Working on: MP009_9.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
アリタ:・・・なんだろ・・・?
Gally:...I don′t know...?
-{b2}-アリタ:-{br}-・・・なんだろ・・・? Alita:I don't know...? Alita:...what...? Alita: What is it? アリタ:・・・なんだろ・・・?
-{b2}-アリタ:-{br}-これもやっぱり、イドのコレクションなのかな・・・? Alita:This must be Ido's collection too...? Alita : Is this also a collection of Ido...? Alita: I wonder if this is also Ido's collection? アリタ:これもやっぱり、イドのコレクションなのかな・・・?
-{b2}-アリタ:-{br}-・・・それにしても・・・なんか不思議な感じがしたな・・・ Alita:But then again, there was something strange about that. Alita: ...and yet... it was a strange feeling... Alita : It was a strange feeling, though. アリタ:・・・それにしても・・・なんか不思議な感じがしたな・・・
-{b2}-アリタ:-{br}-・・・あのサイボーグボディには、なにか-{\\}-特別な・・・親しみみたいなものを感じる・・・-{@@}-すごくなつかしいような・・・ Alita:There's something special about that cyborg body...something familiar...that I've been feeling for a long time. Alita:........there's something very special......familiar about that cyborg body......it's very nostalgic.... Alita: There's something special and familiar about that cyborg body. アリタ:・・・あのサイボーグボディには、なにか特別な・・・親しみみたいなものを感じる・・・すごくなつかしいような・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-それは、かつて君が・・・あのボディを-{\\}-着けていたからだよ・・・ Kaos:That's because you once wore that body... Kaos: That's because you used to... wear that body... Kaos: That's because you used to wear that body! ケイオス:それは、かつて君が・・・あのボディを着けていたからだよ・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-そうさ!君が本当のことを思い出してくれるまで・・・僕は何度でも、君の前に現れるよ!! Kaos:Yes! Until you remember the truth...I will appear to you again and again! Kaos: Yeah! Until you remember the truth... I'll keep coming back to you, as often as I can! Kaos: That's right! I will appear in front of you again and again until you remember the truth! ケイオス:そうさ!君が本当のことを思い出してくれるまで・・・僕は何度でも、君の前に現れるよ!!
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-・・・君を、この世界から連れ戻すため-{\\}-にね! Kaos:...to bring you back from this world! Kaos: ...to bring you back from this world! Kaos: To bring you back from this world! ケイオス:・・・君を、この世界から連れ戻すためにね!
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-さあ!思い出すんだッ!! Kaos:Come on! Remember that! Kaos: Come on! You need to remember! Kaos: Come on! Remember! ケイオス:さあ!思い出すんだッ!!
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-あのバーサーカーボディのこと・・・-{\\}-そして・・・ Kaos:You know, that berserker body...and... Kaos: That berserker body... and... Kaos: That Berserker Body Thing and ケイオス:あのバーサーカーボディのこと・・・そして・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-あのボディを着けて戦っていた頃の-{\\}-記憶をッ!! Kaos:I remember when I used to wear that body and fight! Kaos: Memories of the days when I wore that body and fought! Kaos: I remember when I was fighting wearing that body! ケイオス:あのボディを着けて戦っていた頃の記憶をッ!!
