.LDP Files

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Working on: MP726_0.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

その夜・・・私は火星マスターと、豪華な晩餐を共に
した。
 
That night... I shared a sumptuous
dinner with the Martian Master.
-{s3}--{t0}--{a1}--{n1}-その夜・・・私は火星マスターと、豪華な晩餐を共に-{\\}-した。
That night, I shared a sumptuous dinner with the Martian master.
That night ... I shared a sumptuous dinner with the Master of Mars.
That night I shared a sumptuous dinner with the Mars Master.
その夜・・・私は火星マスターと、豪華な晩餐を共にした。




Comment:
Historical edits:
2022-01-25 13:01:59 Ripper : -{WS4002}--{BL1016}--{s3}--{t0}--{a1}--{n1}-That night... I shared a sumptuous-{\\}-dinner with the Martian Master.
That night... I shared a sumptuous
dinner with the Martian Master.



Entry 2:

食事中、4本腕の機甲術使いのことや・・・Dr.
ヘルンバインの事をそれとなく聞いてみたが・・・
何の収穫も得られなかった・・・
 
While we were eating, I asked him about
the four-armed armored maneuverer and
Dr. Helnwein,...
but I didn′t get anything out of it.
-{s3}--{t0}--{a1}--{n1}-食事中、4本腕の機甲術使いのことや・・・Dr.-{\\}-ヘルンバインの事をそれとなく聞いてみたが・・・-{@@}-何の収穫も得られなかった・・・
Over the course of the meal, I asked about the four-armed armorer ...and Dr. Helnbein ...but I didn't come up with anything ...
During the meal, I asked him about the four-armed armoured wizard and Dr. Helnwein... but I didn't get anything out of him.
While we were eating, I tried to ask him about the four-armed armored maneuverer and Dr. Helmbine, but nothing came of it.
食事中、4本腕の機甲術使いのことや・・・Dr.ヘルンバインの事をそれとなく聞いてみたが・・・何の収穫も得られなかった・・・




Comment:
Historical edits:
2022-01-28 23:58:36 Ripper : -{WS4003}--{BL1016}--{s3}--{t0}--{a1}--{n1}-While we were eating, I asked him about-{\\}-the four-armed armored maneuverer and-{\\}-Dr. Helnwein,...-{@@}-but I didn′t get anything out of it.
While we were eating, I asked him about
the four-armed armored maneuverer and
Dr. Helnwein,...
but I didn′t get anything out of it.


2022-01-25 13:02:31 Ripper : -{WS4003}--{BL1016}--{s3}--{t0}--{a1}--{n1}-While we were eating, I asked him about-{\\}-the four-armed armored maneuverer and-{\\}-Dr. Helmbine,...-{@@}-but I didn′t get anything out of it.
While we were eating, I asked him about
the four-armed armored maneuverer and
Dr. Helmbine,...
but I didn′t get anything out of it.



Entry 3:

火星マスターは、まるで病人のようだ・・・
 
The Martian Master looks like a sick
woman...
-{s3}--{t0}--{a1}--{n1}-火星マスターは、まるで病人のようだ・・・
The Mars Master is like a sick man...
The Mars Master looks like a sick man...
Mars Master is like a sick man.
火星マスターは、まるで病人のようだ・・・




Comment:
Historical edits:
2022-01-25 13:02:53 Ripper : -{WS4002}--{BL1016}--{s3}--{t0}--{a1}--{n1}-The Martian Master looks like a sick-{\\}-woman...
The Martian Master looks like a sick
woman...



Entry 4:

顔も青白く・・・ほとんど表情がない。側近の人達は、
健康に問題はないというけれど・・・
 
Her face was pale and almost
expressionless. Her aides said she was
in good health, but...
-{s3}--{t0}--{a1}--{n1}-顔も青白く・・・ほとんど表情がない。側近の人達は、-{\\}-健康に問題はないというけれど・・・
His face is also pale ...almost expressionless. Those in my entourage say there's nothing wrong with my health, but...
His face is pale....he has no expression. His entourage says he's in good health, but...
His face was pale and almost expressionless. The people in his entourage say he is in good health.
顔も青白く・・・ほとんど表情がない。側近の人達は、健康に問題はないというけれど・・・




Comment:
Historical edits:
2022-01-25 13:03:16 Ripper : -{WS4003}--{BL1016}--{s3}--{t0}--{a1}--{n1}-Her face was pale and almost-{\\}-expressionless. Her aides said she was-{\\}-in good health, but...
Her face was pale and almost
expressionless. Her aides said she was
in good health, but...



