Working on: MP271_1.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{WS2503}--{b3}-住民:-{br}-オメぇ・・・クズ鉄町の出身だっぺ?-{\\}-そンなスゲェ装備、こンなイナカじゃ手に入らない-{\\}-モンなァ。 Residents:You're from the iron town, aren't you? You can't get that kind of great equipment in a place like this, you can't get it in a place like this. Residents : You're from the Scrapyard? You can't get that kind of equipment with this kind of inaka. Residents: You're from the Scrapyard, aren't you? You can't get that kind of great equipment in this part of the world. 住民:オメぇ・・・クズ鉄町の出身だっぺ?そンなスゲェ装備、こンなイナカじゃ手に入らないモンなァ。
-{WS2503}--{b3}-住民:-{br}-ところで・・・どうだったっぺ?-{\\}-このファーム21に来てみた感想は・・・? Residents:So...how was it? What are your thoughts on coming to Farm 21? Residents : By the way... how did it go? What are your thoughts on coming to this Farm 21...? Residents: How was it by the way? How do you feel about coming to this Farm 21? 住民:ところで・・・どうだったっぺ?このファーム21に来てみた感想は・・・?
-{WS2503}--{b3}-住民:-{br}-ザレムにフタをされたクズ鉄町とは、大違い-{\\}-だっぺ? Residents:It's a far cry from the scum Iron Town that took the fall for Zarem, isn't it? Residents : The Scrapyard is much different from the Scrapyard that was covered by Tiphares. Residents: What a difference from the Scrapyard, which was covered by Tiphareth! 住民:ザレムにフタをされたクズ鉄町とは、大違いだっぺ?
-{WS2503}--{b3}-住民:-{br}-やはり、ザレムの存在は間違っている。-{\\}-人間はもっと自由に生きられるんだっぺ。 Residents:After all, Zareem's existence is wrong. Humans can live more freely. Residents : As I thought, the existence of Tiphares is wrong. Humans are free to live more freely. Residents: I still think that Tiphares is wrong. People should be able to live more freely. 住民:やはり、ザレムの存在は間違っている。人間はもっと自由に生きられるんだっぺ。
-{WS2503}--{b3}-住民:-{br}-空が高いと感じ方も変わるっぺ。 Residents:When the sky is high, it makes you feel differently. Residents: When the sky is high, you feel differently. Residents: The higher the sky, the different the feeling. 住民:空が高いと感じ方も変わるっぺ。
-{WS2503}--{b3}-住民:-{br}-ここでの暮らしこそが・・・-{\\}-人間の本来あるべき姿だっぺ。 Residents:Living here is the way human beings should be. Residents: Life in this place is what people should be doing. Residents: Life here is what human beings should have been. 住民:ここでの暮らしこそが・・・人間の本来あるべき姿だっぺ。
-{WS2503}--{b3}-住民:-{br}-おりゃ別に、もとからバージャックだった-{\\}-ワケじゃないんだべ。 Residents:It's not like it was a barjacking in the first place. Residents : I didn't start out as a Barjack. Residents: I wasn't always a barjack. 住民:おりゃ別に、もとからバージャックだったワケじゃないんだべ。
-{WS2503}--{b3}-住民:-{br}-ここがバージャックの統治下に置かれる前は、-{\\}-ザレム直轄農場の労働者として、このファーム21に-{\\}-住んでたんだべ。 Residents:Before this place came under Berjak's rule, I lived here on Farm 21 as a worker on the farm directly under Salem. Residents: Before Barjack came to this farm, I lived here at Farm 21 as a laborer on the Tiphares farm. Residents: Before this place came under Barjack's rule, I used to live here on Farm 21 as a laborer on Tiphares' direct farm. 住民:ここがバージャックの統治下に置かれる前は、ザレム直轄農場の労働者として、このファーム21に住んでたんだべ。
-{WS2503}--{b3}-住民:-{br}-そりゃ、バージャックがここを制圧した時には・-{\\}-・・これからどうなることかと思っただが・・・ Residents:Well, when Burjak took over the place...I wondered what was going to happen. Well, when Barjack took control of this place, I had no idea what to expect. Residents: Well, when Barjack took over this place, I was wondering what was going to happen next. 住民:そりゃ、バージャックがここを制圧した時には・・・これからどうなることかと思っただが・・・
-{WS2503}--{b3}-住民:-{br}-今にして思えば、これでよかったんだべ。 Residents:In retrospect, it was all right. Residents : In hindsight, this was a good thing. Residents: In hindsight, this was for the best. 住民:今にして思えば、これでよかったんだべ。
-{WS2503}--{b3}-住民:-{br}-ザレムやファクトリーのために生きる暮らし-{\\}-なんて、そもそも間違ってるんだべ。 Residents:It's not right to live for Zarem or the Factory in the first place. Residents : Living for Tiphares and Factories is not the way to begin with. Residents: Living for the sake of Tiphareth and the Factory is not the way to go. 住民:ザレムやファクトリーのために生きる暮らしなんて、そもそも間違ってるんだべ。