-{b2}-アリタ:-{br}-そんな・・・そんなこと言ったって・・・あのボディを見るのは、今日が初めてなんだもん・・・ Alita:That's not true...but today is the first time I've seen that body... Alita?哢o...you can't...you can't say that...it's the first time I've seen that body... Alita: No matter what I say, today is the first time I've seen that body! アリタ:そんな・・・そんなこと言ったって・・・あのボディを見るのは、今日が初めてなんだもん・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-それは違う!・・・いいかい?よく聞いて-{\\}-くれ・・・ Kaos:That's not true! Just...okay? Now, listen to me... Kaos: That's not true! I mean... okay? Listen to me... Kaos: That's not right! Okay? Listen to me carefully. ケイオス:それは違う!・・・いいかい?よく聞いてくれ・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-・・・現実世界の君は、かつてこのクズ鉄町で・・・-{@@}-ハンター・ウォリア-として、数多くの賞金首と戦った・・・ Kaos:In the real world, you were once a hunter-warrior in this iron town of scum...and you fought many a bounty hunter-warrior... Kaos: ...in the real world, you once fought many bounty hunters in the Scrapyard... as a Hunter Warrior... Kaos: In the real world, you once fought many bounty as a Hunter Warrior here at the Scrapyard. ケイオス:・・・現実世界の君は、かつてこのクズ鉄町で・・・ハンター・ウォリア-として、数多くの賞金首と戦った・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-あのバーサーカーボディは、その当時の君が着けていたボディなんだ・・・ Kaos:That berserker body is the one you were wearing back then... Kaos: That berserker body is the body you were wearing at the time... Kaos: That berserker body is the body you were wearing back then! ケイオス:あのバーサーカーボディは、その当時の君が着けていたボディなんだ・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-やがて君はハンター・ウォリア-をやめ、-{\\}-モーターボーラーとなる・・・-{@@}-バーサーカーボディもその時、取り外してしまう・・・ Kaos:Eventually, you'll be a hunter-warrior and a motor borer...when the berserker body is removed... Kaos: Eventually you will cease to be a Hunter Warrior and become a Motorballer...then the Berserker body will be removed... Kaos: Eventually you will stop being a Hunter Warrior and become a Motorballer, and your Berserker body will be removed at that time. ケイオス:やがて君はハンター・ウォリア-をやめ、モーターボーラーとなる・・・バーサーカーボディもその時、取り外してしまう・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-・・・そのバーサーカーボディは、やがて-{\\}-ノヴァの手に渡り・・・-{@@}-復讐鬼と化したザパンに与えられてしまったんだ・・・ Kaos:...that berserker body eventually fell into the hands of Nova ...who gave it to Zapan, a vengeful demon... Kaos: ...that berserker body was eventually given to Nova.......by Zapan, who had become a vengeful demon.... Kaos: The Berserker body was given to Zapan, who eventually became a vengeful demon in the hands of Nova. ケイオス:・・・そのバーサーカーボディは、やがてノヴァの手に渡り・・・復讐鬼と化したザパンに与えられてしまったんだ・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-そしてザパンと同化したバーサーカーボディは、暴走を始め・・・-{@@}-このクズ鉄町東部地区を、ほとんど壊滅させてしまった・・・ Kaos:And then the Berserker body that assimilated with Zapan began to run amok ...almost decimating the eastern part of this scum iron town ... Kaos: And the berserker body, assimilated with Zapan, began to run amok... nearly destroying the eastern part of the Scrapyard... Kaos: And the Berserker body, assimilated by Zapan, has gone berserk and almost destroyed this eastern district of the Scrapyard! ケイオス:そしてザパンと同化したバーサーカーボディは、暴走を始め・・・このクズ鉄町東部地区を、ほとんど壊滅させてしまった・・・
-{BKC333}--{FRC1}--{b3}-ケイオス:-{br}-だからこの世界は・・・現実の姿をなして-{\\}-いない・・・単なる虚構に過ぎないんだ! Kaos:That's why this world ...it's not real ...it's just a fiction! Kaos: So this world... has no real form... it's just fiction! Kaos: So this world is merely a fiction with no semblance of reality! ケイオス:だからこの世界は・・・現実の姿をなしていない・・・単なる虚構に過ぎないんだ!
-{s3}--{t0}--{a1}--{n1}-・・・なんだろう・・・この・・・一瞬浮かび上がる-{\\}-イメージ・・・? This...this...image that comes to mind for a moment? ...What is this...image that comes to mind for a moment? What is this image that comes to mind for a moment? ・・・なんだろう・・・この・・・一瞬浮かび上がるイメージ・・・?
-{b3}-ノヴァ:-{br}-やれやれ・・・まったくあきらめの悪い男-{\\}-ですね・・・ Nova:Well, well, well...You're a real sucker for giving up... Nova : Oh dear... He's not a man to give up... Nova: Good grief, you're a man who never gives up. ノヴァ:やれやれ・・・まったくあきらめの悪い男ですね・・・
-{b3}-ノヴァ:-{br}-クックックッ・・・お前がいくらガリィの誘導を試みたところで・・・すべて徒労に過ぎませんよ? Nova:No matter how many times you try to guide Gally...it's all for naught, isn't it? Nova: Kukkukkuk... no matter how many times you try to guide Gally... it's all a waste of time, isn't it? Nova: No matter how many times you try to guide Gally, it's all just a waste of time, right? ノヴァ:クックックッ・・・お前がいくらガリィの誘導を試みたところで・・・すべて徒労に過ぎませんよ?