Entry 5:

それに・・・この城に入ってから感じ続けている、
異様な重圧感・・・
 
And... the strange sense of oppression
I′ve been feeling since entering this
castle...
-{s3}--{t0}--{a1}--{n1}-それに・・・この城に入ってから感じ続けている、-{\\}-異様な重圧感・・・
And I've been feeling a strange kind of pressure ever since I entered the castle.
And... the strange sense of pressure I've been feeling ever since I entered this castle...
And the strange sense of oppression I've been feeling since entering this castle.
それに・・・この城に入ってから感じ続けている、異様な重圧感・・・




Comment:
Historical edits:
2022-01-25 13:03:26 Ripper : -{WS4003}--{BL1016}--{s3}--{t0}--{a1}--{n1}-And... the strange sense of oppression-{\\}-I′ve been feeling since entering this-{\\}-castle...
And... the strange sense of oppression
I′ve been feeling since entering this
castle...



Entry 6:

こんな妙な感覚は、初めてだ・・・
 
I′ve never felt anything so strange in
my life.
-{s3}--{t0}--{a1}--{n1}-こんな妙な感覚は、初めてだ・・・
This is the strangest feeling I've ever felt...
I've never felt this strange...
This is the strangest feeling I've ever had.
こんな妙な感覚は、初めてだ・・・




Comment:
Historical edits:
2022-01-25 13:03:37 Ripper : -{WS4002}--{BL1016}--{s3}--{t0}--{a1}--{n1}-I′ve never felt anything so strange in-{\\}-my life.
I′ve never felt anything so strange in
my life.



Entry 7:

すぐ背後に誰かが立って・・・私のことをずっと
見つめているような・・・
 
It was like someone was standing right
behind me... staring at me the whole
time.
-{s3}--{t0}--{a1}--{n1}-すぐ背後に誰かが立って・・・私のことをずっと-{\\}-見つめているような・・・
It's like there's someone standing right behind me, staring at me the whole time.
Someone standing right behind me, just staring at me, staring at me.
It's like there's someone standing right behind me, staring at me the whole time.
すぐ背後に誰かが立って・・・私のことをずっと見つめているような・・・




Comment:
Historical edits:
2022-01-25 13:03:47 Ripper : -{WS4003}--{BL1016}--{s3}--{t0}--{a1}--{n1}-It was like someone was standing right-{\\}-behind me... staring at me the whole-{\\}-time.
It was like someone was standing right
behind me... staring at me the whole
time.



Entry 8:

この城には・・・何かがあるような気がする・・・
 
There′s... there′s something about this
castle...
-{s3}--{t0}--{a1}--{n1}-この城には・・・何かがあるような気がする・・・
There's something about this castle...
There's something about this castle that makes me feel...
I have a feeling there's something in this castle.
この城には・・・何かがあるような気がする・・・




Comment:
Historical edits:
2022-01-25 13:03:57 Ripper : -{WS4002}--{BL1016}--{s3}--{t0}--{a1}--{n1}-There′s... there′s something about this-{\\}-castle...
There′s... there′s something about this
castle...



Entry 9:

ガリィ:お城のベッドを自由なんて・・・ちょっと
いいな。
 
Alita:It′s kind of nice to have a bed in
a castle for free.
-{b3}-ガリィ:-{br}-お城のベッドを自由なんて・・・ちょっと-{\\}-いいな。
Gally:A free bed in a castle...That's nice.
Gally: A free bed in a castle is...kind of nice.
Gally: It's kind of nice to have a bed in a castle free.
ガリィ:お城のベッドを自由なんて・・・ちょっといいな。




Comment:
Historical edits:
2022-01-25 13:04:14 Ripper : -{WS4002}--{BL1016}--{b3}-Gally:-{br}-It′s kind of nice to have a bed in-{\\}-a castle for free.
Gally:It′s kind of nice to have a bed in
a castle for free.



Entry 10:

ガリィ:
 ちょっとだけ休んでいこうかな?
 べつに休まなくても平気かな?
 
Alita:
 I think I′ll just take a break.
 Do you think it′s okay if I don′t?
-{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-ちょっとだけ休んでいこうかな?-{\\}--{[1 }-べつに休まなくても平気かな?-{i010}-
Gally:Let's just take a break, shall we? You sure you don't want to take any time off?
Gally: I think I'm going to take a break for a bit. Do you think it's safe to not rest?
Gally: I think I'll just take a break. Gally: I think I'll just take a break.
ガリィ:ちょっとだけ休んでいこうかな?べつに休まなくても平気かな?




Comment:
Historical edits:
2022-01-25 13:04:49 Ripper : -{WP-200+050}--{BL1016}--{WS4003}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-I think I′ll just take a break.-{\\}--{[1 }-Do you think it′s okay if I don′t?-{i010}-
Gally:
 I think I′ll just take a break.
 Do you think it′s okay if I don′t?



Total execution time in seconds: 0.5894501209259

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link