.LDP Files

┏MP001

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┏MP010

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┏MP016

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┏MP036

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┏MP037

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┏MP038

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┏MP039

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┏MP040

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┏MP042

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┏MP044

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┏MP056

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┏MP058

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┏MP105

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┏MP106

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┏MP107

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┏MP201

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┏MP290

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┏MP315

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┏MP365

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┏MP366

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┏MP382

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┏MP384

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┏MP387

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┏MP388

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┏MP390

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┏MP426

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┏MP540

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┏MP582

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┏MP583

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┏MP590

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┏MP592

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┏MP601

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┏MP603

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┏MP604

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┏MP610

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┏MP612

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┏MP613

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┏MP621

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┏MP622

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┏MP623

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┏MP624

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┏MP625

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┏MP626

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┏MP631

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┏MP632

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┏MP633

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┏MP634

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┏MP635

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┏MP636

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┏MP666

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┏MP701

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┏MP710

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┏MP713

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┏MP714

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┏MP715

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┏MP716

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┏MP720

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┏MP721

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┏MP722

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┏MP723

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┏MP724

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┏MP725

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┏MP726

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┏MP729

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┏MP733

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┏MP734

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┏MP735

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┏MP736

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┏MP737

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┏MP738

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┏MP740

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┏MP741

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┏MP742

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┏MP744

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┏MP760

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┏MP761

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┏MP762

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┏MP780

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┏MP795

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┏MP796

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┏MP801

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┏MP999_0

  MP999_0

┏STS_0

  STS_0
Working on: MP013_5.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

市民:なんだ・・・またお前か!
 
Citizen:What the...you again?
-{b3}-市民:-{br}-なんだ・・・またお前か!
Citizen:What the...you again?
Citizen: What... not you again!
Citizen: What is it with you again?
市民:なんだ・・・またお前か!




Comment:
Historical edits:
2020-05-02 11:15:32 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-What the...you again?
Citizen:What the...you again?



Entry 2:

市民:現在ベクターさんは、来客中・・・あァ、客って
のはユーゴのことだが・・・
 
Citizen:Mr. Vector has a visitor...Oh,
by visitor, I mean Hugo.
-{b3}-市民:-{br}-現在ベクターさんは、来客中・・・あァ、客って-{\\}-のはユーゴのことだが・・・
Citizen:Mr. Vector has a visitor...Oh, by visitor, I mean Hugo.
Citizen : Mr. Vector has a visitor....well, I mean Hugo...
Citizen: Vector is currently visiting... well, by visiting, I mean Hugo.
市民:現在ベクターさんは、来客中・・・あァ、客ってのはユーゴのことだが・・・




Comment:
Historical edits:
2020-05-02 11:15:42 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Mr. Vector has a visitor...Oh,-{\\}-by visitor, I mean Hugo.
Citizen:Mr. Vector has a visitor...Oh,
by visitor, I mean Hugo.



Entry 3:

市民:お前・・・ユーゴが死んでねェってことを知って
ンのか・・・?
 
Citizen:Do you know that Hugo is not
dead?
-{b3}-市民:-{br}-お前・・・ユーゴが死んでねェってことを知って-{\\}-ンのか・・・?
Citizen:Do you know that Yugo is not dead?
Citizen: You know that Hugo isn't dead?
Citizen: Do you know that Hugo is not dead?
市民:お前・・・ユーゴが死んでねェってことを知ってンのか・・・?




Comment:
Historical edits:
2020-05-02 11:15:52 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Do you know that Hugo is not-{\\}-dead?
Citizen:Do you know that Hugo is not
dead?



Entry 4:

市民:そうか。まァそういうことなら、通っていいぜ!
特別だ!
 
Citizen:Okay. Well, in that case, you
can pass! It′s special case!
-{b3}-市民:-{br}-そうか。まァそういうことなら、通っていいぜ!-{\\}-特別だ!
Citizen:Okay. Well, in that case, you can pass! It's special!
Citizen: Yeah, right. Well, if that's the case, you can come through! It's special!
Citizen: I see. Well, if that's the case, you can go ahead! It's special!
市民:そうか。まァそういうことなら、通っていいぜ!特別だ!




Comment:
Historical edits:
2023-08-25 14:59:04 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Okay. Well, in that case, you-{\\}-can pass! It′s special case!
Citizen:Okay. Well, in that case, you
can pass! It′s special case!


2020-05-02 11:16:01 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Okay. Well, in that case, you-{\\}-can pass! It′s special!
Citizen:Okay. Well, in that case, you
can pass! It′s special!



Entry 5:

市民:ベクターさんも、ユーゴの無事を喜んでたからな
・・・許可してくれるだろォよ!
 
Citizen:Mr. Vector was happy to hear
that Hugo was safe... he′ll give you
permission!
-{b3}-市民:-{br}-ベクターさんも、ユーゴの無事を喜んでたからな-{\\}-・・・許可してくれるだろォよ!
Citizen:Mr. Vector was happy that Yugo was okay...he'll let us do this!
Citizen : Mr. Vector was happy to hear that Hugo was safe... he'll give us permission!
Citizen: Vector was happy to see Hugo safe and sound, so I'm sure he'll allow it!
市民:ベクターさんも、ユーゴの無事を喜んでたからな・・・許可してくれるだろォよ!




Comment:
Historical edits:
2023-08-25 14:58:56 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-Mr. Vector was happy to hear-{\\}-that Hugo was safe... he′ll give you-{\\}-permission!
Citizen:Mr. Vector was happy to hear
that Hugo was safe... he′ll give you
permission!


2020-08-03 09:49:20 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-Mr. Vector was happy to hear-{\\}-that Hugo was safe... he′ll give us-{\\}-permission!
Citizen:Mr. Vector was happy to hear
that Hugo was safe... he′ll give us
permission!


2020-05-02 11:16:13 Ripper : -{WS4002}--{BL1016}--{b3}-Citizen:-{br}-Mr. Vector was happy that Hugo-{\\}-was okay...he′ll let us do this!
Citizen:Mr. Vector was happy that Hugo
was okay...he′ll let us do this!


2020-05-02 11:16:11 Ripper : -{b3}-Citizen:-{br}-Mr. Vector was happy that Hugo was okay...he′ll let us do this!
Citizen:Mr. Vector was happy that Hugo was okay...he′ll let us do this!



Entry 6:

市民:どうした?さっさと行けよ。特にベクターさんに
連絡しておく必要もねェだろ!
 
Citizen:What′s going on? Get the hell
out of here. Especially since you don′t
even need to contact Mr. Vector!
-{b3}-市民:-{br}-どうした?さっさと行けよ。特にベクターさんに-{\\}-連絡しておく必要もねェだろ!
Citizen:What's going on? Get the hell out of here. Especially since you don't even need to contact Mr. Vector!
Citizen: What's up? Go ahead and get going. Especially when you don't even have to call Mr. Vector!
Citizen: What's up? Just get going. You don't even need to call Vector!
市民:どうした?さっさと行けよ。特にベクターさんに連絡しておく必要もねェだろ!




Comment:
Historical edits:
2020-05-02 11:16:26 Ripper : -{WS4003}--{BL1016}--{b3}-Citizen:-{br}-What′s going on? Get the hell-{\\}-out of here. Especially since you don′t-{\\}-even need to contact Mr. Vector!
Citizen:What′s going on? Get the hell
out of here. Especially since you don′t
even need to contact Mr. Vector!



Total execution time in seconds: 1.3202109336853

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link