.LDP Files

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┏STS_0

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Working on: MP724_5.LDP

Translated and Edited. Quality check. Final in-game test. Legend Grid History Minimal GUI FlatFile mode FFM + RAW
Insert at cursor:
Notification: -{WS40xx}--{BL1016}-The default MANDATORY tag for all texts!
Entry 1:

衛兵:ガリィ様・・・<A級バーサーカーハンター>
に、なられたそうですね?
 
Guard:Alita, I heard that you have
become a ″Class A Berserker Hunter″?
-{WS2503}--{b3}-衛兵:-{br}-ガリィ様・・・<A級バーサーカーハンター>-{\\}-に、なられたそうですね?
Guardsman:Lady Gourry...you're a Class A Berserker Hunter, aren't you?
Guard: Mr. Gally... You have become a Class A Berserker Hunter, right?
Guard: Mr. Gally, I heard that you have become a "Class A Berserker Hunter"?
衛兵:ガリィ様・・・<A級バーサーカーハンター>に、なられたそうですね?




Comment:
Historical edits:
2022-01-25 12:44:31 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-Gally, I heard that you have-{\\}-become a ″Class A Berserker Hunter″?
Guard:Gally, I heard that you have
become a ″Class A Berserker Hunter″?



Entry 2:

衛兵:バーサーカーハンターについての説明をしておきますか?
 
Guard:Would you like me to explain about
Berserker Hunters?
-{WS2503}--{b3}-衛兵:-{br}-バーサーカーハンターについての説明をしておきますか?
Guardsman:Do you want to explain about the Berserker Hunter?
Guard: Do I need to explain about berserker hunters?
Guard: Do you want me to explain about Berserker Hunter?
衛兵:バーサーカーハンターについての説明をしておきますか?




Comment:
Historical edits:
2022-01-25 12:44:44 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-Would you like me to explain about-{\\}-Berserker Hunters?
Guard:Would you like me to explain about
Berserker Hunters?



Entry 3:

ガリィ:
 そうだね。お願いするよ・・・
 別に説明なんて、必要ないよ。
 
Alita:
 Yes, please.
 You don′t have to explain anything.
-{WP-200+050}--{WS2503}--{t0}--{b2}-ガリィ:-{br}--{\\}--{[0 }-そうだね。お願いするよ・・・-{\\}--{[1 }-別に説明なんて、必要ないよ。-{i010}-
Gally:That's right. Please...you don't have to explain anything.
Gally: Yes, you're right. Please... I don't need to explain anything to you.
Gally: Yes, please. I don't have to explain anything to you.
ガリィ:そうだね。お願いするよ・・・別に説明なんて、必要ないよ。




Comment:
Historical edits:
2022-01-25 12:45:11 Ripper : -{WP-200+050}--{BL1016}--{WS4003}--{t0}--{b2}-Gally:-{br}--{\\}--{[0 }-Yes, please.-{\\}--{[1 }-You don′t have to explain anything.-{i010}-
Gally:
 Yes, please.
 You don′t have to explain anything.



Entry 4:

衛兵:この火星では・・・常に住民は
<バーサーカー獣>の脅威にさらされております。
 
Guard:Here on Mars... the inhabitants
are under constant threat from the
Berserker Beast.
-{WS2503}--{b3}-衛兵:-{br}-この火星では・・・常に住民は-{\\}-<バーサーカー獣>の脅威にさらされております。
Guardsman:On Mars...the inhabitants are under constant threat from berserker beasts.
Guard: On this planet... the inhabitants are under constant threat from the Berserker Beast.
Guard: The inhabitants of this planet Mars are under constant threat from the Berserker Beast.
衛兵:この火星では・・・常に住民は<バーサーカー獣>の脅威にさらされております。




Comment:
Historical edits:
2022-01-25 12:45:19 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-Here on Mars... the inhabitants-{\\}-are under constant threat from the-{\\}-Berserker Beast.
Guard:Here on Mars... the inhabitants
are under constant threat from the
Berserker Beast.



Entry 5:

衛兵:バーサーカー獣とは・・・200年前の戦争で、金星の使用した<バーサーカー細胞>が突然変異を
起こし、この火星の動植物にとりついたものです。
 
Guard:Berserker beasts are... Berserker
cells used by Venus in the war 200 years
ago mutated and took hold of the flora
and fauna of Mars.
-{WS2503}--{b3}-衛兵:-{br}-バーサーカー獣とは・・・200年前の戦争で、金星の使用した<バーサーカー細胞>が突然変異を-{\\}-起こし、この火星の動植物にとりついたものです。
Guardsman:The berserker beast is a mutation of the berserker cells that Venus used in the war 200 years ago and became attached to the plants and animals of Mars.
Guard: A berserker cell used by Venus in a war 200 years ago mutated and attached to the animals and plants of Mars.
Guard: The Berserker Beast is a mutation of the Berserker Cells used by Venus in a war 200 years ago, and it has taken hold of the flora and fauna of Mars.
衛兵:バーサーカー獣とは・・・200年前の戦争で、金星の使用した<バーサーカー細胞>が突然変異を起こし、この火星の動植物にとりついたものです。




