Working on: MP059_5.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
ガリィ:何者だッ!?
Alita:Who the hell are you?
-{b2}-ガリィ:-{br}-何者だッ!? Gally:Who the hell are you? Gally: Who are you? Gally: Who the hell are you? ガリィ:何者だッ!?
-{WS2503}--{b3}-注射魔:-{br}-おや~あ?-{\\}-おじょ~ちゃんもオジさんのちゅ~しゃが-{\\}-ほしいのかい~? Injector:Oh, no? Do you want to be sucked by an old man too? Injector?唹h? Do you want a mister's chu-chu? Injector: Oyaaaa? I'm not sure what to do with it. 注射魔:おや~あ?おじょ~ちゃんもオジさんのちゅ~しゃがほしいのかい~?
-{b2}-ガリィ:-{br}-私はハンター・ウォリア-!-{\\}-お前が闇医者王か!? Gally:I'm a hunter-warrior! You're the Dark Doctor King? Gally: I am Hunter Warrior, and you are the Dark Doctor King! Gally: I'm Hunter Warrior, you're the Dark Doctor King! ガリィ:私はハンター・ウォリア-!お前が闇医者王か!?
-{WS2503}--{b3}-注射魔:-{br}-オジさんはね~、-{\\}-ただのしがない注射魔なんだよ~ Injector:He's just a soreheaded injector~. Injector: Oji-san, you know, he's just a feckless injector! Injector: Oji-san is just an ordinary injector... 注射魔:オジさんはね~、ただのしがない注射魔なんだよ~
-{WS2503}--{b3}-注射魔:-{br}-オジさんはね~、偉大な闇医者王様から、-{\\}-オペ式(手術)のあいだの見張りを-{\\}-うけたまわっているんだよぉ~ Injector:My dad, you know...the great Dark Doctor King has been watching over me during the surgery. Injector: Oji-san, you know, the great doctor-king has entrusted me with guarding you during the operation. Injector: Oji-san, the great Yami-Doji-Osama has asked me to watch over you during your surgery... 注射魔:オジさんはね~、偉大な闇医者王様から、オペ式(手術)のあいだの見張りをうけたまわっているんだよぉ~
-{WS2503}--{b3}-注射魔:-{br}-おやぁ~、-{\\}-君はあのカワイイ女のコの知り合いかい~?-{\\}-でも残念だねぇ~、今は面会謝絶だよぉ~ Injector:Hey, you know that pretty girl, don't you? But it's a shame...I'm afraid I have to cancel my visitation now. Injector: Oh, you know that cute girl? But alas. No visitation now. Injector: Hey~, you know that cute girl~? I'm sorry, but I can't see her right now... 注射魔:おやぁ~、君はあのカワイイ女のコの知り合いかい~?でも残念だねぇ~、今は面会謝絶だよぉ~
-{WS2503}--{b3}-注射魔:-{br}-それにねぇ~、オペ式の最中は闇診療所の入口-{\\}-には、しっかりカギがかけられているからねぇ~、-{\\}-カギを持ってないかぎり絶対に入れないんだよぉ~ Injector:And you know, the entrance to the clinic is locked tightly during the surgery ceremony, so you can't enter unless you have the key. Injector: Besides, during the operating ceremony, the entrance to the dark clinic is locked tightly, so unless you have a key, you can't enter. Injector: And hey~, the entrance to the black clinic is locked during the operation, so you'll never be able to enter unless you have a key~! 注射魔:それにねぇ~、オペ式の最中は闇診療所の入口には、しっかりカギがかけられているからねぇ~、カギを持ってないかぎり絶対に入れないんだよぉ~
-{WS2503}--{b3}-注射魔:-{br}-おっ、オジさんにちゅ~しゃさせてくれれば、-{\\}-カギをあげてもい~よぉ~!? Injector:Oh, I'll give you the key as long as you let the old man suck on it! Injector?唹h, let me give you the key if you let me give it to your old man! Injector: Oh, I'll give you the key if you let me suck your dick! 注射魔:おっ、オジさんにちゅ~しゃさせてくれれば、カギをあげてもい~よぉ~!?
-{b2}-ガリィ:-{br}-ふざけるな!一瞬でケリをつけてやるッ! Gally:Don't be stupid! I'm going to end this in one fell swoop! Gally: Don't be silly! I'll get this over with in an instant! Gally: Screw you! I'll finish you off in an instant! ガリィ:ふざけるな!一瞬でケリをつけてやるッ!
-{b2}-ガリィ:-{br}-よし!-{\\}-闇診療所のカギを、手に入れることが出来たぞ! Gally:Yes! We've got the key to the infirmary! Gally: Good! We've got the key to the infirmary, and we've got it! Gally: All right! We've got the key to the Dark Infirmary! ガリィ:よし!闇診療所のカギを、手に入れることが出来たぞ!
-{b2}-ガリィ:-{br}-これがあれば、手術室の中に入れるんだな? Gally:With this, you'll be able to get inside the operating room, won't you? Gally: This is going to get you into the operating room, right? Gally: this will get me into the operating room, won't it? ガリィ:これがあれば、手術室の中に入れるんだな?
-{b2}-ガリィ:-{br}-早くしないと、シュミラがサイボーグに-{\\}-なっちゃう!・・・急がなきゃ! Gally:If we don't do something fast, Shmira will turn into a cyborg! We have to hurry! Gally: Hurry up or Shumira will become a cyborg! I... I have to hurry! Gally: If we don't hurry, Shumira's going to turn into a cyborg! We have to hurry! ガリィ:早くしないと、シュミラがサイボーグになっちゃう!・・・急がなきゃ!
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.