-{b3}-ノヴァ:-{br}-ウロボロスから覚醒する為には・・・相当の-{\\}-精神的なインパクトが必要!! Nova:Awakening from Ouroboros would require...a significant mental impact! Nova: To awaken from the Ouroboros... it takes a lot of mental impact! Nova: It takes a lot of mental impact to awaken from the Ouroboros! ノヴァ:ウロボロスから覚醒する為には・・・相当の精神的なインパクトが必要!!
-{b3}-ノヴァ:-{br}-お前の呼びかけ程度では・・・覚醒すること-{\\}-など永遠に不可能でしょうね! Nova:With as little as your call...it would be forever impossible to be awakened! Nova: If your call is enough... it will be impossible to be awakened forever! Nova: It will forever be impossible for me to be awakened by your call! ノヴァ:お前の呼びかけ程度では・・・覚醒することなど永遠に不可能でしょうね!
-{b3}-ノヴァ:-{br}-それにしても・・・まさか、この診療所の中にまで入り込んで来るとは・・・-{@@}-まったく油断もスキもない・・・ Nova:And yet, I never thought they'd be able to find their way into this infirmary...any time soon. Nova: But still... I didn't expect you to come into the clinic... I never let my guard down and I never let my guard down... Nova: Even so, I'm not at all surprised that they've managed to get inside this clinic! ノヴァ:それにしても・・・まさか、この診療所の中にまで入り込んで来るとは・・・まったく油断もスキもない・・・
-{b2}-アリタ:-{br}-うん・・・助けてくれてありがとう・・・ Alita:Thank you for your help. Alita: Yeah... thanks for the help... Alita: thanks for the help! アリタ:うん・・・助けてくれてありがとう・・・
-{b3}-ノヴァ:-{br}-なあに!礼にはおよびませんよ! Nova:Come on! There's no need to thank me! Nova : What are you doing? Don't thank me! Nova: Hey! No need to thank me! ノヴァ:なあに!礼にはおよびませんよ!
-{b3}-ノヴァ:-{br}-アリタのことは、私が必ず守ってあげます-{\\}-からね!心配しなくてよろしい! Nova:As for Alita, I'll make sure she's safe with me! You don't have to worry about that! Nova: I will definitely protect Alita! Don't worry about it! Nova: I'll make sure Alita's safe! Don't worry! ノヴァ:アリタのことは、私が必ず守ってあげますからね!心配しなくてよろしい!
-{b2}-アリタ:-{br}-私がこのボディを着けて、-{\\}-ハンター・ウォリア-になるだなんて・・・ Alita:I can't believe I'm going to wear this body and become a hunter-warrior. Alita: I can't believe I'm wearing this body and becoming a Hunter Warrior... Alita: I can't believe I'm wearing this body and becoming a Hunter Warrior! アリタ:私がこのボディを着けて、ハンター・ウォリア-になるだなんて・・・
-{b2}-アリタ:-{br}-そんな姿・・・想像も出来ないよ・・・ Alita:I can't even imagine... Alita : I can't even imagine... Alita: I can't even picture you like that! アリタ:そんな姿・・・想像も出来ないよ・・・
-{b2}-アリタ:-{br}-やっぱり感じる・・・このボディに対する-{\\}-親しみ・・・ Alita:I feel a familiarity with the body... Alita : I can feel the familiarity with this body... Alita: I still feel familiarity with this body アリタ:やっぱり感じる・・・このボディに対する親しみ・・・
-{WP-072+008}--{WS0906}--{t0}-何階に行こうかな?-{w+02}--{[1 }-4階-{\\}--{w+02}--{[2 }-3階-{\\}--{w+02}--{[3 }-2階-{\\}--{w+02}--{[4 }-1階-{\\}--{w+02}--{[DD5 }-地下 What floor should we go to? 4, 3, 2, 1, basement. Which floor do you want to go to, the fourth floor, the third floor, the second floor, the first floor, the basement? What floor shall we go to, the fourth, the third, the second, the first, the basement? 何階に行こうかな?4階3階2階1階地下
Historical edits:
Total execution time in seconds: 4.9490461349487
WP-xxx-yyy / WP+xxx+yyy
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.