Comment:
Historical edits:
2022-01-25 12:45:30 Ripper : -{BL1016}--{WS4004}--{b3}-Guard:-{br}-Berserker beasts are... Berserker-{\\}-cells used by Venus in the war 200 years-{\\}-ago mutated and took hold of the flora-{\\}-and fauna of Mars.
Guard:Berserker beasts are... Berserker
cells used by Venus in the war 200 years
ago mutated and took hold of the flora
and fauna of Mars.



Entry 6:

衛兵:直接人間を襲って食べるなどということは
ありませんが・・・
代謝のための金属や電気を狙って、町やキャラバンを
襲うことがあるので深刻な社会問題になっております。
 
Guard:They don′t directly attack and eat
people, but... they sometimes attack
towns and caravans for the metal...
and electricity they need for their
metabolism, so it′s a serious social
problem.
-{WS2503}--{b3}-衛兵:-{br}-直接人間を襲って食べるなどということは-{\\}-ありませんが・・・-{@@}-代謝のための金属や電気を狙って、町やキャラバンを-{\\}-襲うことがあるので深刻な社会問題になっております。
Guardsman:They don't attack people directly and eat them, but they can attack towns and caravans with metal and electricity for metabolic purposes, which is a serious social problem.
Guard: They don't attack humans directly and eat them... but they can attack towns and caravans for metabolic metals and denial of energy, which is a serious social problem.
Guard: They don't directly attack and eat people, but they do attack towns and caravans for metabolic metals and denatured air, which is a serious social problem.
衛兵:直接人間を襲って食べるなどということはありませんが・・・代謝のための金属や電気を狙って、町やキャラバンを襲うことがあるので深刻な社会問題になっております。




Comment:
Historical edits:
2022-01-25 12:45:50 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-They don′t directly attack and eat-{\\}-people, but... they sometimes attack-{\\}-towns and caravans for the metal...-{@@}-and electricity they need for their-{\\}-metabolism, so it′s a serious social-{\\}-problem.
Guard:They don′t directly attack and eat
people, but... they sometimes attack
towns and caravans for the metal...
and electricity they need for their
metabolism, so it′s a serious social
problem.



Entry 7:

衛兵:そこで、政府がその対策として設けたのが、
<バーサーカーハンター制度>なのです。
 
Guard:The government established the
Berserker Hunter System as a
countermeasure to this problem.
-{WS2503}--{b3}-衛兵:-{br}-そこで、政府がその対策として設けたのが、-{\\}-<バーサーカーハンター制度>なのです。
Guardsman:Therefore, the government established the Berserker Hunter System as a countermeasure.
Guard: So the government established the Berserker Hunter System as a countermeasure.
Guard: The Berserker Hunter System was established by the government as a countermeasure to this problem.
衛兵:そこで、政府がその対策として設けたのが、<バーサーカーハンター制度>なのです。




Comment:
Historical edits:
2022-01-25 12:46:00 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-The government established the-{\\}-Berserker Hunter System as a-{\\}-countermeasure to this problem.
Guard:The government established the
Berserker Hunter System as a
countermeasure to this problem.



Entry 8:

衛兵:政府から認可されたバーサーカーハンターは・・・倒したバーサーカー獣の種類や数を、デッキマンに
申告することにより報奨金を受けることができます。
 
Guard:Berserker hunters authorized by
the government can receive a reward by
reporting the type and number of
berserker beasts they have killed to the
Deckman.
-{WS2503}--{b3}-衛兵:-{br}-政府から認可されたバーサーカーハンターは・・・倒したバーサーカー獣の種類や数を、デッキマンに-{\\}-申告することにより報奨金を受けることができます。
Guardsman:Government-sanctioned berserker hunters ...can be rewarded by declaring the type and number of berserker beasts they have defeated to the deckman.
Guard: Berserker hunters who are licensed by the government ... can report the types and number of berserkers they have killed to Deckman to receive a reward.
Guard: Berserker hunters authorized by the government can receive a reward by reporting the type and number of berserker beasts they have killed to the Deckman.
衛兵:政府から認可されたバーサーカーハンターは・・・倒したバーサーカー獣の種類や数を、デッキマンに申告することにより報奨金を受けることができます。




Comment:
Historical edits:
2022-03-23 11:53:24 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-Berserker hunters authorized by-{\\}-the government can receive a reward by-{\\}-reporting the type and number of-{@@}-berserker beasts they have killed to the-{\\}-Deckman.
Guard:Berserker hunters authorized by
the government can receive a reward by
reporting the type and number of
berserker beasts they have killed to the
Deckman.


