Working on: MP002_4.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:
イド:ガリィ?・・・いるかい?
Ido:Alita?...Are you there?
-{b3}-イド:-{br}-ガリィ?・・・いるかい? Ido:Gally? ...are you there? Ido: Gally? Ido: Gally, are you there? イド:ガリィ?・・・いるかい?
-{b3}-イド:-{br}-いや・・・ザパンと闘って帰ってきたあの夜から-{\\}-・・・何だか元気がないみたいだからね・・・ Ido:No...I mean, you know, since the night you came back from fighting Zapan...you don't seem to have any energy. Ido: No... since that night when I came back from fighting with Zapan... he doesn't seem to have any energy... Ido: No, you've been kind of down since that night when you came back from fighting Zapan. イド:いや・・・ザパンと闘って帰ってきたあの夜から・・・何だか元気がないみたいだからね・・・
-{b3}-イド:-{br}-ところで・・・ウンバから、君あての手紙が-{\\}-来てるよ・・・ Ido:By the way, I got a letter for you from Umba. Ido: By the way, there's a letter for you from Umba... Ido: By the way, there's a letter for you from Umba. イド:ところで・・・ウンバから、君あての手紙が来てるよ・・・
-{b3}-イド:-{br}-おそらく・・・行方不明となっている、-{\\}-バーサーカーボディの件だろう・・・ Ido:Perhaps it's the missing berserker body... Ido: Probably a case of... missing, berserker body... Ido: Probably about the missing Berserker body! イド:おそらく・・・行方不明となっている、バーサーカーボディの件だろう・・・
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-元気でやってるだか、ガリィ? How are you doing, Galilee? How are you doing, Gally? How are you doing, Gally? 元気でやってるだか、ガリィ?
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-新しく始めたエンジニアの会社も・・・それなりに-{\\}-順調にやってるだ。 The new engineering company I started is doing reasonably well. My new engineer's company is doing reasonably well... The new engineering company I've started is doing reasonably well. 新しく始めたエンジニアの会社も・・・それなりに順調にやってるだ。
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-これも、おめが残して行ってくれた・・・-{\\}-モーターボールの賞金のおかげだあよ。 This is also thanks to the motorball prize money that you left behind. It's all thanks to the reward money from Motorball that you left me. This is all thanks to the Motorball reward money that you left for me. これも、おめが残して行ってくれた・・・モーターボールの賞金のおかげだあよ。
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-まったく、おめには・・・いくら感謝をしても-{\\}-足りねえくらいだあよ・・・ You know, I can't thank you enough... I can't thank you enough for what you've done for me. I can't thank you enough for what you've done for me. まったく、おめには・・・いくら感謝をしても足りねえくらいだあよ・・・
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-ところで、こうして手紙を出したのはほかでもねぇ-{\\}-・・・ By the way, I've never sent a letter like this before... By the way, the reason I sent you this letter is because I'm the only one... By the way, the reason I'm writing to you like this is, well, nothing else. ところで、こうして手紙を出したのはほかでもねぇ・・・
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-エドの奴が、以前におめーが着けていたボディを、勝手-{\\}-に売りさばいちまってた件についてだ・・・ I'm talking about the fact that Ed's been selling the body that you used to wear. Ed's body, the one you used to wear, the one that you sold without permission. This is about the case where Ed's guy sold the body you used to wear without permission. エドの奴が、以前におめーが着けていたボディを、勝手に売りさばいちまってた件についてだ・・・
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-エドにしてみれば、おめーにモーターボーラーをやめて-{\\}-ほしくないためにやった事だろうが・・・-{\\}-おらは許せねえだ・・・ Ed may have done this to keep you from becoming a motor borer, but I'm not going to forgive you... Ed may have done this to keep you from quitting Motorballer, but I can't forgive him... I know Ed did this because he didn't want you to stop being a motorballer, but I won't let him! エドにしてみれば、おめーにモーターボーラーをやめてほしくないためにやった事だろうが・・・おらは許せねえだ・・・
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-あれからオラは人を雇って、おめーのボディの行方を-{\\}-調べ続けていただが・・・ようやくその行方を-{\\}-つきとめることができただ! Since then, I've been hiring people to find out where your body is...and I've finally found out where it is! Since then, I've been hiring people to investigate the whereabouts of your body, but I've finally found out where it is! I've been hiring people to look into the whereabouts of your body ever since, and I've finally managed to track it down! あれからオラは人を雇って、おめーのボディの行方を調べ続けていただが・・・ようやくその行方をつきとめることができただ!
