Working on: MP050_3.LDP
Translated and Edited. Quality check. Final in-game test.
Legend
Grid
History
Minimal GUI
FlatFile mode
FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
-{WS2503}--{b5}-ザパン:-{br}-ガリィ・・・どうやらお前も、ユーゴの行き先-{\\}-はここだと、目星を付けたようだな? Zapan:Gally...it looks like you've figured out where Hugo's headed, too. Zapan: Gally... It looks like you've figured out that this is where Hugo is headed, too, huh? Zapan: Gally, it looks like you've figured out where Hugo's going, too, huh? ザパン:ガリィ・・・どうやらお前も、ユーゴの行き先はここだと、目星を付けたようだな?
-{WS2503}--{b5}-ザパン:-{br}-ククク!ところで・・・どォなんだ?奴を狩る-{\\}-決心はついたのかァ? Zapan:Cukku! So...What's up with that? Have you decided to hunt him? Zapan : Kukuku! So... what is it? Have you decided to hunt him down? Zapan: Kukuku! What's up with that, anyway? Have you made up your mind to hunt him down? ザパン:ククク!ところで・・・どォなんだ?奴を狩る決心はついたのかァ?
-{WS2503}--{b5}-ザパン:-{br}-クックックッ!いかんなァ・・・その様子-{\\}-じゃァ・・・ Zapan:Kook Kook! I don't think so...The way you look... Zapan : Kukkuk! No....this is not good. Zapan: Kkkkkkk! I don't like the look of that. ザパン:クックックッ!いかんなァ・・・その様子じゃァ・・・
-{WS2503}--{b5}-ザパン:-{br}-ユーゴを殺す覚悟で、この廃工場にやって来た-{\\}-・・・ってワケじゃなさそうだなァ? Zapan:You didn't just come to this abandoned factory ready to kill Hugo, did you? Zapan: You didn't come to this abandoned factory with the intention of killing Hugo, did you? Zapan: It doesn't look like you came to this abandoned factory with the intention of killing Hugo, does it? ザパン:ユーゴを殺す覚悟で、この廃工場にやって来た・・・ってワケじゃなさそうだなァ?
-{WS2503}--{b5}-ザパン:-{br}-どうにかしてユーゴを、ハンターの追跡の-{\\}-及ばねェところまで、逃がしてやるつもりなんだろう-{\\}-が・・・そうはさせねェ! Zapan:He's trying to get Hugo out of the way of the hunters' reach...but he can't! Zapan: You're going to get Hugo out of here somehow, where the hunters can't track him... but you can't do that! Zapan: I know you're trying to somehow get Hugo out of the hunters' reach, but I won't let you! ザパン:どうにかしてユーゴを、ハンターの追跡の及ばねェところまで、逃がしてやるつもりなんだろうが・・・そうはさせねェ!
-{WS2503}--{b5}-ザパン:-{br}-こうなりゃこのザパン様が、キッチリとヤツを-{\\}-狩ってやることにするぜ! Zapan:It's time for Zapan-sama to hunt him down! Zapan: I'll let Mr. Zapan hunt this guy down. Zapan: In this case, Master Zapan is going to hunt him down once and for all! ザパン:こうなりゃこのザパン様が、キッチリとヤツを狩ってやることにするぜ!
-{WS2503}--{b5}-ザパン:-{br}-お前は、愛しのユーゴ君が死んでいくのを、-{\\}-指をくわえて眺めてるんだなァ! Zapan:You're watching your beloved Hugo die, aren't you? Zapan: You're watching your beloved Hugo die with your fingers in your mouth, aren't you! Zapan: You're just watching your beloved Hugo die with your fingers crossed! ザパン:お前は、愛しのユーゴ君が死んでいくのを、指をくわえて眺めてるんだなァ!
-{b2}-ガリィ:-{br}-ザパン・・・なぜ、私に対してそこまで-{\\}-いやがらせをしなきゃならないんだ? Gally:Zapan...Why do you have to be such a pain in the ass with me? Gally : Zapan... Why do you have to harass me so much? Gally: Zapan why do you have to harass me so much? ガリィ:ザパン・・・なぜ、私に対してそこまでいやがらせをしなきゃならないんだ?
-{WS2503}--{b5}-ザパン:-{br}-ケッ!知れたことよ!俺はただ、カンサスで-{\\}-受けたあの恨みを、スッキリ晴らしてェだけなンだ-{\\}-よォッ! Zapan:Keh! That's what I know! All I want to do is to get rid of all the bitterness I felt in Kansas! Zapan : Keh! This is something I know! I just want to get rid of the bitterness I got from Kansas! Zapan: Keh! It's no big deal! I just want to get rid of that grudge I had in Kansas! ザパン:ケッ!知れたことよ!俺はただ、カンサスで受けたあの恨みを、スッキリ晴らしてェだけなンだよォッ!
-{WS2503}--{b5}-ザパン:-{br}-てめェみたいな小娘にコケにされた、あの恨み-{\\}-をなァ! Zapan:That's what a little girl like you did to me when you played me! Zapan: That bitterness that was mocked by a little girl like you! Zapan: I'll never forget how a little girl like you made me feel! ザパン:てめェみたいな小娘にコケにされた、あの恨みをなァ!
-{WS2503}--{b5}-ザパン:-{br}-ヒャハハァッ!!よ~く解ったか?この-{\\}-ザパン様をコケにすると、一体どういうことに-{\\}-なるかァ~ッ!! Zapan:Hahahahaha! Are we clear on that? If we make fun of this Zapan-sama, what will happen! Zapan: Hyahhhh! Do you understand what I'm saying? What in the world will happen if we mock this Zapan-sama~! Zapan: Hahahaha! Do you understand now? If you mock this Zapan-sama, you know what will happen to you! ザパン:ヒャハハァッ!!よ~く解ったか?このザパン様をコケにすると、一体どういうことになるかァ~ッ!!