2022-01-25 12:46:17 Ripper : -{BL1016}--{WS4005}--{b3}-Guard:-{br}-Berserker hunters authorized by-{\\}-the government can receive a reward by-{\\}-reporting the type and number of-{\\}-berserker beasts they have killed to the-{\\}-Deckman.
Guard:Berserker hunters authorized by
the government can receive a reward by
reporting the type and number of
berserker beasts they have killed to the
Deckman.



Entry 9:

衛兵:ですが・・・現在のところ、あまりその成果が
上がっていないのが実状のようです。
 
Guard:But...the fact is that we are not
getting much out of it at the moment.
-{WS2503}--{b3}-衛兵:-{br}-ですが・・・現在のところ、あまりその成果が-{\\}-上がっていないのが実状のようです。
Guardsman:However...At the moment, it seems that the results have not been very good.
Guard: But...at the moment, it seems that not much has been achieved in that regard.
Guard: However, the fact is that not much has been accomplished so far.
衛兵:ですが・・・現在のところ、あまりその成果が上がっていないのが実状のようです。




Comment:
Historical edits:
2022-01-25 12:46:26 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-But...the fact is that we are not-{\\}-getting much out of it at the moment.
Guard:But...the fact is that we are not
getting much out of it at the moment.



Entry 10:

衛兵:ガリィ様は、火星マスターより直々に
<A級バーサーカーハンター>の称号を受けられたお方・・・
 
Guard:Alita has received the title of
″Class A Berserker Hunter″ directly from
the Martian Master!
-{WS2503}--{b3}-衛兵:-{br}-ガリィ様は、火星マスターより直々に-{\\}-<A級バーサーカーハンター>の称号を受けられたお方・・・
Guardsman:Gally-sama is a person who received the title of 'Class A Berserker Hunter' directly from the Mars Master...
Guard: Mr. Gally was awarded the title of "Class A Berserker Hunter" by the Master of Mars personally...
Guard: Mr. Gally has received the title of "Class A Berserker Hunter" directly from the Martian Master!
衛兵:ガリィ様は、火星マスターより直々に<A級バーサーカーハンター>の称号を受けられたお方・・・




Comment:
Historical edits:
2022-01-25 12:46:40 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-Gally has received the title of-{\\}-″Class A Berserker Hunter″ directly from-{\\}-the Martian Master!
Guard:Gally has received the title of
″Class A Berserker Hunter″ directly from
the Martian Master!



Entry 11:

衛兵:皆も期待しております!がんばってください!
 
Guard:We′re all counting on you! Good
luck!
-{WS2503}--{b3}-衛兵:-{br}-皆も期待しております!がんばってください!
Guardsman:We're all looking forward to it! Keep up the good work!
Guard: We're all counting on you! Good luck!
Guard: We're all counting on you! Good luck!
衛兵:皆も期待しております!がんばってください!




Comment:
Historical edits:
2022-01-25 12:46:46 Ripper : -{BL1016}--{WS4003}--{b3}-Guard:-{br}-We′re all counting on you! Good-{\\}-luck!
Guard:We′re all counting on you! Good
luck!



Total execution time in seconds: 1.1501748561859

WP-xxx-yyy / WP+xxx+yyy

Window Position measured from top-left of the first character, NOT the actual text window.
The center is located 16 pixels to the right, 13 pixels down from the top-left of the text window.
Pixel coordinates from the top-left game window to the top-left of the text window = 302x227 First is the X offset (- is to the left of center), second the Y (+ is to the bottom from center.
The window offsets are to be multiplied by 1.25 for the XXX and 2.00 for the YYY
The default offsets are -200 for XXX and +032 for YYY when not specified.

WSxxyy

Window Size measured in character width.
xx = characters per line and yy = amount of lines.
xx = 25 / yy = 2 for a standard window on BL1616 and xx = 40 / yy = 2 on BL1016.

BLxxyy

Character box render width / height. Going lower just decreases the box, not the actual font. So less whitespace.
xx = character render width, yy = character render height.
1616 is default and must be declared in the beginning after WS.
1016 is the best spacing for western characters and provide more space on each line. 40 characters instead of 25.
1216 is a good alternative with a little more spacing for uppercase characters. 33 characters.

gx

Margin-left for the next character in pixels.
x = 0-9 where g0 is the default value. 0-9 = pixels, A-F = tab?

cxxx

Color tag for next character only.
xxx = shorthand hex color like f30(red).
The following are used in-game: c0f3, c86f, ce5c, cf0d, cf30, cff0.