-{b2}-ガリィ:-{br}-バーサーカーボディを、最後に買った奴を-{\\}-ついにつきとめたって! Gally:He finally tracked down the guy who bought the last of the Berserker bodies! Gally: I finally tracked down the last guy who bought a berserker body! Gally: They finally tracked down the last person to buy a Berserker body! ガリィ:バーサーカーボディを、最後に買った奴をついにつきとめたって!
-{b3}--{s3}--{t0}--{a1}--{n1}-イド:-{br}-バーサーカーボディは危険すぎる・・・-{\\}-なんとしてでも取り返さなければ! Ido:The Berserker body is too dangerous...I have to get it back at all costs! Ido: The berserker body is too dangerous... I have to get it back at any cost! Ido: The berserker body is too dangerous, we must get it back at all costs! イド:バーサーカーボディは危険すぎる・・・なんとしてでも取り返さなければ!
-{b3}-イド:-{br}-・・・それで?そいつは一体、何者なんだい? Ido:So...So? Who the hell is this guy? Ido: ... So? Who the hell is this guy? Ido: So? Who the hell is that guy? イド:・・・それで?そいつは一体、何者なんだい?
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-おらは、そいつの家に代理人をやって・・・-{\\}-再三、買いもどしの交渉をしただが・・・ I represented him at his house and negotiated with him repeatedly to buy him back. I have made repeated attempts to negotiate the sale of the house to the man who owns it. I sent an agent to his house and repeatedly tried to negotiate a repurchase. おらは、そいつの家に代理人をやって・・・再三、買いもどしの交渉をしただが・・・
-{WP-200+020}--{WS2503}--{FRC3}--{BKC000}-変わった奴らしくて・・・-{\\}-まったく話にとりあってくれないだ・・・ It's like a strange guy. He's not interested in me at all. He's a funny guy, and he just won't engage in conversation. He seems like a strange guy, and he won't talk to me at all. 変わった奴らしくて・・・まったく話にとりあってくれないだ・・・
-{b2}-ガリィ:-{br}-名前はディスティ・ノヴァ!-{\\}-医者だって・・・住所も書いてあるわ! Gally:Her name is Disti Nova! He's a doctor...and he's got an address! Gally: His name is Desty Nova, and he's a doctor... with his address on it! Gally: Her name is Desty Nova, she's a doctor, and it says where she lives! ガリィ:名前はディスティ・ノヴァ!医者だって・・・住所も書いてあるわ!
-{b3}-イド:-{br}-いや・・・会った事はないが・・・-{\\}-一度、話をしたいと思っていた人物だ・・・ Ido:No...I've never met anyone...but I've been meaning to talk to you for a while. Ido: No... I haven't met him... but he's someone I've been meaning to talk to for a while... Ido: No, I've never met him, but I've always wanted to talk to him. イド:いや・・・会った事はないが・・・一度、話をしたいと思っていた人物だ・・・
-{b3}-イド:-{br}-よし!僕が直接、奴のところに行って-{\\}-買いもどしてこよう! Ido:Yes! I'll go directly to him and buy some more! Ido: Okay! I'll go directly to him and get it back! Ido: Okay! I'll go to him and buy it back myself! イド:よし!僕が直接、奴のところに行って買いもどしてこよう!
-{b3}-イド:-{br}-・・・いや・・・事を荒だてたくない・・・-{\\}-ここは、僕にまかせろ! Ido:No, I don't want any trouble. I got this! Ido: ... No... I don't want to mess this up... I'll take care of it! Ido: No, I don't want to upset things, but I'll take care of things here! イド:・・・いや・・・事を荒だてたくない・・・ここは、僕にまかせろ!
-{WP-136+024}--{WS1703}--{t0}-私のベッドだ・・・-{\\}--{w+01}--{[0 }-ちょっとだけ休んでいこうかな?-{\\}--{w+01}--{[DD1 }-べつに休まなくても平気かな?-{i010}- It's my bed...I'm gonna take a break, okay? You sure you don't want to take any time off? It's my bed... I think I'm going to get a little rest. Do you think it's safe to not rest? It's my bed, and I'm going to rest for a bit. I don't know if I need to rest at all. 私のベッドだ・・・ちょっとだけ休んでいこうかな?べつに休まなくても平気かな?
-{WP-144+024}--{WS1803}--{t0}-イドにもらったダイアリーだ・・・-{\\}--{w+01}--{[0 }-行動記録をセーブしておこう・・・-{\\}--{w+01}--{[DD1 }-やっぱりやめておこうかな?-{i010}- That's the diary Ido gave me...I should save my notes...or should I just stop? This is the diary Ido gave me...I'll save my activity log...maybe I shouldn't do that after all. I don't know if I'm going to be able to do this, but I'm not going to be able to do it. イドにもらったダイアリーだ・・・行動記録をセーブしておこう・・・やっぱりやめておこうかな?
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.