WS2503}--{b3}-イド:-{br}-それに君のボディも、殺された犠牲者が着けてた-{\\}-ものをファクトリーから払い下げたものだったから、-{\\}-よけいに言い出しにくくなってしまって・・・ Ido:And your body, the one worn by the murdered victim, was withdrawn from the factory, which makes it all the more difficult to say... Ido: Also, your body was the one that the victim of the murder wore and was sold by the Factory, which made it even harder to say... Ido: Also, your body was a factory-issued version of one worn by a murder victim, which made it even harder for me to tell you. イド:それに君のボディも、殺された犠牲者が着けてたものをファクトリーから払い下げたものだったから、よけいに言い出しにくくなってしまって・・・
-{b2}-ガリィ:-{br}-イドが、整備処のお仕事の他にあんな危ない-{\\}-仕事もしてたなんて・・・ Gally:I didn't know Ido was doing that kind of dangerous work in addition to his mechanic's job. Gally: I didn't know Ido did such a dangerous job in addition to his work in the maintenance department... Gally: I didn't know that Ido was doing such a dangerous job in addition to his work in the maintenance department! ガリィ:イドが、整備処のお仕事の他にあんな危ない仕事もしてたなんて・・・
-{WS2503}--{b3}-イド:-{br}-ああ・・・大昔は<警察>というものがあって-{\\}-犯罪を取り締まったそうだけどね。 Ido:Yeah...there used to be a police force that cracked down on crime. Ido: Ah... I heard that in the olden days there was this thing called the 'police' that cracked down on crime. Ido: Yeah, I heard that in the olden days, there was a "police force" that dealt with crime. イド:ああ・・・大昔は<警察>というものがあって犯罪を取り締まったそうだけどね。
-{WS2503}--{b3}-イド:-{br}-クズ鉄町じゃファクトリーが犯罪者に賞金を-{\\}-かけて、僕みたいなハンター・ウォリアーがその-{\\}-賞金首を追うわけさ。 Ido:In Kuzu Tekmachi, the Factory puts a bounty on criminals, and hunter warriors like me go after the bounty hunter. Ido: In the Scrapyard, the factory rewards money to criminals and hunter-warriors like me go after the bounty. Ido: In the Scrapyard, the Factory puts reward money on criminals, and Hunter-Warriors like me go after the bounty. イド:クズ鉄町じゃファクトリーが犯罪者に賞金をかけて、僕みたいなハンター・ウォリアーがその賞金首を追うわけさ。
-{b2}-ガリィ:-{br}-私でもハンター・ウォリアーになれるの? Gally:Can I be a hunter warrior? Gally: Can I be a Hunter-Warrior too? Gally: Can I be a Hunter-Warrior? ガリィ:私でもハンター・ウォリアーになれるの?
-{b2}-ガリィ:-{br}-私もハンター・ウォリアーになるわ! Gally:I'm going to be a hunter warrior too! Gally: I'll be a Hunter Warrior too! Gally: i'll be a hunter-warrior too! ガリィ:私もハンター・ウォリアーになるわ!
-{b3}-イド:-{br}-僕は、そんな事をさせるために君をガレキの下-{\\}-から掘り出してきたんじゃあない! Ido:I didn't dig you out from under the rubble to get you to do that! Ido: I didn't dig you out from under the rubble to make you do that! Ido: I didn't dig you out from under the rubble to make you do that! イド:僕は、そんな事をさせるために君をガレキの下から掘り出してきたんじゃあない!
-{b3}-イド:-{br}-君をもっともっと美しい存在にする事が僕の-{\\}-夢なんだ!! Ido:It's my dream to make you more and more beautiful! Ido: It's my dream to make you more and more beautiful! Ido: It's my dream to make you more and more beautiful! イド:君をもっともっと美しい存在にする事が僕の夢なんだ!!