-{WS2503}--{b3}-住民:-{br}-それに気付いた今じゃ、立派にバージャックの-{\\}-一員だべ。 Residents:Now that I've figured that out, I'm a barjack. Residents : Now that I'm aware of it, I'm a great member of Barjack. Residents: Now that I've realized it, I'm a proud member of Barjack. 住民:それに気付いた今じゃ、立派にバージャックの一員だべ。
-{WS2503}--{b3}-住民:-{br}-他のファームの人たちも、-{\\}-ザレム・ファクトリー体制の不自然さに・・・-{\\}-早く気付いて欲しいべ。 Residents:I hope the people in the other farms realize the unnaturalness of the Zarem Factory system... Residents : I hope the people of other farms realize the unnaturalness of the Tiphares factory system...sooner rather than later. Residents: I hope people at other firms realize the unnaturalness of the Tiphares factory system soon. 住民:他のファームの人たちも、ザレム・ファクトリー体制の不自然さに・・・早く気付いて欲しいべ。
-{WS2503}--{b3}-住民:-{br}-ザレムやファクトリーのために生かされている-{\\}-暮らしなんて・・・もう2度とゴメンだべ。 Residents:I don't want to live my life for Salem or the Factory ever again. Residents: living for Tiphares and factories...never again. Residents: I don't want to live for Tiphareth and the Factory ever again. 住民:ザレムやファクトリーのために生かされている暮らしなんて・・・もう2度とゴメンだべ。
-{WS2503}--{b3}-住民:-{br}-そういえば・・・今夜はラジオ・ケイオスが-{\\}-オンエアされてないようだで。 Residents:Speaking of which...I see Radio Chaos isn't on tonight. Residents : Speaking of which...Radio Kaos is not on tonight. Residents: By the way, I don't think Radio Kaos is on the air tonight. 住民:そういえば・・・今夜はラジオ・ケイオスがオンエアされてないようだで。
-{WS2503}--{b3}-住民:-{br}-こないだの放送・・・-{\\}-やっぱり最後の放送だったみてェやな。 Residents:The other day's broadcast...It was the last broadcast after all, wasn't it? Residents: The other day's broadcast...looks like it was the last one after all. Residents: The other day's episode seemed to be the last one after all. 住民:こないだの放送・・・やっぱり最後の放送だったみてェやな。
-{WS2503}--{b3}-住民:-{br}-オメ、最後のラジオ・ケイオスは聴いたで? Residents:Ome, did you listen to the last Radio Chaos? Residents: Did you listen to the last radio Kaos, Ome? Residents: Ome, did you listen to the last radio Kaos? 住民:オメ、最後のラジオ・ケイオスは聴いたで?
-{WS2503}--{b3}-住民:-{br}-・・・そこでも言ってたべ?・・・ザレムや-{\\}-ファクトリーの存在は間違ってるって。 Residents:Did you say that again? ...that Salem and the Factory are wrong. Residents: ...did I mention that there as well? ...that Tiphares and the Factory are wrong. Residents: Didn't you also say there that Tiphares and the Factory are wrong? 住民:・・・そこでも言ってたべ?・・・ザレムやファクトリーの存在は間違ってるって。
-{WS2503}--{b3}-住民:-{br}-おれ達バージャックは、くそったれザレムに-{\\}-支配されない自由な国を作りたいだけだ。-{\\}-このファームは、その理想を実現した国なんだべ。 Residents:We barjacks just want to create a free country that isn't ruled by the goddamn Salem. This farm is a country where that ideal has been realized. Residents: We Barjack just want to create a free country that isn't ruled by the bastard Tiphares. This farm is the realization of that ideal. Residents: All we Barjacks want to do is create a free country that is not ruled by the asshole Tiphares. This farm is the realization of that ideal. 住民:おれ達バージャックは、くそったれザレムに支配されない自由な国を作りたいだけだ。このファームは、その理想を実現した国なんだべ。
-{WS2503}--{b3}-住民:-{br}-やっぱりどう考えても、ザレムやファクトリーの-{\\}-存在は間違っとるでよ。 Residents:After all, no matter how you look at it, you're wrong about Zarem and Factory. Residents : You are wrong about the existence of Tiphares and the Factory, no matter how you look at it. Residents: No matter how you look at it, the existence of Tiphares and the Factory is wrong. 住民:やっぱりどう考えても、ザレムやファクトリーの存在は間違っとるでよ。
-{WS2503}--{b3}-住民:-{br}-このファーム21のように、ファクトリーに-{\\}-支配されない暮らしこそが・・・本来あるべき人間の-{\\}-姿だと思うで。 Residents:I think that a life not controlled by a factory, like Farm 21, is the way human beings should be. Residents : A life that is not controlled by factories, like this Farm 21, is what people should be doing... Residents: I think that a life that is not controlled by factories, like this Farm 21, is what human beings should be like. 住民:このファーム21のように、ファクトリーに支配されない暮らしこそが・・・本来あるべき人間の姿だと思うで。
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.