-{WS2503}--{b5}-ザパン:-{br}-クククッ!さあ!教えてくれ、ガリィ!どう-{\\}-なんだァ?今の気分は・・・ Zapan:Kook-ok! Come on! Tell me, Galilee! How's that, huh? I'm feeling... Zapan : Kukuku! Come on! Tell me, Gally, how is it? I'm feeling... Zapan: kkkkkkk! Come on! Tell me, Gally, how are you feeling? How are you feeling right now? ザパン:クククッ!さあ!教えてくれ、ガリィ!どうなんだァ?今の気分は・・・
-{WS2503}--{b5}-ザパン:-{br}-くやしいかァッ?好きな男を、殺さねば-{\\}-ならない立場にいる自分がもどかしいかァッ? Zapan:Aren't you jealous? Isn't it frustrating to find yourself in a position where you have to kill the man you love? Zapan : Do you regret it? Is it frustrating to be in a position where you have to kill the man you love? Zapan: Are you annoyed? Do you feel frustrated that you are in a position where you have to kill the man you love? ザパン:くやしいかァッ?好きな男を、殺さねばならない立場にいる自分がもどかしいかァッ?
-{WS2503}--{b5}-ザパン:-{br}-俺はてめェが悲しむ顔を、どォ~しても見てェ-{\\}-んだよォッ! Zapan:I can't help but see the sadness on your face! Zapan: I can't wait to see your face when you're sad! Zapan: I want to see your sad face no matter what! ザパン:俺はてめェが悲しむ顔を、どォ~しても見てェんだよォッ!
-{b2}-ガリィ:-{br}-なんて・・・なんて卑劣なヤツっ!! Gally:What a...What a scumbag! Gally: What a... what a scumbag! Gally: What a sneaky little bastard! ガリィ:なんて・・・なんて卑劣なヤツっ!!
-{b2}-ガリィ:-{br}-おまえのようなヤツに・・・絶対にユーゴは-{\\}-殺させないッ! Gally:I will not let a man like you...kill Hugo! Gally: I will not let a man like you... kill Hugo! Gally: I will not let someone like you kill Hugo! ガリィ:おまえのようなヤツに・・・絶対にユーゴは殺させないッ!
-{WS2503}--{b5}-ザパン:-{br}-ほほう?・・・どうやらガリィちゃんは、-{\\}-ハンター・ウォリア-反逆罪になることを決心した-{\\}-ようだなァ? Zapan:Huh? Apparently, Gally has decided to become a Hunter Warrior - Treason, huh? Zapan : Hohoho? ...Apparently, Gally has decided to become a Hunter Warrior treason, huh? Zapan: Huh? It seems that Gally has decided to become a Hunter Warrior Treason? ザパン:ほほう?・・・どうやらガリィちゃんは、ハンター・ウォリア-反逆罪になることを決心したようだなァ?
-{WS2503}--{b5}-ザパン:-{br}-なァら丁度いい!今ここで、カンサスでの借り-{\\}-を返させてもらうぜ! Zapan:You're right on time! Now, right here, right now, I'm going to pay you back in Kansas! Zapan: Nah, it's just right! I'm going to pay you back right here, right now, for what I did for you at Kansas! Zapan: Hey, that's perfect! Now I'm going to pay you back for what you did for me in Kansas! ザパン:なァら丁度いい!今ここで、カンサスでの借りを返させてもらうぜ!
-{WS2503}--{b5}-ザパン:-{br}-言っとくがなァ!カンサスで戦った時と同じ-{\\}-ようにいくなんて思うなよ? Zapan:I'll tell you what! Don't think it's going to go the same way it did when we fought in Kansas? Zapan: I tell you what, don't think it's going to be the same as when we fought in Kansas? Zapan: I'm telling you, don't think it's going to be the same as when we fought in Kansas, okay? ザパン:言っとくがなァ!カンサスで戦った時と同じようにいくなんて思うなよ?
-{WS2503}--{b5}-ザパン:-{br}-ククッ!・・・あと、ユーゴのことは任せて-{\\}-おきな! Zapan:Kook! Oh, and don't let me worry about Hugo. Zapan : Kukku! ...and let me take care of Hugo! Zapan: Kkk! And leave Hugo to me! ザパン:ククッ!・・・あと、ユーゴのことは任せておきな!
-{WS2503}--{b5}-ザパン:-{br}-手前ェを倒したら、すぐさま後を追わせて-{\\}-やるからよオッ!! Zapan:I'll have you follow him as soon as he's down! Zapan: As soon as I beat you, I'll have you chasing after me! Zapan: As soon as I beat you, I'll make you come after me! ザパン:手前ェを倒したら、すぐさま後を追わせてやるからよオッ!!
Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227
First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.
WSxxyy
Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.
BLxxyy
Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.
gx
Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?
cxxx
Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.
CSA0
No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!
w+xx
Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces
b0-b7 + br
Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.
\\
Line break
Issued after the max amount of characters reached as a forced return or line-break.
@@
Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.
s3 + sr
Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds
t0 + tr
Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.
a0 + ar
Unknown atm.
ar is return to default.
n0 + nr
Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.
[0 , [1 , etc
Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!
[DD0 , [DD1 , etc
Selected menu option.
4 bytes followed by a blank space 8140!
i010
Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!
BKAx
Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.
BKCxxx
Text box background color.
xxx is a shorthand hex color of the semi transparent background.
FRAx
Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.
FRCx
Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.