-{b3}-イド:-{br}-僕は許さないぞ!-{\\}-君がハンターになる事など!! Ido:I won't allow it! I don't want you to be a hunter! Ido: I won't forgive you! You can't be a hunter! Ido: I'll never forgive you! You can't be a hunter! イド:僕は許さないぞ!君がハンターになる事など!!
-{b2}-ガリィ:-{br}-だって私のためにイドが危ない仕事をしている-{\\}-の見ていられないもの・・・ Gally:Because I can't stand to see my id doing a dangerous job for me... Gally: Because I can't stand to see Ido doing dangerous work for me... Gally: Because I can't stand to see Ido do dangerous work for me! ガリィ:だって私のためにイドが危ない仕事をしているの見ていられないもの・・・
-{b3}-イド:-{br}-どれだけ賞金稼ぎが汚い仕事かって事が! Ido:Just how dirty a bounty hunter can be! Ido: How much of a dirty job reward money making is! Ido: It just goes to show you how dirty a job earning reward money can be! イド:どれだけ賞金稼ぎが汚い仕事かって事が!
-{b3}-イド:-{br}-ガリィ・・・君のためになら僕はいくらでも-{\\}-罪人の首をはねよう・・・-{@@}-喜んで返り血もあびよう・・・ Ido:Gully, I'd gladly behead any sinner I could for you, and I'd gladly turn around and bleed. Ido: Gally... I would be happy to behead any guilty person for you... and I would gladly take blood in return. Ido: Gally, for your sake, I'll behead any sinner I can, and I'll gladly take the blood. イド:ガリィ・・・君のためになら僕はいくらでも罪人の首をはねよう・・・喜んで返り血もあびよう・・・
-{b3}-イド:-{br}-しかし、君には僕の夢のままでいてほしい-{\\}-んだ!! Ido:But I want you to stay true to my dreams! Ido: But I want you to stay in my dream! Ido: But I want you to stay in my dream! イド:しかし、君には僕の夢のままでいてほしいんだ!!
-{b2}-ガリィ:-{br}-私はイドの着せ替え人形じゃないわ!! Gally:I'm not a dress-up doll for an id! Gally: I'm not an Ido dress-up doll! Gally: I'm not Ido's dress-up doll! ガリィ:私はイドの着せ替え人形じゃないわ!!
-{b3}-イド:-{br}-・・・君の言う通りさ・・・。君の生き方まで-{\\}-コントロールしようと思った僕が悪い・・・ Ido:You're right. It's my fault for trying to control the way you live your life... Ido: ...you're right... It's my fault for trying to control the way you live. Ido: You're right. It's my fault for trying to control the way you live. イド:・・・君の言う通りさ・・・。君の生き方までコントロールしようと思った僕が悪い・・・
-{b3}-イド:-{br}-よりによってハンター・ウォリアーなんだ・・? Ido:You're a hunter warrior of all people...? Ido: A hunter-warrior, of all things? Ido: Hunter Warrior of all people...? イド:よりによってハンター・ウォリアーなんだ・・?
-{s3}--{t0}--{a1}--{n1}-ミュータントとの戦いで、ガリィは無意識のうちに-{\\}-<機甲術(パンツァークンスト)>を使っていた・・・ In the battle against the mutants, Gally was unconsciously using 'Panzerkunst'... In the battle against the mutants, Gally unconsciously uses Panzerkunst... In the battle against mutants, Gally was unconsciously using "Panzerkunst". ミュータントとの戦いで、ガリィは無意識のうちに<機甲術(パンツァークンスト)>を使っていた・・・
-{s3}--{t0}--{a1}--{n1}-記憶は失っていても、彼女には戦いの血が流れている-{\\}-のかもしれない・・・ She may have lost her memory, but she may have battle blood in her veins... She may have lost her memories, but she may have the blood of battle in her veins... She may have lost her memory, but she may still have the blood of battle in her veins. 記憶は失っていても、彼女には戦いの血が流れているのかもしれない・・・
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.