Working on: MP439_0.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
ガリィ:・・・ここが・・・ザレムの心臓部か!
Alita:...This is... the heart of Tiphares!
-{b2}-ガリィ:-{br}-・・・ここが・・・ザレムの心臓部か! Gally:This is...the heart of Zarem! Gally: ...This is... the heart of Tiphares! Gally: So this is the heart of Tiphares! ガリィ:・・・ここが・・・ザレムの心臓部か!
-{WS2503}--{b3}-ノヴァ:-{br}-その通り!・・・今だかつて・・・なんぴとも立ち入ることのできなかった、ザレムの中枢・・・-{\\}-コア・ルームです!! Nova:Exactly! ...the heart of Salem...a core room...that no one has ever been able to enter before! Nova : Exactly! ...the heart of Tiphares, the one place no one has ever been able to enter... the Core Room! Nova: That's right! This is the central core room of the Tiphares, a place that was once inaccessible to all! ノヴァ:その通り!・・・今だかつて・・・なんぴとも立ち入ることのできなかった、ザレムの中枢・・・コア・ルームです!!
-{WS2503}--{b3}-ノヴァ:-{br}-そして、あの中央にあるシリンダーこそが-{\\}-・・・中央電脳メルキゼデクの拡張システム・・・ Nova:And that cylinder in the center of it all...the central electronic Melchizedek expansion system... Nova: And that cylinder in the middle... is the central Den Brain Melchizedek expansion system... Nova: And that cylinder in the middle is the central Den Brain Melchizedek expansion system ノヴァ:そして、あの中央にあるシリンダーこそが・・・中央電脳メルキゼデクの拡張システム・・・
-{b5}-スーパードグマ:-{br}-ヴヴヴ・・・システムノ機能ヲ阻害-{\\}-スル存在ハ、消去(デリート)スル! Super Dogma:VVVVV...any presence that interferes with the system's function will be deleted! Super Dogma: VVVV.... Super Dogma: Any entity that interferes with the functioning of the Vuvu system will be deleted! スーパードグマ:ヴヴヴ・・・システムノ機能ヲ阻害スル存在ハ、消去(デリート)スル!
-{WS2503}--{b3}-ノヴァ:-{br}-ガリィ君!こういう、ききわけのない相手は-{\\}-・・・わたしのイマジノスボディのパワーで、一気に-{\\}-カタを付けるのが一番です! Nova:Mr. Gourry! When it comes to this kind of inexperienced opponent...it's best to use the power of my Imaginous Body to kill them all at once! Nova : Mr. Gally! When dealing with a dubious opponent like this... the best thing to do is to end it all at once with the power of my Imaginous Body! Nova: Mr. Gally! It's best to use the power of my Imaginous Body to finish off such a dull opponent in one fell swoop! ノヴァ:ガリィ君!こういう、ききわけのない相手は・・・わたしのイマジノスボディのパワーで、一気にカタを付けるのが一番です!
-{WS2503}--{b3}-ノヴァ:-{br}-プロミネンスを使って、ブッ壊しちまいなさい! Nova:Use the prominence and smash it up! Nova: Use Prominence and smash it up! Nova: Use Prominence and destroy it! ノヴァ:プロミネンスを使って、ブッ壊しちまいなさい!
-{WS2503}--{b3}-ノヴァ:-{br}-それでは戦闘の進め方について、説明して-{\\}-おきましょう! Nova:Now, let's talk about how to proceed with the battle! Nova: So let me explain to you how to proceed in battle! Nova: Now then, let's talk about how to proceed with the battle! ノヴァ:それでは戦闘の進め方について、説明しておきましょう!
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-基本的な操作は、図に示してある通りです! Nova:The basic operation is as shown in the diagram! Nova: The basic operations are as shown in the diagram! Nova: The basic operation is as shown in the figure! ノヴァ:基本的な操作は、図に示してある通りです!