CSA0

No definitive answer on this. it looks like a tag used by the game to automatically advance the text through a timer or event.
Keep this at all times!

w+xx

Line start indent spaces.
Adds a space where xx is the amount of spaces.
The xx value is decimal, so 11 is 11 spaces

b0-b7 + br

Text color out of a loaded pallette.
First 8 are "safe" colors and br(78) looks like an end tag that returns to default color.

\\

Line break
Issued after the max amount of characters reached as a forced return or line-break.

@@

Page break.
When the lines of the text windows are used up or you want to start with a clean text window.
Text continues after pressing the dedicated key.

s3 + sr

Text effect speed (n?). Like a different speed of rising text effect.
s3 = 3 seconds

t0 + tr

Text print speed where 0 is instant and 9 is slow character printing on screen.
tr is return to default.

a0 + ar

Unknown atm.
ar is return to default.

n0 + nr

Text effect. n1 = glowing from dark to light. n2 = rising from the bottom.
nr is return to default.

[0 , [1 , etc

Menu option
2 bytes followed by a blank space 8140 for 1 character padding to accomodate the choice arrow!

[DD0 , [DD1 , etc

Selected menu option.
4 bytes followed by a blank space 8140!

i010

Text display delay tag
i0xx, where xx is the amount of ???
This delays showing the text after the tag.
Also last tag after a menu with t0. xx used are 10, 25, 30.
If it is in the source text use it!

BKAx

Something with the text box background color alpha channel i think. need to check it out more.
x used is either 0 or f.

BKCxxx

Text box background color.
xxx is a shorthand hex color of the semi transparent background.

FRAx

Something with the text box foreground color alpha channel i think. need to check it out more.
x used is either 0 or f.

FRCx

Text box foreground color (border).
Color x is a color from "a" palette.
Only values "1" and "3" are used in the game.

Character names:

ガリィGallylink
イドIdolink
ゴンズGonzulink
ユーゴHugolink
アリタAlita (See Gally)
ノヴァNovalink
ケイオスKaoslink
ザパンZapanlink
ベクターVectorlink
デッキマンDeckmanlink
ネットマンNetmanlink
ハンター・ウォリア-Hunter Warriorlink
クライヴ・李Clive Leelink
マカクMakakulink
マードックMurdocklink
メギルMegillink
キヌバKinubalink
コヨミKoyomilink
ウィナValorlink
ラウドHubrislink
グローリーGlorylink
フューリーFurylink
シュミラShumiralink
バザルドBarzarldlink
イーライEelailink
エスドックEdlink
バーゼラルドBargeraldlink
ビゴットBigottlink
アジャカティAjakuttylink
ザファル・タキエZafal Takiélink
ディスティ・ノヴァDesty Novalink
アルムブレストArmblessedlink
ジャシュガンJashuganlink
ウンバUmbalink
GR-2AR-2link
ルウLoulink
ヨルグYolglink
フォギアFigure fourlink
バージャックBarjacklink
ボッズルBozzlelink
ケイナKaynalink
ヤスミンJasminelink
Denlink
MIBマシンMIB machinelink
スーパードグマSuper Dogmalink
ガルエデGaruedelink
ポチョムキンPotemkinlink
ベヘモスLe Béhémothlink
メルキゼデクMelchizedeklink
ホッパーHopperlink
リメイラLimeiralink
マスターMasterlink
キバ公Duke Fanglink
ティーゲルTiegellink
ナックルヘッドKnuckleheadlink
イズチIzuchilink
バーサーカーガンBerserker gunlink
地球大使Earth ambassador
月面大使Lunar ambassador
金星大使Venusian ambassador
金星人Venusian
木星大使Jupiter ambassador
火星大使Martian ambassador
土星大使Saturn ambassador
おやじOld man / Father
アナウンサーAnnouncer
オペレーターOperator
コスモ星丸Cosmo Hoshimaru / Cosmo Starfish
ゴンズ・イドGonzu - Ido
サイボーグ少女Cyborg girl
サイボーグ犬Cyborg dog
ズオウZuoh
センチネルSentinel
ハンターHunter
プレイヤーPlayer
ヘルンバインHelnwein (Halberd ?)
ュージョナーFusioner
住民Residents
側近Aides
傭兵Mercenary
執事Steward
執刀医Surgeon
女の子Girl
女性Woman
女性の声Female voice
子供Child
子供達Children
少年Boy / juvenile
巨漢Giant
市民Citizen
店主Shopkeeper
手下Subordinates / minions
技術者Engineer
村民Villagers
注※Note *
注射魔Injector
Man
盗賊Bandit / Thief
看護婦Nurse
老ハンターOld Hunter
Brain
脳髄女王Brain queen
衛兵Guard
謎のでぶMysterious bump
謎の男Mysterious man
警備兵Guards
警備員Security Guard
運転手Driver
Gun
闇医者王Shady doctor

Location names:

クズ鉄町Scrapyard (Scrap Iron City)link
ザレムTiphares (Zalem)link