Working on: MP055_3.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{WS2503}--{b3}-市民:-{br}-どうやらカンサスは、今日から営業を再開する-{\\}-らしいなァ! Citizen:Apparently, Kansas will be open for business again today! Citizen : Apparently Kansas will reopen for business today! Citizen: Apparently Kansas is reopening for business today! 市民:どうやらカンサスは、今日から営業を再開するらしいなァ!
-{WS2503}--{b3}-市民:-{br}-さっき、マスターが上機嫌で宣伝しに来てたぜ? Citizen:Just now, the master was in a good mood to advertise it. Citizen :...Master was just here to advertise in a good mood. Citizen: Just now, Master came to advertise in a good mood. 市民:さっき、マスターが上機嫌で宣伝しに来てたぜ?
-{WS2503}--{b3}-市民:-{br}-それにしてもあの状態から、よく再建まで-{\\}-こぎつけたモンだ・・・ Citizen:But how did you manage to go from that state to rebuilding? Citizen : I'm surprised that you managed to rebuild from that state... Citizen : How did you manage to rebuild from that state? 市民:それにしてもあの状態から、よく再建までこぎつけたモンだ・・・
-{WS2503}--{b3}-市民:-{br}-マカクが暴れ回った直後は、そりゃ-{\\}-ヒサンなモンだったがなァ・・・ Citizen:I mean, right after the macaques went on the rampage, it was pretty badass... Citizen : Right after Makaku's rampage, it wasn't great... Citizen: Right after Makaku went on a rampage, it was a very unhappy time... 市民:マカクが暴れ回った直後は、そりゃヒサンなモンだったがなァ・・・
-{WS2503}--{b3}-市民:-{br}-おめぇ・・・-{\\}-確か、ここでザパンをボコボコにしてた小娘・・・ Citizen:You know, the girl here, the one who was beating up Zapan... Citizen: You... the little girl who was beating up Zapan here... Citizen: I'm pretty sure you're the little girl who was beating up on Zapan here. 市民:おめぇ・・・確か、ここでザパンをボコボコにしてた小娘・・・
-{WS2503}--{b3}-市民:-{br}-そうか。-{\\}-おめェもハンター・ウォリア-だったのかァ・・・-{\\}-どォりで、強ェわけだ。 Citizen:Okay. So you're a hunter-warrior, too...so you're strong. Citizen: So you're a Hunter Warrior. So you're a Hunter Warrior too...so powerful! Citizen: I see. So you're a Hunter Warrior too, no wonder you're so strong. 市民:そうか。おめェもハンター・ウォリア-だったのかァ・・・どォりで、強ェわけだ。
-{WS2503}--{b3}-市民:-{br}-カンサスに息抜きにでも来たのかよ? Citizen:Did you come to Kansas just to take a breather? Citizen: Are you in Kansas for a break? Citizen: Did you come to Kansas to relax? 市民:カンサスに息抜きにでも来たのかよ?
-{WS2503}--{b3}-市民:-{br}-ちょうど今日から営業再開らしいしな! Citizen:I heard they're back in business today! Citizen: I hear it's back in business today! Citizen: I heard they're reopening for business today! 市民:ちょうど今日から営業再開らしいしな!
-{WS2503}--{b3}-市民:-{br}-おゥおゥ!聞いたかよ?-{\\}-ファクトリーの施設が襲撃されたってよォ!-{@@}--{b3}-市民:-{br}-どうやら犯行には、メギル商会の連中が-{\\}-一枚噛んでたらしいなァ! Citizen:Uh-oh! Did you hear what I said? There's been a raid on the factory facility! Citizen:Apparently, the guys from the Megill Trading Company had a hand in the crime, didn't they! Citizen : Ooh-oh! Did you hear that? The factory facility has been attacked! Citizen: Whoa! Did you hear? Citizen: It seems that the Megil Corporation had a hand in the attack! 市民:おゥおゥ!聞いたかよ?ファクトリーの施設が襲撃されたってよォ!市民:どうやら犯行には、メギル商会の連中が一枚噛んでたらしいなァ!
-{WS2503}--{b3}-市民:-{br}-しっかし、信じられんコトするよなァ・・・-{\\}-とォとォ連中も、ヤキがまわったってコトかね?-{@@}--{b3}-市民:-{br}-ファクトリーにケンカを売るなんざ・・・-{\\}-正気の沙汰じゃねェぜ! Citizen:But you wouldn't believe what you're doing...and now these guys are on the move, would you say? Citizen:We can't fight with the factory...this is insane! Citizen: But I can't believe it... and they're going to do something crazy... selling out to factories... is a crazy thing to do! Citizen: I can't believe they're doing this... I guess they're just mad. 市民:しっかし、信じられんコトするよなァ・・・とォとォ連中も、ヤキがまわったってコトかね?市民:ファクトリーにケンカを売るなんざ・・・正気の沙汰じゃねェぜ!
-{WS2503}--{b3}-市民:-{br}-ところでアンタ・・・-{\\}-ハンター・ウォリアーだろォ?-{\\}-ファクトリー33には行ってみねェのかい? Citizen:By the way, you're a hunter warrior, right? You're not going to go to Factory 33, are you? Citizen : By the way, you're a Hunter Warrior, aren't you? Have you ever been to Factory 33? Citizen: By the way, you're a Hunter Warrior, right? Don't you ever go to Factory 33? 市民:ところでアンタ・・・ハンター・ウォリアーだろォ?ファクトリー33には行ってみねェのかい?
-{WS2503}--{b3}-市民:-{br}-そろそろメギル商会のボスが、賞金首リストに-{\\}-アップされる頃だろォぜ?-{@@}--{b3}-市民:-{br}-あのジイさんも、いよいよ年貢の納め時って-{\\}-ワケだなァ。 Citizen:Isn't it about time the boss of Megill's Trading Company was put on the bounty list? Citizen:I guess it's time for the old man to pay his tribute at last. Citizen: It's time for the boss of Megil Corporation to be on the bounty list, isn't it? Citizen: I guess it's time for the boss of Megil Corporation to be put on the bounty list. 市民:そろそろメギル商会のボスが、賞金首リストにアップされる頃だろォぜ?市民:あのジイさんも、いよいよ年貢の納め時ってワケだなァ。
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.