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-左右の移動は、方向キーによっておこない-{\\}-ますが・・・-{b6}-R1ボタン-{br}-を同時に使用することにより、-{\\}-側転しながらの移動もできます!-{@@}--{b6}-R2ボタン-{br}-によるジャンプと、うまく組み合わせて-{\\}-・・・敵の攻撃を回避する際に使用してください。 Nova:If you use the R1 button at the same time, you can also move while rolling to the side! Combine that with jumping with the R2 button...Use it to avoid enemy attacks. Nova: Use the directional keys to move left and right... but if you use the R1 button at the same time, you can also move while turning sideways! Nova: You can use the directional keys to move left and right, but you can also use the R1 button at the same time to move while rolling sideways! ノヴァ:左右の移動は、方向キーによっておこないますが・・・R1ボタンを同時に使用することにより、側転しながらの移動もできます!R2ボタンによるジャンプと、うまく組み合わせて・・・敵の攻撃を回避する際に使用してください。
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-プロミネンスで攻撃するには、-{ce5c}-□-{b6}-ボタン-{br}-で-{\\}-ターゲットカーソルを出現させ、敵をターゲットに-{\\}-捉えることでロックオンをおこないます。 Nova:To attack with Prominence, use the square button to make the target cursor appear, and lock on the enemy by catching them on the target. Nova: To attack with the prominence, you can lock on to an enemy by bringing up the target cursor with the 笆。 button. Nova: To attack with Prominence, press the 笆。 button to make the target cursor appear, and then lock on to the enemy by targeting it. ノヴァ:プロミネンスで攻撃するには、□ボタンでターゲットカーソルを出現させ、敵をターゲットに捉えることでロックオンをおこないます。
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-そしてボタンを離せば・・・ロックオンした-{\\}-箇所に対して、プロミネンスが発射されます。 Nova:Release the button and the prominence will be fired at the locked on location. Nova: And if you release the button... the prominence will be fired at the locked on point. Nova: And when you release the button, the prominence will be fired at the locked-on point. ノヴァ:そしてボタンを離せば・・・ロックオンした箇所に対して、プロミネンスが発射されます。
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-それより、覚えておいてほしいのが・・・-{\\}-スペシャルアタックです! Nova:More importantly, I want you to remember...a special attack! Nova: More importantly, remember... the Special Attack! Nova: And remember, it's a special attack! ノヴァ:それより、覚えておいてほしいのが・・・スペシャルアタックです!
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-画面右上のストックゲージの左隣に-{\\}-<NEXTCHARGE>と書かれたゲージが表示-{\\}-されますが・・・-{@@}-このゲージは時間と共に、徐々に減少していきます! Nova:The gauge labeled "NEXTCHARGE" is displayed next to the stock gauge in the upper right corner of the screen...This gauge gradually decreases with time! Nova: In the upper right corner of the screen, there is a gauge that says on the left side of the stock gauge... This gauge will gradually decrease with time! Nova: In the upper right corner of the screen, to the left of the stock gauge, you'll see a gauge labeled , which will gradually decrease over time! ノヴァ:画面右上のストックゲージの左隣に<NEXTCHARGE>と書かれたゲージが表示されますが・・・このゲージは時間と共に、徐々に減少していきます!
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-そしてそのゲージが0になると、点滅を-{\\}-開始します!その状態で-{c86f}-×-{b6}-ボタン-{br}-を押すことにより、-{\\}-スペシャルアタックが出せるのです! Nova:And when that gauge goes to zero, it starts blinking! If you press the x button in that state, you can create a special attack! Nova: And when that gauge reaches 0, it will start blinking! You can make a special attack by pressing the X button in this state! Nova: And when the gauge reaches zero, it will start blinking! Pressing the X button while it's blinking allows you to perform a special attack! ノヴァ:そしてそのゲージが0になると、点滅を開始します!その状態で×ボタンを押すことにより、スペシャルアタックが出せるのです!
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-スペシャルアタックとは、ロックオン無しで-{\\}-次々とプロミネンスを叩き込む・・・超絶、無敵の-{\\}-必殺攻撃なのです!! Nova:The Special Attack is a special attack that hits the Prominence one after another with no lock-on...it's a superlative, invincible special attack! Nova: A special attack is a special attack that hits prominence one after another without locking on...an unbeatable, invincible killing attack! Nova: A special attack is a superb, unstoppable special attack that hits you with one prominence after another without locking on! ノヴァ:スペシャルアタックとは、ロックオン無しで次々とプロミネンスを叩き込む・・・超絶、無敵の必殺攻撃なのです!!
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-スペシャルアタックの最中は、イマジノスの-{\\}-防御機能が働き・・・敵からのダメージをうけつけま-{\\}-せんからね!効率よく使うことをおすすめしますよ。 Nova:During a special attack, the Imaginoth's defenses work...they can't take any damage from the enemy! I recommend that you use it efficiently. Nova: During the Special Attack, Imaginous' defenses come into play... and it can't take any damage from the enemy! I would recommend using it efficiently. Nova: During a special attack, Imaginoth's defense function will prevent him from taking damage from the enemy! I recommend you to use it efficiently. ノヴァ:スペシャルアタックの最中は、イマジノスの防御機能が働き・・・敵からのダメージをうけつけませんからね!効率よく使うことをおすすめしますよ。
-{WP-200+050}--{WS2503}--{b3}-ノヴァ:-{br}-だいたいそんなところですが・・・-{\\}-もう一度繰り返し、説明しておきましょうか? Nova:That's about it, but...Let me repeat that, shall I? Nova: That's about it... but... do you want me to repeat it again and explain it to you? Nova: That's about it, but let me repeat and explain again. ノヴァ:だいたいそんなところですが・・・もう一度繰り返し、説明しておきましょうか?
-{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-大丈夫!もうバッチリだ!-{\\}--{[1 }-もう一度、説明してもらえる?-{i010}- Gally:It's okay! You're all set! Can you explain that again? Gally: Don't worry! It's all set! Can you repeat that, please? Gally: Don't worry! I'm all set! Can you explain it to me again? ガリィ:大丈夫!もうバッチリだ!もう一度、説明してもらえる?
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.